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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs9
1 files changed, 3 insertions, 6 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 1cf7726..db4e285 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -2479,13 +2479,10 @@ namespace OpenSim.Region.Framework.Scenes
2479 2479
2480 if (pa != null) 2480 if (pa != null)
2481 { 2481 {
2482 Vector3 newpos = new Vector3(pa.Position.GetBytes(), 0); 2482 Vector3 newpos = pa.Position;
2483 2483 if (!ParentGroup.Scene.PositionIsInCurrentRegion(newpos))
2484 if (ParentGroup.Scene.TestBorderCross(newpos, Cardinals.N)
2485 | ParentGroup.Scene.TestBorderCross(newpos, Cardinals.S)
2486 | ParentGroup.Scene.TestBorderCross(newpos, Cardinals.E)
2487 | ParentGroup.Scene.TestBorderCross(newpos, Cardinals.W))
2488 { 2484 {
2485 // Setting position outside current region will start region crossing
2489 ParentGroup.AbsolutePosition = newpos; 2486 ParentGroup.AbsolutePosition = newpos;
2490 return; 2487 return;
2491 } 2488 }