diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index af6f89c..d2f84e3 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -2251,10 +2251,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
2251 | m_log.Warn("Sit requested on unknown object: " + targetID.ToString()); | 2251 | m_log.Warn("Sit requested on unknown object: " + targetID.ToString()); |
2252 | } | 2252 | } |
2253 | 2253 | ||
2254 | |||
2255 | |||
2256 | SendSitResponse(remoteClient, targetID, offset, Quaternion.Identity); | 2254 | SendSitResponse(remoteClient, targetID, offset, Quaternion.Identity); |
2257 | } | 2255 | } |
2256 | |||
2258 | /* | 2257 | /* |
2259 | public void SitRayCastAvatarPosition(SceneObjectPart part) | 2258 | public void SitRayCastAvatarPosition(SceneObjectPart part) |
2260 | { | 2259 | { |
@@ -2797,7 +2796,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
2797 | /// <param name="remoteClient"></param> | 2796 | /// <param name="remoteClient"></param> |
2798 | public void SendTerseUpdateToClient(IClientAPI remoteClient) | 2797 | public void SendTerseUpdateToClient(IClientAPI remoteClient) |
2799 | { | 2798 | { |
2800 | |||
2801 | // If the client is inactive, it's getting its updates from another | 2799 | // If the client is inactive, it's getting its updates from another |
2802 | // server. | 2800 | // server. |
2803 | if (remoteClient.IsActive) | 2801 | if (remoteClient.IsActive) |
@@ -2912,7 +2910,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2912 | } | 2910 | } |
2913 | 2911 | ||
2914 | // If we aren't using a cached appearance, then clear out the baked textures | 2912 | // If we aren't using a cached appearance, then clear out the baked textures |
2915 | if (! cachedappearance) | 2913 | if (!cachedappearance) |
2916 | { | 2914 | { |
2917 | m_appearance.ResetAppearance(); | 2915 | m_appearance.ResetAppearance(); |
2918 | if (m_scene.AvatarFactory != null) | 2916 | if (m_scene.AvatarFactory != null) |