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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs12
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 25489d8..6a10618 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -1320,15 +1320,15 @@ namespace OpenSim.Region.Framework.Scenes
1320 ILandObject parcel = m_scene.LandChannel.GetLandObject( 1320 ILandObject parcel = m_scene.LandChannel.GetLandObject(
1321 m_rootPart.GroupPosition.X, m_rootPart.GroupPosition.Y); 1321 m_rootPart.GroupPosition.X, m_rootPart.GroupPosition.Y);
1322 1322
1323 if (parcel != null && parcel.landData != null && 1323 if (parcel != null && parcel.LandData != null &&
1324 parcel.landData.OtherCleanTime != 0) 1324 parcel.LandData.OtherCleanTime != 0)
1325 { 1325 {
1326 if (parcel.landData.OwnerID != OwnerID && 1326 if (parcel.LandData.OwnerID != OwnerID &&
1327 (parcel.landData.GroupID != GroupID || 1327 (parcel.LandData.GroupID != GroupID ||
1328 parcel.landData.GroupID == UUID.Zero)) 1328 parcel.LandData.GroupID == UUID.Zero))
1329 { 1329 {
1330 if ((DateTime.Now - RootPart.Rezzed).TotalMinutes > 1330 if ((DateTime.Now - RootPart.Rezzed).TotalMinutes >
1331 parcel.landData.OtherCleanTime) 1331 parcel.LandData.OtherCleanTime)
1332 { 1332 {
1333 DetachFromBackup(); 1333 DetachFromBackup();
1334 m_log.InfoFormat("[SCENE]: Returning object {0} due to parcel auto return", RootPart.UUID.ToString()); 1334 m_log.InfoFormat("[SCENE]: Returning object {0} due to parcel auto return", RootPart.UUID.ToString());