diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs | 51 |
1 files changed, 33 insertions, 18 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs index 1aa8087..f8996d0 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs | |||
@@ -164,31 +164,46 @@ namespace OpenSim.Region.Framework.Scenes | |||
164 | /// </summary> | 164 | /// </summary> |
165 | /// <param name="primLocalID"></param> | 165 | /// <param name="primLocalID"></param> |
166 | /// <param name="remoteClient"></param> | 166 | /// <param name="remoteClient"></param> |
167 | public void SelectPrim(uint primLocalID, IClientAPI remoteClient) | 167 | public void SelectPrim(List<uint> primIDs, IClientAPI remoteClient) |
168 | { | 168 | { |
169 | SceneObjectPart part = GetSceneObjectPart(primLocalID); | 169 | List<SceneObjectPart> needUpdates = new List<SceneObjectPart>(); |
170 | 170 | ||
171 | if (null == part) | 171 | foreach(uint primLocalID in primIDs) |
172 | return; | 172 | { |
173 | SceneObjectPart part = GetSceneObjectPart(primLocalID); | ||
173 | 174 | ||
174 | SceneObjectGroup sog = part.ParentGroup; | 175 | if (part == null) |
175 | if (sog == null) | 176 | continue; |
176 | return; | 177 | |
178 | SceneObjectGroup sog = part.ParentGroup; | ||
179 | if (sog == null) | ||
180 | continue; | ||
181 | |||
182 | needUpdates.Add(part); | ||
177 | 183 | ||
178 | part.SendPropertiesToClient(remoteClient); | 184 | // waste of time because properties do not send prim flags as they should |
179 | remoteClient.SendPartPhysicsProprieties(part); | 185 | // if a friend got or lost edit rights after login, a full update is needed |
186 | if(sog.OwnerID != remoteClient.AgentId) | ||
187 | part.SendFullUpdate(remoteClient); | ||
180 | 188 | ||
181 | // waste of time because properties do not send prim flags as they should | 189 | // A prim is only tainted if it's allowed to be edited by the person clicking it. |
182 | // if a friend got or lost edit rights after login, a full update is needed | 190 | if (Permissions.CanEditObject(sog.UUID, remoteClient.AgentId) |
183 | if(sog.OwnerID != remoteClient.AgentId) | 191 | || Permissions.CanMoveObject(sog.UUID, remoteClient.AgentId)) |
184 | part.SendFullUpdate(remoteClient); | 192 | { |
193 | part.IsSelected = true; | ||
194 | EventManager.TriggerParcelPrimCountTainted(); | ||
195 | } | ||
196 | } | ||
185 | 197 | ||
186 | // A prim is only tainted if it's allowed to be edited by the person clicking it. | 198 | if(needUpdates.Count > 0) |
187 | if (Permissions.CanEditObject(sog.UUID, remoteClient.AgentId) | ||
188 | || Permissions.CanMoveObject(sog.UUID, remoteClient.AgentId)) | ||
189 | { | 199 | { |
190 | part.IsSelected = true; | 200 | // this will be replaced by single client function |
191 | EventManager.TriggerParcelPrimCountTainted(); | 201 | // that will send the UDP and Caps part |
202 | foreach(SceneObjectPart part in needUpdates) | ||
203 | { | ||
204 | part.SendPropertiesToClient(remoteClient); | ||
205 | remoteClient.SendPartPhysicsProprieties(part); | ||
206 | } | ||
192 | } | 207 | } |
193 | } | 208 | } |
194 | 209 | ||