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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs7
1 files changed, 5 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 683df93..c84596b 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -1289,10 +1289,13 @@ namespace OpenSim.Region.Framework.Scenes
1289 { 1289 {
1290 m_parentGroup.Scene.ForEachScenePresence(delegate(ScenePresence avatar) 1290 m_parentGroup.Scene.ForEachScenePresence(delegate(ScenePresence avatar)
1291 { 1291 {
1292 avatar.SceneViewer.QueuePartForUpdate(this); 1292 AddFullUpdateToAvatar(avatar);
1293 }); 1293 });
1294 } 1294 }
1295 1295
1296 /// <summary>
1297 /// Tell the scene presence that it should send updates for this part to its client
1298 /// </summary>
1296 public void AddFullUpdateToAvatar(ScenePresence presence) 1299 public void AddFullUpdateToAvatar(ScenePresence presence)
1297 { 1300 {
1298 presence.SceneViewer.QueuePartForUpdate(this); 1301 presence.SceneViewer.QueuePartForUpdate(this);
@@ -1313,7 +1316,7 @@ namespace OpenSim.Region.Framework.Scenes
1313 { 1316 {
1314 m_parentGroup.Scene.ForEachScenePresence(delegate(ScenePresence avatar) 1317 m_parentGroup.Scene.ForEachScenePresence(delegate(ScenePresence avatar)
1315 { 1318 {
1316 avatar.SceneViewer.QueuePartForUpdate(this); 1319 AddTerseUpdateToAvatar(avatar);
1317 }); 1320 });
1318 } 1321 }
1319 1322