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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs20
1 files changed, 10 insertions, 10 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index ba3fde7..451c6f9 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -1494,9 +1494,9 @@ namespace OpenSim.Region.Framework.Scenes
1494 1494
1495 public void SendFullUpdateToClient(IClientAPI remoteClient) 1495 public void SendFullUpdateToClient(IClientAPI remoteClient)
1496 { 1496 {
1497 if (IsAttachment) 1497// if (IsAttachment)
1498 m_log.DebugFormat( 1498// m_log.DebugFormat(
1499 "[SOG]: Sending full update to client {0} for {1} {2}", remoteClient.Name, Name, LocalId); 1499// "[SOG]: Sending full update to client {0} for {1} {2}", remoteClient.Name, Name, LocalId);
1500 1500
1501 SendPartFullUpdate(remoteClient, RootPart, m_scene.Permissions.GenerateClientFlags(remoteClient.AgentId, RootPart.UUID)); 1501 SendPartFullUpdate(remoteClient, RootPart, m_scene.Permissions.GenerateClientFlags(remoteClient.AgentId, RootPart.UUID));
1502 1502
@@ -1517,9 +1517,9 @@ namespace OpenSim.Region.Framework.Scenes
1517 /// <param name="part"></param> 1517 /// <param name="part"></param>
1518 internal void SendPartFullUpdate(IClientAPI remoteClient, SceneObjectPart part, uint clientFlags) 1518 internal void SendPartFullUpdate(IClientAPI remoteClient, SceneObjectPart part, uint clientFlags)
1519 { 1519 {
1520 if (IsAttachment) 1520// if (IsAttachment)
1521 m_log.DebugFormat( 1521// m_log.DebugFormat(
1522 "[SOG]: Sending part full update to {0} for {1} {2}", remoteClient.Name, part.Name, part.LocalId); 1522// "[SOG]: Sending part full update to {0} for {1} {2}", remoteClient.Name, part.Name, part.LocalId);
1523 1523
1524 if (m_rootPart.UUID == part.UUID) 1524 if (m_rootPart.UUID == part.UUID)
1525 { 1525 {
@@ -1999,8 +1999,8 @@ namespace OpenSim.Region.Framework.Scenes
1999 1999
2000 public void ScheduleFullUpdateToAvatar(ScenePresence presence) 2000 public void ScheduleFullUpdateToAvatar(ScenePresence presence)
2001 { 2001 {
2002 if (IsAttachment) 2002// if (IsAttachment)
2003 m_log.DebugFormat("[SOG]: Scheduling full update for {0} {1} just to avatar {2}", Name, UUID, presence.Name); 2003// m_log.DebugFormat("[SOG]: Scheduling full update for {0} {1} just to avatar {2}", Name, UUID, presence.Name);
2004 2004
2005 RootPart.AddFullUpdateToAvatar(presence); 2005 RootPart.AddFullUpdateToAvatar(presence);
2006 2006
@@ -2032,8 +2032,8 @@ namespace OpenSim.Region.Framework.Scenes
2032 /// </summary> 2032 /// </summary>
2033 public void ScheduleGroupForFullUpdate() 2033 public void ScheduleGroupForFullUpdate()
2034 { 2034 {
2035 if (IsAttachment) 2035// if (IsAttachment)
2036 m_log.DebugFormat("[SOG]: Scheduling full update for {0} {1}", Name, UUID); 2036// m_log.DebugFormat("[SOG]: Scheduling full update for {0} {1}", Name, UUID);
2037 2037
2038 checkAtTargets(); 2038 checkAtTargets();
2039 RootPart.ScheduleFullUpdate(); 2039 RootPart.ScheduleFullUpdate();