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-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs7
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index ebbc6f3..e0b7640 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -622,9 +622,14 @@ namespace OpenSim.Region.Framework.Scenes
622// "[SCENE PRESENCE]: Set velocity {0} for {1} in {2} via getting Velocity!", 622// "[SCENE PRESENCE]: Set velocity {0} for {1} in {2} via getting Velocity!",
623// m_velocity, Name, Scene.RegionInfo.RegionName); 623// m_velocity, Name, Scene.RegionInfo.RegionName);
624 } 624 }
625 else if (ParentPart != null)
626 {
627 return ParentPart.ParentGroup.Velocity;
628 }
625 629
626 return m_velocity; 630 return m_velocity;
627 } 631 }
632
628 set 633 set
629 { 634 {
630 if (PhysicsActor != null) 635 if (PhysicsActor != null)
@@ -2631,7 +2636,7 @@ namespace OpenSim.Region.Framework.Scenes
2631 2636
2632// Vector3 standPositionAdjustment 2637// Vector3 standPositionAdjustment
2633// = part.SitTargetPosition + new Vector3(0.5f, 0f, m_sitAvatarHeight / 2f); 2638// = part.SitTargetPosition + new Vector3(0.5f, 0f, m_sitAvatarHeight / 2f);
2634 Vector3 adjustmentForSitPosition = part.SitTargetPosition * part.GetWorldRotation(); 2639 Vector3 adjustmentForSitPosition = (part.SitTargetPosition + OffsetPosition) * part.GetWorldRotation();
2635 2640
2636 // XXX: This is based on the physics capsule sizes. Need to find a better way to read this rather than 2641 // XXX: This is based on the physics capsule sizes. Need to find a better way to read this rather than
2637 // hardcoding here. 2642 // hardcoding here.