diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 20 |
1 files changed, 16 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index f79eb5d..0e1e2be 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -3316,12 +3316,16 @@ namespace OpenSim.Region.Framework.Scenes | |||
3316 | /// Use NewUserConnection() directly if possible so the return type can refuse connections. | 3316 | /// Use NewUserConnection() directly if possible so the return type can refuse connections. |
3317 | /// At the moment nothing actually seems to use this event, | 3317 | /// At the moment nothing actually seems to use this event, |
3318 | /// as everything is switching to calling the NewUserConnection method directly. | 3318 | /// as everything is switching to calling the NewUserConnection method directly. |
3319 | /// | ||
3320 | /// Now obsoleting this because it doesn't handle teleportFlags propertly | ||
3321 | /// | ||
3319 | /// </summary> | 3322 | /// </summary> |
3320 | /// <param name="agent"></param> | 3323 | /// <param name="agent"></param> |
3324 | [Obsolete("Please call NewUserConnection directly.")] | ||
3321 | public void HandleNewUserConnection(AgentCircuitData agent) | 3325 | public void HandleNewUserConnection(AgentCircuitData agent) |
3322 | { | 3326 | { |
3323 | string reason; | 3327 | string reason; |
3324 | NewUserConnection(agent, out reason); | 3328 | NewUserConnection(agent, 0, out reason); |
3325 | } | 3329 | } |
3326 | 3330 | ||
3327 | /// <summary> | 3331 | /// <summary> |
@@ -3334,8 +3338,16 @@ namespace OpenSim.Region.Framework.Scenes | |||
3334 | /// <param name="reason">Outputs the reason for the false response on this string</param> | 3338 | /// <param name="reason">Outputs the reason for the false response on this string</param> |
3335 | /// <returns>True if the region accepts this agent. False if it does not. False will | 3339 | /// <returns>True if the region accepts this agent. False if it does not. False will |
3336 | /// also return a reason.</returns> | 3340 | /// also return a reason.</returns> |
3337 | public bool NewUserConnection(AgentCircuitData agent, out string reason) | 3341 | public bool NewUserConnection(AgentCircuitData agent, uint teleportFlags, out string reason) |
3338 | { | 3342 | { |
3343 | //Teleport flags: | ||
3344 | // | ||
3345 | // TeleportFlags.ViaGodlikeLure - Border Crossing | ||
3346 | // TeleportFlags.ViaLogin - Login | ||
3347 | // TeleportFlags.TeleportFlags.ViaLure - Teleport request sent by another user | ||
3348 | // TeleportFlags.ViaLandmark | TeleportFlags.ViaLocation | TeleportFlags.ViaLandmark | TeleportFlags.Default - Regular Teleport | ||
3349 | |||
3350 | |||
3339 | if (loginsdisabled) | 3351 | if (loginsdisabled) |
3340 | { | 3352 | { |
3341 | reason = "Logins Disabled"; | 3353 | reason = "Logins Disabled"; |
@@ -3343,9 +3355,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
3343 | } | 3355 | } |
3344 | // Don't disable this log message - it's too helpful | 3356 | // Don't disable this log message - it's too helpful |
3345 | m_log.InfoFormat( | 3357 | m_log.InfoFormat( |
3346 | "[CONNECTION BEGIN]: Region {0} told of incoming {1} agent {2} {3} {4} (circuit code {5})", | 3358 | "[CONNECTION BEGIN]: Region {0} told of incoming {1} agent {2} {3} {4} (circuit code {5}, teleportflags {6})", |
3347 | RegionInfo.RegionName, (agent.child ? "child" : "root"), agent.firstname, agent.lastname, | 3359 | RegionInfo.RegionName, (agent.child ? "child" : "root"), agent.firstname, agent.lastname, |
3348 | agent.AgentID, agent.circuitcode); | 3360 | agent.AgentID, agent.circuitcode, teleportFlags); |
3349 | 3361 | ||
3350 | reason = String.Empty; | 3362 | reason = String.Empty; |
3351 | if (!AuthenticateUser(agent, out reason)) | 3363 | if (!AuthenticateUser(agent, out reason)) |