diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 0cfc235..2750168 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -3740,9 +3740,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
3740 | 3740 | ||
3741 | // We have to wait until the viewer contacts this region after receiving EAC. | 3741 | // We have to wait until the viewer contacts this region after receiving EAC. |
3742 | // That calls AddNewClient, which finally creates the ScenePresence | 3742 | // That calls AddNewClient, which finally creates the ScenePresence |
3743 | m_log.Debug("ICADU -> pre wait"); | ||
3743 | ScenePresence childAgentUpdate = WaitGetScenePresence(cAgentData.AgentID); | 3744 | ScenePresence childAgentUpdate = WaitGetScenePresence(cAgentData.AgentID); |
3745 | m_log.Debug("ICADU -> post wait"); | ||
3744 | if (childAgentUpdate != null) | 3746 | if (childAgentUpdate != null) |
3745 | { | 3747 | { |
3748 | m_log.Debug("ICADU -> not child agent!"); | ||
3746 | childAgentUpdate.ChildAgentDataUpdate(cAgentData); | 3749 | childAgentUpdate.ChildAgentDataUpdate(cAgentData); |
3747 | return true; | 3750 | return true; |
3748 | } | 3751 | } |
@@ -3758,7 +3761,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3758 | /// <returns>true if we handled it.</returns> | 3761 | /// <returns>true if we handled it.</returns> |
3759 | public virtual bool IncomingChildAgentDataUpdate(AgentPosition cAgentData) | 3762 | public virtual bool IncomingChildAgentDataUpdate(AgentPosition cAgentData) |
3760 | { | 3763 | { |
3761 | //m_log.Debug(" XXX Scene IncomingChildAgentDataUpdate POSITION in " + RegionInfo.RegionName); | 3764 | m_log.Debug(" XXX Scene IncomingChildAgentDataUpdate POSITION in " + RegionInfo.RegionName); |
3762 | ScenePresence childAgentUpdate = GetScenePresence(cAgentData.AgentID); | 3765 | ScenePresence childAgentUpdate = GetScenePresence(cAgentData.AgentID); |
3763 | if (childAgentUpdate != null) | 3766 | if (childAgentUpdate != null) |
3764 | { | 3767 | { |