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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs4
1 files changed, 1 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 69c1027..db45d6b 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -176,7 +176,6 @@ namespace OpenSim.Region.Framework.Scenes
176 protected List<RegionInfo> m_regionRestartNotifyList = new List<RegionInfo>(); 176 protected List<RegionInfo> m_regionRestartNotifyList = new List<RegionInfo>();
177 protected List<RegionInfo> m_neighbours = new List<RegionInfo>(); 177 protected List<RegionInfo> m_neighbours = new List<RegionInfo>();
178 protected string m_simulatorVersion = "OpenSimulator Server"; 178 protected string m_simulatorVersion = "OpenSimulator Server";
179 protected ModuleLoader m_moduleLoader;
180 protected AgentCircuitManager m_authenticateHandler; 179 protected AgentCircuitManager m_authenticateHandler;
181 protected SceneCommunicationService m_sceneGridService; 180 protected SceneCommunicationService m_sceneGridService;
182 181
@@ -659,7 +658,7 @@ namespace OpenSim.Region.Framework.Scenes
659 public Scene(RegionInfo regInfo, AgentCircuitManager authen, 658 public Scene(RegionInfo regInfo, AgentCircuitManager authen,
660 SceneCommunicationService sceneGridService, 659 SceneCommunicationService sceneGridService,
661 ISimulationDataService simDataService, IEstateDataService estateDataService, 660 ISimulationDataService simDataService, IEstateDataService estateDataService,
662 ModuleLoader moduleLoader, bool dumpAssetsToFile, 661 bool dumpAssetsToFile,
663 IConfigSource config, string simulatorVersion) 662 IConfigSource config, string simulatorVersion)
664 : this(regInfo) 663 : this(regInfo)
665 { 664 {
@@ -670,7 +669,6 @@ namespace OpenSim.Region.Framework.Scenes
670 Random random = new Random(); 669 Random random = new Random();
671 670
672 m_lastAllocatedLocalId = (uint)(random.NextDouble() * (double)(uint.MaxValue / 2)) + (uint)(uint.MaxValue / 4); 671 m_lastAllocatedLocalId = (uint)(random.NextDouble() * (double)(uint.MaxValue / 2)) + (uint)(uint.MaxValue / 4);
673 m_moduleLoader = moduleLoader;
674 m_authenticateHandler = authen; 672 m_authenticateHandler = authen;
675 m_sceneGridService = sceneGridService; 673 m_sceneGridService = sceneGridService;
676 m_SimulationDataService = simDataService; 674 m_SimulationDataService = simDataService;