diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index a9a150a..dd00ff4 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -1145,13 +1145,13 @@ if (m_shape != null) { | |||
1145 | List<ScenePresence> avatars = m_parentGroup.Scene.GetScenePresences(); | 1145 | List<ScenePresence> avatars = m_parentGroup.Scene.GetScenePresences(); |
1146 | for (int i = 0; i < avatars.Count; i++) | 1146 | for (int i = 0; i < avatars.Count; i++) |
1147 | { | 1147 | { |
1148 | avatars[i].QueuePartForUpdate(this); | 1148 | avatars[i].SceneViewer.QueuePartForUpdate(this); |
1149 | } | 1149 | } |
1150 | } | 1150 | } |
1151 | 1151 | ||
1152 | public void AddFullUpdateToAvatar(ScenePresence presence) | 1152 | public void AddFullUpdateToAvatar(ScenePresence presence) |
1153 | { | 1153 | { |
1154 | presence.QueuePartForUpdate(this); | 1154 | presence.SceneViewer.QueuePartForUpdate(this); |
1155 | } | 1155 | } |
1156 | 1156 | ||
1157 | public void AddNewParticleSystem(Primitive.ParticleSystem pSystem) | 1157 | public void AddNewParticleSystem(Primitive.ParticleSystem pSystem) |
@@ -1170,13 +1170,13 @@ if (m_shape != null) { | |||
1170 | List<ScenePresence> avatars = m_parentGroup.Scene.GetScenePresences(); | 1170 | List<ScenePresence> avatars = m_parentGroup.Scene.GetScenePresences(); |
1171 | for (int i = 0; i < avatars.Count; i++) | 1171 | for (int i = 0; i < avatars.Count; i++) |
1172 | { | 1172 | { |
1173 | avatars[i].QueuePartForUpdate(this); | 1173 | avatars[i].SceneViewer.QueuePartForUpdate(this); |
1174 | } | 1174 | } |
1175 | } | 1175 | } |
1176 | 1176 | ||
1177 | public void AddTerseUpdateToAvatar(ScenePresence presence) | 1177 | public void AddTerseUpdateToAvatar(ScenePresence presence) |
1178 | { | 1178 | { |
1179 | presence.QueuePartForUpdate(this); | 1179 | presence.SceneViewer.QueuePartForUpdate(this); |
1180 | } | 1180 | } |
1181 | 1181 | ||
1182 | public void AddTextureAnimation(Primitive.TextureAnimation pTexAnim) | 1182 | public void AddTextureAnimation(Primitive.TextureAnimation pTexAnim) |