diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 3d4bc3c..3f10b34 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -3209,13 +3209,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
3209 | // "[SCENE OBJECT PART]: Storing undo state for {0} {1}, forGroup {2}, initial stack size {3}", | 3209 | // "[SCENE OBJECT PART]: Storing undo state for {0} {1}, forGroup {2}, initial stack size {3}", |
3210 | // Name, LocalId, forGroup, m_undo.Count); | 3210 | // Name, LocalId, forGroup, m_undo.Count); |
3211 | 3211 | ||
3212 | if (ParentGroup.GetSceneMaxUndo() > 0) | 3212 | if (ParentGroup.Scene.MaxUndoCount > 0) |
3213 | { | 3213 | { |
3214 | UndoState nUndo = new UndoState(this, forGroup); | 3214 | UndoState nUndo = new UndoState(this, forGroup); |
3215 | 3215 | ||
3216 | m_undo.Add(nUndo); | 3216 | m_undo.Add(nUndo); |
3217 | 3217 | ||
3218 | if (m_undo.Count > ParentGroup.GetSceneMaxUndo()) | 3218 | if (m_undo.Count > ParentGroup.Scene.MaxUndoCount) |
3219 | m_undo.RemoveAt(0); | 3219 | m_undo.RemoveAt(0); |
3220 | 3220 | ||
3221 | if (m_redo.Count > 0) | 3221 | if (m_redo.Count > 0) |
@@ -3255,7 +3255,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3255 | 3255 | ||
3256 | UndoState nUndo = null; | 3256 | UndoState nUndo = null; |
3257 | 3257 | ||
3258 | if (ParentGroup.GetSceneMaxUndo() > 0) | 3258 | if (ParentGroup.Scene.MaxUndoCount > 0) |
3259 | { | 3259 | { |
3260 | nUndo = new UndoState(this, goback.ForGroup); | 3260 | nUndo = new UndoState(this, goback.ForGroup); |
3261 | } | 3261 | } |
@@ -3266,7 +3266,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3266 | { | 3266 | { |
3267 | m_redo.Add(nUndo); | 3267 | m_redo.Add(nUndo); |
3268 | 3268 | ||
3269 | if (m_redo.Count > ParentGroup.GetSceneMaxUndo()) | 3269 | if (m_redo.Count > ParentGroup.Scene.MaxUndoCount) |
3270 | m_redo.RemoveAt(0); | 3270 | m_redo.RemoveAt(0); |
3271 | } | 3271 | } |
3272 | } | 3272 | } |
@@ -3290,13 +3290,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
3290 | UndoState gofwd = m_redo[m_redo.Count - 1]; | 3290 | UndoState gofwd = m_redo[m_redo.Count - 1]; |
3291 | m_redo.RemoveAt(m_redo.Count - 1); | 3291 | m_redo.RemoveAt(m_redo.Count - 1); |
3292 | 3292 | ||
3293 | if (ParentGroup.GetSceneMaxUndo() > 0) | 3293 | if (ParentGroup.Scene.MaxUndoCount > 0) |
3294 | { | 3294 | { |
3295 | UndoState nUndo = new UndoState(this, gofwd.ForGroup); | 3295 | UndoState nUndo = new UndoState(this, gofwd.ForGroup); |
3296 | 3296 | ||
3297 | m_undo.Add(nUndo); | 3297 | m_undo.Add(nUndo); |
3298 | 3298 | ||
3299 | if (m_undo.Count > ParentGroup.GetSceneMaxUndo()) | 3299 | if (m_undo.Count > ParentGroup.Scene.MaxUndoCount) |
3300 | m_undo.RemoveAt(0); | 3300 | m_undo.RemoveAt(0); |
3301 | } | 3301 | } |
3302 | 3302 | ||