diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Serialization')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | 53 |
1 files changed, 27 insertions, 26 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index d6e8223..11dad6c 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | |||
@@ -53,19 +53,9 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
53 | /// <summary> | 53 | /// <summary> |
54 | /// Deserialize a scene object from the original xml format | 54 | /// Deserialize a scene object from the original xml format |
55 | /// </summary> | 55 | /// </summary> |
56 | /// <param name="serialization"></param> | 56 | /// <param name="xmlData"></param> |
57 | /// <returns></returns> | 57 | /// <returns></returns> |
58 | public static SceneObjectGroup FromOriginalXmlFormat(string serialization) | 58 | public static SceneObjectGroup FromOriginalXmlFormat(string xmlData) |
59 | { | ||
60 | return FromOriginalXmlFormat(UUID.Zero, serialization); | ||
61 | } | ||
62 | |||
63 | /// <summary> | ||
64 | /// Deserialize a scene object from the original xml format | ||
65 | /// </summary> | ||
66 | /// <param name="serialization"></param> | ||
67 | /// <returns></returns> | ||
68 | public static SceneObjectGroup FromOriginalXmlFormat(UUID fromUserInventoryItemID, string xmlData) | ||
69 | { | 59 | { |
70 | //m_log.DebugFormat("[SOG]: Starting deserialization of SOG"); | 60 | //m_log.DebugFormat("[SOG]: Starting deserialization of SOG"); |
71 | //int time = System.Environment.TickCount; | 61 | //int time = System.Environment.TickCount; |
@@ -87,7 +77,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
87 | 77 | ||
88 | sr = new StringReader(parts[0].InnerXml); | 78 | sr = new StringReader(parts[0].InnerXml); |
89 | reader = new XmlTextReader(sr); | 79 | reader = new XmlTextReader(sr); |
90 | SceneObjectGroup sceneObject = new SceneObjectGroup(SceneObjectPart.FromXml(fromUserInventoryItemID, reader)); | 80 | SceneObjectGroup sceneObject = new SceneObjectGroup(SceneObjectPart.FromXml(reader)); |
91 | reader.Close(); | 81 | reader.Close(); |
92 | sr.Close(); | 82 | sr.Close(); |
93 | 83 | ||
@@ -102,7 +92,6 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
102 | sceneObject.AddPart(part); | 92 | sceneObject.AddPart(part); |
103 | part.LinkNum = linkNum; | 93 | part.LinkNum = linkNum; |
104 | part.TrimPermissions(); | 94 | part.TrimPermissions(); |
105 | part.StoreUndoState(UndoType.STATE_ALL); | ||
106 | reader.Close(); | 95 | reader.Close(); |
107 | sr.Close(); | 96 | sr.Close(); |
108 | } | 97 | } |
@@ -128,26 +117,36 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
128 | /// <returns></returns> | 117 | /// <returns></returns> |
129 | public static string ToOriginalXmlFormat(SceneObjectGroup sceneObject) | 118 | public static string ToOriginalXmlFormat(SceneObjectGroup sceneObject) |
130 | { | 119 | { |
120 | return ToOriginalXmlFormat(sceneObject, true); | ||
121 | } | ||
122 | |||
123 | /// <summary> | ||
124 | /// Serialize a scene object to the original xml format | ||
125 | /// </summary> | ||
126 | /// <param name="sceneObject"></param> | ||
127 | /// <param name="doScriptStates">Control whether script states are also serialized.</para> | ||
128 | /// <returns></returns> | ||
129 | public static string ToOriginalXmlFormat(SceneObjectGroup sceneObject, bool doScriptStates) | ||
130 | { | ||
131 | using (StringWriter sw = new StringWriter()) | 131 | using (StringWriter sw = new StringWriter()) |
132 | { | 132 | { |
133 | using (XmlTextWriter writer = new XmlTextWriter(sw)) | 133 | using (XmlTextWriter writer = new XmlTextWriter(sw)) |
134 | { | 134 | { |
135 | ToOriginalXmlFormat(sceneObject, writer); | 135 | ToOriginalXmlFormat(sceneObject, writer, doScriptStates); |
136 | } | 136 | } |
137 | 137 | ||
138 | return sw.ToString(); | 138 | return sw.ToString(); |
139 | } | 139 | } |
140 | } | 140 | } |
141 | |||
142 | 141 | ||
143 | /// <summary> | 142 | /// <summary> |
144 | /// Serialize a scene object to the original xml format | 143 | /// Serialize a scene object to the original xml format |
145 | /// </summary> | 144 | /// </summary> |
146 | /// <param name="sceneObject"></param> | 145 | /// <param name="sceneObject"></param> |
147 | /// <returns></returns> | 146 | /// <returns></returns> |
148 | public static void ToOriginalXmlFormat(SceneObjectGroup sceneObject, XmlTextWriter writer) | 147 | public static void ToOriginalXmlFormat(SceneObjectGroup sceneObject, XmlTextWriter writer, bool doScriptStates) |
149 | { | 148 | { |
150 | ToOriginalXmlFormat(sceneObject, writer, false); | 149 | ToOriginalXmlFormat(sceneObject, writer, doScriptStates, false); |
151 | } | 150 | } |
152 | 151 | ||
153 | /// <summary> | 152 | /// <summary> |
@@ -157,10 +156,11 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
157 | /// <param name="writer"></param> | 156 | /// <param name="writer"></param> |
158 | /// <param name="noRootElement">If false, don't write the enclosing SceneObjectGroup element</param> | 157 | /// <param name="noRootElement">If false, don't write the enclosing SceneObjectGroup element</param> |
159 | /// <returns></returns> | 158 | /// <returns></returns> |
160 | public static void ToOriginalXmlFormat(SceneObjectGroup sceneObject, XmlTextWriter writer, bool noRootElement) | 159 | public static void ToOriginalXmlFormat( |
160 | SceneObjectGroup sceneObject, XmlTextWriter writer, bool doScriptStates, bool noRootElement) | ||
161 | { | 161 | { |
162 | //m_log.DebugFormat("[SERIALIZER]: Starting serialization of {0}", Name); | 162 | // m_log.DebugFormat("[SERIALIZER]: Starting serialization of {0}", sceneObject.Name); |
163 | //int time = System.Environment.TickCount; | 163 | // int time = System.Environment.TickCount; |
164 | 164 | ||
165 | if (!noRootElement) | 165 | if (!noRootElement) |
166 | writer.WriteStartElement(String.Empty, "SceneObjectGroup", String.Empty); | 166 | writer.WriteStartElement(String.Empty, "SceneObjectGroup", String.Empty); |
@@ -183,12 +183,14 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
183 | } | 183 | } |
184 | 184 | ||
185 | writer.WriteEndElement(); // OtherParts | 185 | writer.WriteEndElement(); // OtherParts |
186 | sceneObject.SaveScriptedState(writer); | 186 | |
187 | if (doScriptStates) | ||
188 | sceneObject.SaveScriptedState(writer); | ||
187 | 189 | ||
188 | if (!noRootElement) | 190 | if (!noRootElement) |
189 | writer.WriteEndElement(); // SceneObjectGroup | 191 | writer.WriteEndElement(); // SceneObjectGroup |
190 | 192 | ||
191 | //m_log.DebugFormat("[SERIALIZER]: Finished serialization of SOG {0}, {1}ms", Name, System.Environment.TickCount - time); | 193 | // m_log.DebugFormat("[SERIALIZER]: Finished serialization of SOG {0}, {1}ms", sceneObject.Name, System.Environment.TickCount - time); |
192 | } | 194 | } |
193 | 195 | ||
194 | protected static void ToXmlFormat(SceneObjectPart part, XmlTextWriter writer) | 196 | protected static void ToXmlFormat(SceneObjectPart part, XmlTextWriter writer) |
@@ -236,15 +238,14 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
236 | if (originalLinkNum != 0) | 238 | if (originalLinkNum != 0) |
237 | part.LinkNum = originalLinkNum; | 239 | part.LinkNum = originalLinkNum; |
238 | 240 | ||
239 | part.StoreUndoState(UndoType.STATE_ALL); | ||
240 | reader.Close(); | 241 | reader.Close(); |
241 | sr.Close(); | 242 | sr.Close(); |
242 | } | 243 | } |
243 | 244 | ||
244 | // Script state may, or may not, exist. Not having any, is NOT | 245 | // Script state may, or may not, exist. Not having any, is NOT |
245 | // ever a problem. | 246 | // ever a problem. |
246 | |||
247 | sceneObject.LoadScriptState(doc); | 247 | sceneObject.LoadScriptState(doc); |
248 | |||
248 | return sceneObject; | 249 | return sceneObject; |
249 | } | 250 | } |
250 | catch (Exception e) | 251 | catch (Exception e) |
@@ -1592,4 +1593,4 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1592 | 1593 | ||
1593 | #endregion | 1594 | #endregion |
1594 | } | 1595 | } |
1595 | } | 1596 | } \ No newline at end of file |