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-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 5604e3d..33717b1 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1445,7 +1445,10 @@ namespace OpenSim.Region.Framework.Scenes
1445 // nesting this check because LengthSquared() is expensive and we don't 1445 // nesting this check because LengthSquared() is expensive and we don't
1446 // want to do it every step when flying. 1446 // want to do it every step when flying.
1447 if ((Velocity.LengthSquared() <= LAND_VELOCITYMAG_MAX)) 1447 if ((Velocity.LengthSquared() <= LAND_VELOCITYMAG_MAX))
1448 {
1448 StopFlying(); 1449 StopFlying();
1450 m_physicsActor.Flying = false;
1451 }
1449 } 1452 }
1450 } 1453 }
1451 1454