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-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 46e3289..857dc11 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -3509,8 +3509,8 @@ namespace OpenSim.Region.Framework.Scenes
3509 { 3509 {
3510 // Set the parent localID to 0 so it transfers over properly. 3510 // Set the parent localID to 0 so it transfers over properly.
3511 gobj.RootPart.SetParentLocalId(0); 3511 gobj.RootPart.SetParentLocalId(0);
3512 gobj.RootPart.IsAttachment = false;
3513 gobj.AbsolutePosition = gobj.RootPart.AttachedPos; 3512 gobj.AbsolutePosition = gobj.RootPart.AttachedPos;
3513 gobj.RootPart.IsAttachment = false;
3514 //gobj.RootPart.LastOwnerID = gobj.GetFromAssetID(); 3514 //gobj.RootPart.LastOwnerID = gobj.GetFromAssetID();
3515 m_log.DebugFormat("[ATTACHMENT]: Sending attachment {0} to region {1}", gobj.UUID, regionHandle); 3515 m_log.DebugFormat("[ATTACHMENT]: Sending attachment {0} to region {1}", gobj.UUID, regionHandle);
3516 m_scene.CrossPrimGroupIntoNewRegion(regionHandle, gobj, silent); 3516 m_scene.CrossPrimGroupIntoNewRegion(regionHandle, gobj, silent);