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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rwxr-xr-xOpenSim/Region/Framework/Scenes/Scene.cs67
1 files changed, 29 insertions, 38 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 7668a87..073d11f 100755
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -170,8 +170,6 @@ namespace OpenSim.Region.Framework.Scenes
170 } 170 }
171 private bool m_scripts_enabled; 171 private bool m_scripts_enabled;
172 172
173 public SynchronizeSceneHandler SynchronizeScene;
174
175 public bool ClampNegativeZ 173 public bool ClampNegativeZ
176 { 174 {
177 get { return m_clampNegativeZ; } 175 get { return m_clampNegativeZ; }
@@ -277,6 +275,12 @@ namespace OpenSim.Region.Framework.Scenes
277 get { return m_maxRegionViewDistance; } 275 get { return m_maxRegionViewDistance; }
278 } 276 }
279 277
278 protected float m_minRegionViewDistance = 96f;
279 public float MinRegionViewDistance
280 {
281 get { return m_minRegionViewDistance; }
282 }
283
280 private List<string> m_AllowedViewers = new List<string>(); 284 private List<string> m_AllowedViewers = new List<string>();
281 private List<string> m_BannedViewers = new List<string>(); 285 private List<string> m_BannedViewers = new List<string>();
282 286
@@ -922,6 +926,7 @@ namespace OpenSim.Region.Framework.Scenes
922 m_defaultDrawDistance = startupConfig.GetFloat("DefaultDrawDistance", m_defaultDrawDistance); 926 m_defaultDrawDistance = startupConfig.GetFloat("DefaultDrawDistance", m_defaultDrawDistance);
923 m_maxDrawDistance = startupConfig.GetFloat("MaxDrawDistance", m_maxDrawDistance); 927 m_maxDrawDistance = startupConfig.GetFloat("MaxDrawDistance", m_maxDrawDistance);
924 m_maxRegionViewDistance = startupConfig.GetFloat("MaxRegionsViewDistance", m_maxRegionViewDistance); 928 m_maxRegionViewDistance = startupConfig.GetFloat("MaxRegionsViewDistance", m_maxRegionViewDistance);
929 m_minRegionViewDistance = startupConfig.GetFloat("MinRegionsViewDistance", m_minRegionViewDistance);
925 930
926 // old versions compatibility 931 // old versions compatibility
927 LegacySitOffsets = startupConfig.GetBoolean("LegacySitOffsets", LegacySitOffsets); 932 LegacySitOffsets = startupConfig.GetBoolean("LegacySitOffsets", LegacySitOffsets);
@@ -932,6 +937,11 @@ namespace OpenSim.Region.Framework.Scenes
932 if (m_maxRegionViewDistance > m_maxDrawDistance) 937 if (m_maxRegionViewDistance > m_maxDrawDistance)
933 m_maxRegionViewDistance = m_maxDrawDistance; 938 m_maxRegionViewDistance = m_maxDrawDistance;
934 939
940 if(m_minRegionViewDistance < 96f)
941 m_minRegionViewDistance = 96f;
942 if(m_minRegionViewDistance > m_maxRegionViewDistance)
943 m_minRegionViewDistance = m_maxRegionViewDistance;
944
935 UseBackup = startupConfig.GetBoolean("UseSceneBackup", UseBackup); 945 UseBackup = startupConfig.GetBoolean("UseSceneBackup", UseBackup);
936 if (!UseBackup) 946 if (!UseBackup)
937 m_log.InfoFormat("[SCENE]: Backup has been disabled for {0}", RegionInfo.RegionName); 947 m_log.InfoFormat("[SCENE]: Backup has been disabled for {0}", RegionInfo.RegionName);
@@ -1006,11 +1016,9 @@ namespace OpenSim.Region.Framework.Scenes
1006 m_useTrashOnDelete = startupConfig.GetBoolean("UseTrashOnDelete",m_useTrashOnDelete); 1016 m_useTrashOnDelete = startupConfig.GetBoolean("UseTrashOnDelete",m_useTrashOnDelete);
1007 m_trustBinaries = startupConfig.GetBoolean("TrustBinaries", m_trustBinaries); 1017 m_trustBinaries = startupConfig.GetBoolean("TrustBinaries", m_trustBinaries);
1008 m_allowScriptCrossings = startupConfig.GetBoolean("AllowScriptCrossing", m_allowScriptCrossings); 1018 m_allowScriptCrossings = startupConfig.GetBoolean("AllowScriptCrossing", m_allowScriptCrossings);
1009 m_dontPersistBefore = 1019 m_dontPersistBefore = startupConfig.GetLong("MinimumTimeBeforePersistenceConsidered", DEFAULT_MIN_TIME_FOR_PERSISTENCE);
1010 startupConfig.GetLong("MinimumTimeBeforePersistenceConsidered", DEFAULT_MIN_TIME_FOR_PERSISTENCE);
1011 m_dontPersistBefore *= 10000000; 1020 m_dontPersistBefore *= 10000000;
1012 m_persistAfter = 1021 m_persistAfter = startupConfig.GetLong("MaximumTimeBeforePersistenceConsidered", DEFAULT_MAX_TIME_FOR_PERSISTENCE);
1013 startupConfig.GetLong("MaximumTimeBeforePersistenceConsidered", DEFAULT_MAX_TIME_FOR_PERSISTENCE);
1014 m_persistAfter *= 10000000; 1022 m_persistAfter *= 10000000;
1015 1023
1016 m_defaultScriptEngine = startupConfig.GetString("DefaultScriptEngine", "XEngine"); 1024 m_defaultScriptEngine = startupConfig.GetString("DefaultScriptEngine", "XEngine");
@@ -1290,7 +1298,6 @@ namespace OpenSim.Region.Framework.Scenes
1290 { 1298 {
1291 if (RegionInfo.RegionHandle != otherRegion.RegionHandle) 1299 if (RegionInfo.RegionHandle != otherRegion.RegionHandle)
1292 { 1300 {
1293
1294 if (isNeighborRegion(otherRegion)) 1301 if (isNeighborRegion(otherRegion))
1295 { 1302 {
1296 // Let the grid service module know, so this can be cached 1303 // Let the grid service module know, so this can be cached
@@ -1300,9 +1307,6 @@ namespace OpenSim.Region.Framework.Scenes
1300 { 1307 {
1301 ForEachRootScenePresence(delegate(ScenePresence agent) 1308 ForEachRootScenePresence(delegate(ScenePresence agent)
1302 { 1309 {
1303 //agent.ControllingClient.new
1304 //this.CommsManager.InterRegion.InformRegionOfChildAgent(otherRegion.RegionHandle, agent.ControllingClient.RequestClientInfo());
1305
1306 List<ulong> old = new List<ulong>(); 1310 List<ulong> old = new List<ulong>();
1307 old.Add(otherRegion.RegionHandle); 1311 old.Add(otherRegion.RegionHandle);
1308 agent.DropOldNeighbours(old); 1312 agent.DropOldNeighbours(old);
@@ -1328,7 +1332,7 @@ namespace OpenSim.Region.Framework.Scenes
1328 1332
1329 public bool isNeighborRegion(GridRegion otherRegion) 1333 public bool isNeighborRegion(GridRegion otherRegion)
1330 { 1334 {
1331 int tmp = otherRegion.RegionLocX - (int)RegionInfo.WorldLocX; ; 1335 int tmp = otherRegion.RegionLocX - (int)RegionInfo.WorldLocX;
1332 1336
1333 if (tmp < -otherRegion.RegionSizeX && tmp > RegionInfo.RegionSizeX) 1337 if (tmp < -otherRegion.RegionSizeX && tmp > RegionInfo.RegionSizeX)
1334 return false; 1338 return false;
@@ -1695,9 +1699,6 @@ namespace OpenSim.Region.Framework.Scenes
1695 { 1699 {
1696 if (PhysicsEnabled) 1700 if (PhysicsEnabled)
1697 physicsFPS = m_sceneGraph.UpdatePhysics(FrameTime); 1701 physicsFPS = m_sceneGraph.UpdatePhysics(FrameTime);
1698
1699 if (SynchronizeScene != null)
1700 SynchronizeScene(this);
1701 } 1702 }
1702 1703
1703 tmpMS2 = Util.GetTimeStampMS(); 1704 tmpMS2 = Util.GetTimeStampMS();
@@ -1775,30 +1776,6 @@ namespace OpenSim.Region.Framework.Scenes
1775 1776
1776 // Region ready should always be set 1777 // Region ready should always be set
1777 Ready = true; 1778 Ready = true;
1778
1779
1780 IConfig restartConfig = m_config.Configs["RestartModule"];
1781 if (restartConfig != null)
1782 {
1783 string markerPath = restartConfig.GetString("MarkerPath", String.Empty);
1784
1785 if (markerPath != String.Empty)
1786 {
1787 string path = Path.Combine(markerPath, RegionInfo.RegionID.ToString() + ".ready");
1788 try
1789 {
1790 string pidstring = System.Diagnostics.Process.GetCurrentProcess().Id.ToString();
1791 FileStream fs = File.Create(path);
1792 System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding();
1793 Byte[] buf = enc.GetBytes(pidstring);
1794 fs.Write(buf, 0, buf.Length);
1795 fs.Close();
1796 }
1797 catch (Exception)
1798 {
1799 }
1800 }
1801 }
1802 } 1779 }
1803 else 1780 else
1804 { 1781 {
@@ -4818,6 +4795,20 @@ Label_GroupsDone:
4818 return true; 4795 return true;
4819 } 4796 }
4820 4797
4798
4799 /// <summary>
4800 /// Tries to teleport agent within region.
4801 /// </summary>
4802 /// <param name="remoteClient"></param>
4803 /// <param name="position"></param>
4804 /// <param name="lookAt"></param>
4805 /// <param name="teleportFlags"></param>
4806 public void RequestLocalTeleport(ScenePresence sp, Vector3 position, Vector3 vel,
4807 Vector3 lookat, int flags)
4808 {
4809 sp.LocalTeleport(position, vel, lookat, flags);
4810 }
4811
4821 /// <summary> 4812 /// <summary>
4822 /// Tries to teleport agent to another region. 4813 /// Tries to teleport agent to another region.
4823 /// </summary> 4814 /// </summary>