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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 99be06b..b8ac089 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -2723,7 +2723,7 @@ namespace OpenSim.Region.Framework.Scenes
2723 detobj.posVector = av.AbsolutePosition; 2723 detobj.posVector = av.AbsolutePosition;
2724 detobj.rotQuat = av.Rotation; 2724 detobj.rotQuat = av.Rotation;
2725 detobj.velVector = av.Velocity; 2725 detobj.velVector = av.Velocity;
2726 detobj.colliderType = av.isNPC ? 0x20 : 0x1; // OpenSim\Region\ScriptEngine\Shared\Helpers.cs 2726 detobj.colliderType = av.IsNPC ? 0x20 : 0x1; // OpenSim\Region\ScriptEngine\Shared\Helpers.cs
2727 if(av.IsSatOnObject) 2727 if(av.IsSatOnObject)
2728 detobj.colliderType |= 0x4; //passive 2728 detobj.colliderType |= 0x4; //passive
2729 else if(detobj.velVector != Vector3.Zero) 2729 else if(detobj.velVector != Vector3.Zero)