diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 95cd26f..a8e76e3 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -1534,7 +1534,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1534 | if (!isPhantom && !IsAttachment && !(Shape.PathCurve == (byte) Extrusion.Flexible)) | 1534 | if (!isPhantom && !IsAttachment && !(Shape.PathCurve == (byte) Extrusion.Flexible)) |
1535 | { | 1535 | { |
1536 | PhysActor = m_parentGroup.Scene.PhysicsScene.AddPrimShape( | 1536 | PhysActor = m_parentGroup.Scene.PhysicsScene.AddPrimShape( |
1537 | Name, | 1537 | string.Format("{0}/{1}", Name, UUID), |
1538 | Shape, | 1538 | Shape, |
1539 | AbsolutePosition, | 1539 | AbsolutePosition, |
1540 | Scale, | 1540 | Scale, |
@@ -4368,7 +4368,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
4368 | { | 4368 | { |
4369 | // It's not phantom anymore. So make sure the physics engine get's knowledge of it | 4369 | // It's not phantom anymore. So make sure the physics engine get's knowledge of it |
4370 | PhysActor = m_parentGroup.Scene.PhysicsScene.AddPrimShape( | 4370 | PhysActor = m_parentGroup.Scene.PhysicsScene.AddPrimShape( |
4371 | Name, | 4371 | string.Format("{0}/{1}", Name, UUID), |
4372 | Shape, | 4372 | Shape, |
4373 | AbsolutePosition, | 4373 | AbsolutePosition, |
4374 | Scale, | 4374 | Scale, |