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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
index 657d7c1..a6a963b 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
@@ -919,7 +919,7 @@ namespace OpenSim.Region.Framework.Scenes
919 // Only do these for the first object if we are rezzing a coalescence. 919 // Only do these for the first object if we are rezzing a coalescence.
920 // nahh dont mess with coalescence objects, 920 // nahh dont mess with coalescence objects,
921 // the name in inventory can be change for inventory purpuses only 921 // the name in inventory can be change for inventory purpuses only
922 if (i == 0 && objlist.Count == 1) 922 if (objlist.Count == 1)
923 { 923 {
924 rootPart.Name = item.Name; 924 rootPart.Name = item.Name;
925 rootPart.Description = item.Description; 925 rootPart.Description = item.Description;