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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneGraph.cs24
1 files changed, 24 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
index 1beb584..e599e90 100644
--- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
@@ -1063,6 +1063,30 @@ namespace OpenSim.Region.Framework.Scenes
1063 } 1063 }
1064 1064
1065 /// <summary> 1065 /// <summary>
1066 /// Get a group in the scene
1067 /// </summary>
1068 /// <remarks>
1069 /// This will only return a group if the local ID matches the root part, not other parts.
1070 /// </remarks>
1071 /// <param name="localID">Local id of the root part of the group</param>
1072 /// <returns>null if no such group was found</returns>
1073 protected internal SceneObjectGroup GetSceneObjectGroup(uint localID)
1074 {
1075 lock (SceneObjectGroupsByLocalPartID)
1076 {
1077 if (SceneObjectGroupsByLocalPartID.ContainsKey(localID))
1078 {
1079 SceneObjectGroup so = SceneObjectGroupsByLocalPartID[localID];
1080
1081 if (so.LocalId == localID)
1082 return so;
1083 }
1084 }
1085
1086 return null;
1087 }
1088
1089 /// <summary>
1066 /// Get a group by name from the scene (will return the first 1090 /// Get a group by name from the scene (will return the first
1067 /// found, if there are more than one prim with the same name) 1091 /// found, if there are more than one prim with the same name)
1068 /// </summary> 1092 /// </summary>