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-rwxr-xr-xOpenSim/Region/Framework/Scenes/Scene.cs11
1 files changed, 7 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 03f46bb..ff1e922 100755
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2963,7 +2963,6 @@ namespace OpenSim.Region.Framework.Scenes
2963 if (sceneObject.IsAttachmentCheckFull()) // Attachment 2963 if (sceneObject.IsAttachmentCheckFull()) // Attachment
2964 { 2964 {
2965 sceneObject.RootPart.AddFlag(PrimFlags.TemporaryOnRez); 2965 sceneObject.RootPart.AddFlag(PrimFlags.TemporaryOnRez);
2966// sceneObject.RootPart.AddFlag(PrimFlags.Phantom);
2967 2966
2968 // Don't sent a full update here because this will cause full updates to be sent twice for 2967 // Don't sent a full update here because this will cause full updates to be sent twice for
2969 // attachments on region crossings, resulting in viewer glitches. 2968 // attachments on region crossings, resulting in viewer glitches.
@@ -2984,13 +2983,17 @@ namespace OpenSim.Region.Framework.Scenes
2984 // m_log.DebugFormat( 2983 // m_log.DebugFormat(
2985 // "[ATTACHMENT]: Attach to avatar {0} at position {1}", sp.UUID, grp.AbsolutePosition); 2984 // "[ATTACHMENT]: Attach to avatar {0} at position {1}", sp.UUID, grp.AbsolutePosition);
2986 2985
2987 RootPrim.RemFlag(PrimFlags.TemporaryOnRez);
2988
2989 // We must currently not resume scripts at this stage since AttachmentsModule does not have the 2986 // We must currently not resume scripts at this stage since AttachmentsModule does not have the
2990 // information that this is due to a teleport/border cross rather than an ordinary attachment. 2987 // information that this is due to a teleport/border cross rather than an ordinary attachment.
2991 // We currently do this in Scene.MakeRootAgent() instead. 2988 // We currently do this in Scene.MakeRootAgent() instead.
2989 bool attached = false;
2992 if (AttachmentsModule != null) 2990 if (AttachmentsModule != null)
2993 AttachmentsModule.AttachObject(sp, grp, 0, false, false, true); 2991 attached = AttachmentsModule.AttachObject(sp, grp, 0, false, false, true);
2992
2993 if (attached)
2994 RootPrim.RemFlag(PrimFlags.TemporaryOnRez);
2995 else
2996 m_log.DebugFormat("[SCENE]: Attachment {0} arrived but failed to attach, setting to temp", sceneObject.UUID);
2994 } 2997 }
2995 else 2998 else
2996 { 2999 {