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-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs6
1 files changed, 2 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index af6f89c..d2f84e3 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -2251,10 +2251,9 @@ namespace OpenSim.Region.Framework.Scenes
2251 m_log.Warn("Sit requested on unknown object: " + targetID.ToString()); 2251 m_log.Warn("Sit requested on unknown object: " + targetID.ToString());
2252 } 2252 }
2253 2253
2254
2255
2256 SendSitResponse(remoteClient, targetID, offset, Quaternion.Identity); 2254 SendSitResponse(remoteClient, targetID, offset, Quaternion.Identity);
2257 } 2255 }
2256
2258 /* 2257 /*
2259 public void SitRayCastAvatarPosition(SceneObjectPart part) 2258 public void SitRayCastAvatarPosition(SceneObjectPart part)
2260 { 2259 {
@@ -2797,7 +2796,6 @@ namespace OpenSim.Region.Framework.Scenes
2797 /// <param name="remoteClient"></param> 2796 /// <param name="remoteClient"></param>
2798 public void SendTerseUpdateToClient(IClientAPI remoteClient) 2797 public void SendTerseUpdateToClient(IClientAPI remoteClient)
2799 { 2798 {
2800
2801 // If the client is inactive, it's getting its updates from another 2799 // If the client is inactive, it's getting its updates from another
2802 // server. 2800 // server.
2803 if (remoteClient.IsActive) 2801 if (remoteClient.IsActive)
@@ -2912,7 +2910,7 @@ namespace OpenSim.Region.Framework.Scenes
2912 } 2910 }
2913 2911
2914 // If we aren't using a cached appearance, then clear out the baked textures 2912 // If we aren't using a cached appearance, then clear out the baked textures
2915 if (! cachedappearance) 2913 if (!cachedappearance)
2916 { 2914 {
2917 m_appearance.ResetAppearance(); 2915 m_appearance.ResetAppearance();
2918 if (m_scene.AvatarFactory != null) 2916 if (m_scene.AvatarFactory != null)