diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 9527fa5..ba97c47 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -908,14 +908,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
908 | } | 908 | } |
909 | } | 909 | } |
910 | } | 910 | } |
911 | 911 | // PlaySoundMasterPrim no longer in use to remove | |
912 | private SceneObjectPart m_PlaySoundMasterPrim = null; | 912 | private SceneObjectPart m_PlaySoundMasterPrim = null; |
913 | public SceneObjectPart PlaySoundMasterPrim | 913 | public SceneObjectPart PlaySoundMasterPrim |
914 | { | 914 | { |
915 | get { return m_PlaySoundMasterPrim; } | 915 | get { return m_PlaySoundMasterPrim; } |
916 | set { m_PlaySoundMasterPrim = value; } | 916 | set { m_PlaySoundMasterPrim = value; } |
917 | } | 917 | } |
918 | 918 | // PlaySoundSlavePrims no longer in use to remove | |
919 | private List<SceneObjectPart> m_PlaySoundSlavePrims = new List<SceneObjectPart>(); | 919 | private List<SceneObjectPart> m_PlaySoundSlavePrims = new List<SceneObjectPart>(); |
920 | public List<SceneObjectPart> PlaySoundSlavePrims | 920 | public List<SceneObjectPart> PlaySoundSlavePrims |
921 | { | 921 | { |
@@ -923,6 +923,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
923 | set { m_PlaySoundSlavePrims = value; } | 923 | set { m_PlaySoundSlavePrims = value; } |
924 | } | 924 | } |
925 | 925 | ||
926 | // LoopSoundMasterPrim no longer in use to remove | ||
926 | private SceneObjectPart m_LoopSoundMasterPrim = null; | 927 | private SceneObjectPart m_LoopSoundMasterPrim = null; |
927 | public SceneObjectPart LoopSoundMasterPrim | 928 | public SceneObjectPart LoopSoundMasterPrim |
928 | { | 929 | { |
@@ -930,6 +931,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
930 | set { m_LoopSoundMasterPrim = value; } | 931 | set { m_LoopSoundMasterPrim = value; } |
931 | } | 932 | } |
932 | 933 | ||
934 | // m_LoopSoundSlavePrims no longer in use to remove | ||
933 | private List<SceneObjectPart> m_LoopSoundSlavePrims = new List<SceneObjectPart>(); | 935 | private List<SceneObjectPart> m_LoopSoundSlavePrims = new List<SceneObjectPart>(); |
934 | public List<SceneObjectPart> LoopSoundSlavePrims | 936 | public List<SceneObjectPart> LoopSoundSlavePrims |
935 | { | 937 | { |