diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 40112c9..9bb961d 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -1560,7 +1560,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1560 | try | 1560 | try |
1561 | { | 1561 | { |
1562 | PhysActor = m_parentGroup.Scene.PhysicsScene.AddPrimShape( | 1562 | PhysActor = m_parentGroup.Scene.PhysicsScene.AddPrimShape( |
1563 | Name, | 1563 | string.Format("{0}/{1}", Name, UUID), |
1564 | Shape, | 1564 | Shape, |
1565 | AbsolutePosition, | 1565 | AbsolutePosition, |
1566 | Scale, | 1566 | Scale, |
@@ -4396,7 +4396,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
4396 | { | 4396 | { |
4397 | // It's not phantom anymore. So make sure the physics engine get's knowledge of it | 4397 | // It's not phantom anymore. So make sure the physics engine get's knowledge of it |
4398 | PhysActor = m_parentGroup.Scene.PhysicsScene.AddPrimShape( | 4398 | PhysActor = m_parentGroup.Scene.PhysicsScene.AddPrimShape( |
4399 | Name, | 4399 | string.Format("{0}/{1}", Name, UUID), |
4400 | Shape, | 4400 | Shape, |
4401 | AbsolutePosition, | 4401 | AbsolutePosition, |
4402 | Scale, | 4402 | Scale, |