diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 44c3d12..b3fa2f4 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -1059,7 +1059,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
1059 | /// </summary> | 1059 | /// </summary> |
1060 | public void MakeChildAgent() | 1060 | public void MakeChildAgent() |
1061 | { | 1061 | { |
1062 | Animator.ResetAnimations(); | 1062 | // It looks like m_animator is set to null somewhere, and MakeChild |
1063 | // is called after that. Probably in aborted teleports. | ||
1064 | if (m_animator == null) | ||
1065 | m_animator = new ScenePresenceAnimator(this); | ||
1066 | else | ||
1067 | Animator.ResetAnimations(); | ||
1063 | 1068 | ||
1064 | // m_log.DebugFormat( | 1069 | // m_log.DebugFormat( |
1065 | // "[SCENEPRESENCE]: Downgrading root agent {0}, {1} to a child agent in {2}", | 1070 | // "[SCENEPRESENCE]: Downgrading root agent {0}, {1} to a child agent in {2}", |