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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index a9a150a..dd00ff4 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -1145,13 +1145,13 @@ if (m_shape != null) {
1145 List<ScenePresence> avatars = m_parentGroup.Scene.GetScenePresences(); 1145 List<ScenePresence> avatars = m_parentGroup.Scene.GetScenePresences();
1146 for (int i = 0; i < avatars.Count; i++) 1146 for (int i = 0; i < avatars.Count; i++)
1147 { 1147 {
1148 avatars[i].QueuePartForUpdate(this); 1148 avatars[i].SceneViewer.QueuePartForUpdate(this);
1149 } 1149 }
1150 } 1150 }
1151 1151
1152 public void AddFullUpdateToAvatar(ScenePresence presence) 1152 public void AddFullUpdateToAvatar(ScenePresence presence)
1153 { 1153 {
1154 presence.QueuePartForUpdate(this); 1154 presence.SceneViewer.QueuePartForUpdate(this);
1155 } 1155 }
1156 1156
1157 public void AddNewParticleSystem(Primitive.ParticleSystem pSystem) 1157 public void AddNewParticleSystem(Primitive.ParticleSystem pSystem)
@@ -1170,13 +1170,13 @@ if (m_shape != null) {
1170 List<ScenePresence> avatars = m_parentGroup.Scene.GetScenePresences(); 1170 List<ScenePresence> avatars = m_parentGroup.Scene.GetScenePresences();
1171 for (int i = 0; i < avatars.Count; i++) 1171 for (int i = 0; i < avatars.Count; i++)
1172 { 1172 {
1173 avatars[i].QueuePartForUpdate(this); 1173 avatars[i].SceneViewer.QueuePartForUpdate(this);
1174 } 1174 }
1175 } 1175 }
1176 1176
1177 public void AddTerseUpdateToAvatar(ScenePresence presence) 1177 public void AddTerseUpdateToAvatar(ScenePresence presence)
1178 { 1178 {
1179 presence.QueuePartForUpdate(this); 1179 presence.SceneViewer.QueuePartForUpdate(this);
1180 } 1180 }
1181 1181
1182 public void AddTextureAnimation(Primitive.TextureAnimation pTexAnim) 1182 public void AddTextureAnimation(Primitive.TextureAnimation pTexAnim)