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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs45
1 files changed, 0 insertions, 45 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
index a11dc49..0b34156 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
@@ -1424,51 +1424,6 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
1424 } 1424 }
1425 } 1425 }
1426 1426
1427 //////// Read /////////
1428 public static bool Xml2ToSOG(XmlTextReader reader, SceneObjectGroup sog)
1429 {
1430 reader.Read();
1431 reader.ReadStartElement("SceneObjectGroup");
1432 SceneObjectPart root = Xml2ToSOP(reader);
1433 if (root != null)
1434 sog.SetRootPart(root);
1435 else
1436 {
1437 return false;
1438 }
1439
1440 if (sog.UUID == UUID.Zero)
1441 sog.UUID = sog.RootPart.UUID;
1442
1443 reader.Read(); // OtherParts
1444
1445 while (!reader.EOF)
1446 {
1447 switch (reader.NodeType)
1448 {
1449 case XmlNodeType.Element:
1450 if (reader.Name == "SceneObjectPart")
1451 {
1452 SceneObjectPart child = Xml2ToSOP(reader);
1453 if (child != null)
1454 sog.AddPart(child);
1455 }
1456 else
1457 {
1458 //Logger.Log("Found unexpected prim XML element " + reader.Name, Helpers.LogLevel.Debug);
1459 reader.Read();
1460 }
1461 break;
1462 case XmlNodeType.EndElement:
1463 default:
1464 reader.Read();
1465 break;
1466 }
1467
1468 }
1469 return true;
1470 }
1471
1472 public static SceneObjectPart Xml2ToSOP(XmlTextReader reader) 1427 public static SceneObjectPart Xml2ToSOP(XmlTextReader reader)
1473 { 1428 {
1474 SceneObjectPart obj = new SceneObjectPart(); 1429 SceneObjectPart obj = new SceneObjectPart();