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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs18
1 files changed, 10 insertions, 8 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index a0a2624..c5c9260 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2461,14 +2461,16 @@ namespace OpenSim.Region.Framework.Scenes
2461 /// <returns>False</returns> 2461 /// <returns>False</returns>
2462 public virtual bool IncomingCreateObject(UUID userID, UUID itemID) 2462 public virtual bool IncomingCreateObject(UUID userID, UUID itemID)
2463 { 2463 {
2464 //m_log.DebugFormat(" >>> IncomingCreateObject(userID, itemID) <<< {0} {1}", userID, itemID); 2464 m_log.DebugFormat(" >>> IncomingCreateObject(userID, itemID) <<< {0} {1}", userID, itemID);
2465 2465
2466 ScenePresence sp = GetScenePresence(userID); 2466 // Commented out since this is as yet unused and is arguably not the appropriate place to do this, as
2467 if (sp != null && AttachmentsModule != null) 2467 // attachments are being rezzed elsewhere in AddNewClient()
2468 { 2468// ScenePresence sp = GetScenePresence(userID);
2469 uint attPt = (uint)sp.Appearance.GetAttachpoint(itemID); 2469// if (sp != null && AttachmentsModule != null)
2470 AttachmentsModule.RezSingleAttachmentFromInventory(sp.ControllingClient, itemID, attPt); 2470// {
2471 } 2471// uint attPt = (uint)sp.Appearance.GetAttachpoint(itemID);
2472// AttachmentsModule.RezSingleAttachmentFromInventory(sp.ControllingClient, itemID, attPt);
2473// }
2472 2474
2473 return false; 2475 return false;
2474 } 2476 }