diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 44 |
1 files changed, 0 insertions, 44 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index abda29a..0ff9388 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -703,33 +703,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
703 | get { return m_scriptAccessPin; } | 703 | get { return m_scriptAccessPin; } |
704 | set { m_scriptAccessPin = (int)value; } | 704 | set { m_scriptAccessPin = (int)value; } |
705 | } | 705 | } |
706 | private SceneObjectPart m_PlaySoundMasterPrim = null; | ||
707 | public SceneObjectPart PlaySoundMasterPrim | ||
708 | { | ||
709 | get { return m_PlaySoundMasterPrim; } | ||
710 | set { m_PlaySoundMasterPrim = value; } | ||
711 | } | ||
712 | |||
713 | private List<SceneObjectPart> m_PlaySoundSlavePrims = new List<SceneObjectPart>(); | ||
714 | public List<SceneObjectPart> PlaySoundSlavePrims | ||
715 | { | ||
716 | get { return m_PlaySoundSlavePrims; } | ||
717 | set { m_PlaySoundSlavePrims = value; } | ||
718 | } | ||
719 | |||
720 | private SceneObjectPart m_LoopSoundMasterPrim = null; | ||
721 | public SceneObjectPart LoopSoundMasterPrim | ||
722 | { | ||
723 | get { return m_LoopSoundMasterPrim; } | ||
724 | set { m_LoopSoundMasterPrim = value; } | ||
725 | } | ||
726 | |||
727 | private List<SceneObjectPart> m_LoopSoundSlavePrims = new List<SceneObjectPart>(); | ||
728 | public List<SceneObjectPart> LoopSoundSlavePrims | ||
729 | { | ||
730 | get { return m_LoopSoundSlavePrims; } | ||
731 | set { m_LoopSoundSlavePrims = value; } | ||
732 | } | ||
733 | 706 | ||
734 | public Byte[] TextureAnimation | 707 | public Byte[] TextureAnimation |
735 | { | 708 | { |
@@ -2714,18 +2687,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
2714 | return newRot; | 2687 | return newRot; |
2715 | } | 2688 | } |
2716 | 2689 | ||
2717 | public void MoveToTarget(Vector3 target, float tau) | ||
2718 | { | ||
2719 | if (tau > 0) | ||
2720 | { | ||
2721 | ParentGroup.MoveToTarget(target, tau); | ||
2722 | } | ||
2723 | else | ||
2724 | { | ||
2725 | StopMoveToTarget(); | ||
2726 | } | ||
2727 | } | ||
2728 | |||
2729 | /// <summary> | 2690 | /// <summary> |
2730 | /// Uses a PID to attempt to clamp the object on the Z axis at the given height over tau seconds. | 2691 | /// Uses a PID to attempt to clamp the object on the Z axis at the given height over tau seconds. |
2731 | /// </summary> | 2692 | /// </summary> |
@@ -4139,11 +4100,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
4139 | SetText(text); | 4100 | SetText(text); |
4140 | } | 4101 | } |
4141 | 4102 | ||
4142 | public void StopMoveToTarget() | ||
4143 | { | ||
4144 | ParentGroup.StopMoveToTarget(); | ||
4145 | } | ||
4146 | |||
4147 | public void StoreUndoState(ObjectChangeType change) | 4103 | public void StoreUndoState(ObjectChangeType change) |
4148 | { | 4104 | { |
4149 | lock (m_UndoLock) | 4105 | lock (m_UndoLock) |