diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index ba2b55e..d3b9626 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -1023,7 +1023,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1023 | // at region startup | 1023 | // at region startup |
1024 | 1024 | ||
1025 | // teravus: After this was removed from the linking algorithm, Linked prims no longer collided | 1025 | // teravus: After this was removed from the linking algorithm, Linked prims no longer collided |
1026 | // properly when non-physical if they havn't been moved. This breaks ALL builds. | 1026 | // properly when non-physical if they havn't been moved. This breaks ALL builds. |
1027 | // see: http://opensimulator.org/mantis/view.php?id=3108 | 1027 | // see: http://opensimulator.org/mantis/view.php?id=3108 |
1028 | 1028 | ||
1029 | // Here's the deal, this is ABSOLUTELY CRITICAL so the physics scene gets the update about the | 1029 | // Here's the deal, this is ABSOLUTELY CRITICAL so the physics scene gets the update about the |
@@ -2074,12 +2074,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
2074 | // Can't do this yet since backup still makes use of the root part without any synchronization | 2074 | // Can't do this yet since backup still makes use of the root part without any synchronization |
2075 | // objectGroup.m_rootPart = null; | 2075 | // objectGroup.m_rootPart = null; |
2076 | 2076 | ||
2077 | AttachToBackup(); | 2077 | AttachToBackup(); |
2078 | 2078 | ||
2079 | 2079 | ||
2080 | // Here's the deal, this is ABSOLUTELY CRITICAL so the physics scene gets the update about the | 2080 | // Here's the deal, this is ABSOLUTELY CRITICAL so the physics scene gets the update about the |
2081 | // position of linkset prims. IF YOU CHANGE THIS, YOU MUST TEST colliding with just linked and | 2081 | // position of linkset prims. IF YOU CHANGE THIS, YOU MUST TEST colliding with just linked and |
2082 | // unmoved prims! | 2082 | // unmoved prims! |
2083 | ResetChildPrimPhysicsPositions(); | 2083 | ResetChildPrimPhysicsPositions(); |
2084 | 2084 | ||
2085 | HasGroupChanged = true; | 2085 | HasGroupChanged = true; |