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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs22
1 files changed, 11 insertions, 11 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 3753dcb..024bdc9 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -1010,12 +1010,12 @@ namespace OpenSim.Region.Framework.Scenes
1010 return m_mediaUrl; 1010 return m_mediaUrl;
1011 } 1011 }
1012 1012
1013 set 1013 set
1014 { 1014 {
1015 m_mediaUrl = value; 1015 m_mediaUrl = value;
1016 1016
1017 if (ParentGroup != null) 1017 if (ParentGroup != null)
1018 ParentGroup.HasGroupChanged = true; 1018 ParentGroup.HasGroupChanged = true;
1019 } 1019 }
1020 } 1020 }
1021 1021
@@ -1028,7 +1028,7 @@ namespace OpenSim.Region.Framework.Scenes
1028// m_log.DebugFormat("[SOP]: Setting CreateSelected to {0} for {1} {2}", value, Name, UUID); 1028// m_log.DebugFormat("[SOP]: Setting CreateSelected to {0} for {1} {2}", value, Name, UUID);
1029 m_createSelected = value; 1029 m_createSelected = value;
1030 } 1030 }
1031 } 1031 }
1032 1032
1033 #endregion 1033 #endregion
1034 1034
@@ -1189,7 +1189,7 @@ namespace OpenSim.Region.Framework.Scenes
1189 1189
1190 /// <summary> 1190 /// <summary>
1191 /// Property flags. See OpenMetaverse.PrimFlags 1191 /// Property flags. See OpenMetaverse.PrimFlags
1192 /// </summary> 1192 /// </summary>
1193 /// Example properties are PrimFlags.Phantom and PrimFlags.DieAtEdge 1193 /// Example properties are PrimFlags.Phantom and PrimFlags.DieAtEdge
1194 public PrimFlags Flags 1194 public PrimFlags Flags
1195 { 1195 {
@@ -1355,7 +1355,7 @@ namespace OpenSim.Region.Framework.Scenes
1355 1355
1356 /// <summary> 1356 /// <summary>
1357 /// Tell the scene presence that it should send updates for this part to its client 1357 /// Tell the scene presence that it should send updates for this part to its client
1358 /// </summary> 1358 /// </summary>
1359 public void AddFullUpdateToAvatar(ScenePresence presence) 1359 public void AddFullUpdateToAvatar(ScenePresence presence)
1360 { 1360 {
1361 presence.SceneViewer.QueuePartForUpdate(this); 1361 presence.SceneViewer.QueuePartForUpdate(this);
@@ -1414,7 +1414,7 @@ namespace OpenSim.Region.Framework.Scenes
1414 1414
1415 m_parentGroup.Scene.ForEachScenePresence(delegate(ScenePresence sp) 1415 m_parentGroup.Scene.ForEachScenePresence(delegate(ScenePresence sp)
1416 { 1416 {
1417 if(!sp.IsChildAgent) 1417 if (!sp.IsChildAgent)
1418 sp.ControllingClient.SendAttachedSoundGainChange(UUID, (float)volume); 1418 sp.ControllingClient.SendAttachedSoundGainChange(UUID, (float)volume);
1419 }); 1419 });
1420 } 1420 }
@@ -1659,7 +1659,7 @@ namespace OpenSim.Region.Framework.Scenes
1659 1659
1660// m_log.DebugFormat("[SCENE OBJECT PART]: Clone of {0} {1} finished", Name, UUID); 1660// m_log.DebugFormat("[SCENE OBJECT PART]: Clone of {0} {1} finished", Name, UUID);
1661 1661
1662 return dupe; 1662 return dupe;
1663 } 1663 }
1664 1664
1665 protected void AssetReceived(string id, Object sender, AssetBase asset) 1665 protected void AssetReceived(string id, Object sender, AssetBase asset)
@@ -1969,10 +1969,10 @@ namespace OpenSim.Region.Framework.Scenes
1969 } 1969 }
1970 1970
1971 public uint GetEffectiveObjectFlags() 1971 public uint GetEffectiveObjectFlags()
1972 { 1972 {
1973 // Commenting this section of code out since it doesn't actually do anything, as enums are handled by 1973 // Commenting this section of code out since it doesn't actually do anything, as enums are handled by
1974 // value rather than reference 1974 // value rather than reference
1975// PrimFlags f = _flags; 1975// PrimFlags f = _flags;
1976// if (m_parentGroup == null || m_parentGroup.RootPart == this) 1976// if (m_parentGroup == null || m_parentGroup.RootPart == this)
1977// f &= ~(PrimFlags.Touch | PrimFlags.Money); 1977// f &= ~(PrimFlags.Touch | PrimFlags.Money);
1978 1978
@@ -4733,7 +4733,7 @@ namespace OpenSim.Region.Framework.Scenes
4733 if (ParentGroup == null || ParentGroup.IsDeleted) 4733 if (ParentGroup == null || ParentGroup.IsDeleted)
4734 return; 4734 return;
4735 4735
4736 if (IsAttachment && ParentGroup.RootPart != this) 4736 if (IsAttachment && ParentGroup.RootPart != this)
4737 return; 4737 return;
4738 4738
4739 // Causes this thread to dig into the Client Thread Data. 4739 // Causes this thread to dig into the Client Thread Data.