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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 71d0f09..8edf3d3 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -3279,6 +3279,10 @@ namespace OpenSim.Region.Framework.Scenes
3279 } 3279 }
3280 3280
3281 3281
3282 // Let the SP know how we got here. This has a lot of interesting
3283 // uses down the line.
3284 sp.TeleportFlags = (TeleportFlags)teleportFlags;
3285
3282 // In all cases, add or update the circuit data with the new agent circuit data and teleport flags 3286 // In all cases, add or update the circuit data with the new agent circuit data and teleport flags
3283 agent.teleportFlags = teleportFlags; 3287 agent.teleportFlags = teleportFlags;
3284 m_authenticateHandler.AddNewCircuit(agent.circuitcode, agent); 3288 m_authenticateHandler.AddNewCircuit(agent.circuitcode, agent);