diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Inventory.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 249 |
1 files changed, 143 insertions, 106 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 2cf0ced..a1f1ea5 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -99,34 +99,22 @@ namespace OpenSim.Region.Framework.Scenes | |||
99 | /// <param name="item"></param> | 99 | /// <param name="item"></param> |
100 | public bool AddInventoryItem(InventoryItemBase item) | 100 | public bool AddInventoryItem(InventoryItemBase item) |
101 | { | 101 | { |
102 | if (UUID.Zero == item.Folder) | 102 | InventoryFolderBase folder; |
103 | |||
104 | if (item.Folder == UUID.Zero) | ||
103 | { | 105 | { |
104 | InventoryFolderBase f = InventoryService.GetFolderForType(item.Owner, (AssetType)item.AssetType); | 106 | folder = InventoryService.GetFolderForType(item.Owner, (AssetType)item.AssetType); |
105 | if (f != null) | 107 | if (folder == null) |
106 | { | ||
107 | // m_log.DebugFormat( | ||
108 | // "[LOCAL INVENTORY SERVICES CONNECTOR]: Found folder {0} type {1} for item {2}", | ||
109 | // f.Name, (AssetType)f.Type, item.Name); | ||
110 | |||
111 | item.Folder = f.ID; | ||
112 | } | ||
113 | else | ||
114 | { | 108 | { |
115 | f = InventoryService.GetRootFolder(item.Owner); | 109 | folder = InventoryService.GetRootFolder(item.Owner); |
116 | if (f != null) | 110 | |
117 | { | 111 | if (folder == null) |
118 | item.Folder = f.ID; | ||
119 | } | ||
120 | else | ||
121 | { | ||
122 | m_log.WarnFormat( | ||
123 | "[AGENT INVENTORY]: Could not find root folder for {0} when trying to add item {1} with no parent folder specified", | ||
124 | item.Owner, item.Name); | ||
125 | return false; | 112 | return false; |
126 | } | ||
127 | } | 113 | } |
114 | |||
115 | item.Folder = folder.ID; | ||
128 | } | 116 | } |
129 | 117 | ||
130 | if (InventoryService.AddItem(item)) | 118 | if (InventoryService.AddItem(item)) |
131 | { | 119 | { |
132 | int userlevel = 0; | 120 | int userlevel = 0; |
@@ -252,8 +240,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
252 | 240 | ||
253 | // Update item with new asset | 241 | // Update item with new asset |
254 | item.AssetID = asset.FullID; | 242 | item.AssetID = asset.FullID; |
255 | if (group.UpdateInventoryItem(item)) | 243 | group.UpdateInventoryItem(item); |
256 | remoteClient.SendAgentAlertMessage("Script saved", false); | ||
257 | 244 | ||
258 | part.GetProperties(remoteClient); | 245 | part.GetProperties(remoteClient); |
259 | 246 | ||
@@ -264,12 +251,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
264 | { | 251 | { |
265 | // Needs to determine which engine was running it and use that | 252 | // Needs to determine which engine was running it and use that |
266 | // | 253 | // |
267 | part.Inventory.CreateScriptInstance(item.ItemID, 0, false, DefaultScriptEngine, 0); | 254 | errors = part.Inventory.CreateScriptInstanceEr(item.ItemID, 0, false, DefaultScriptEngine, 0); |
268 | errors = part.Inventory.GetScriptErrors(item.ItemID); | ||
269 | } | ||
270 | else | ||
271 | { | ||
272 | remoteClient.SendAgentAlertMessage("Script saved", false); | ||
273 | } | 255 | } |
274 | part.ParentGroup.ResumeScripts(); | 256 | part.ParentGroup.ResumeScripts(); |
275 | return errors; | 257 | return errors; |
@@ -688,6 +670,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
688 | return; | 670 | return; |
689 | } | 671 | } |
690 | 672 | ||
673 | if (newName == null) newName = item.Name; | ||
674 | |||
691 | AssetBase asset = AssetService.Get(item.AssetID.ToString()); | 675 | AssetBase asset = AssetService.Get(item.AssetID.ToString()); |
692 | 676 | ||
693 | if (asset != null) | 677 | if (asset != null) |
@@ -735,6 +719,24 @@ namespace OpenSim.Region.Framework.Scenes | |||
735 | } | 719 | } |
736 | 720 | ||
737 | /// <summary> | 721 | /// <summary> |
722 | /// Move an item within the agent's inventory, and leave a copy (used in making a new outfit) | ||
723 | /// </summary> | ||
724 | public void MoveInventoryItemsLeaveCopy(IClientAPI remoteClient, List<InventoryItemBase> items, UUID destfolder) | ||
725 | { | ||
726 | List<InventoryItemBase> moveitems = new List<InventoryItemBase>(); | ||
727 | foreach (InventoryItemBase b in items) | ||
728 | { | ||
729 | CopyInventoryItem(remoteClient, 0, remoteClient.AgentId, b.ID, b.Folder, null); | ||
730 | InventoryItemBase n = InventoryService.GetItem(b); | ||
731 | n.Folder = destfolder; | ||
732 | moveitems.Add(n); | ||
733 | remoteClient.SendInventoryItemCreateUpdate(n, 0); | ||
734 | } | ||
735 | |||
736 | MoveInventoryItem(remoteClient, moveitems); | ||
737 | } | ||
738 | |||
739 | /// <summary> | ||
738 | /// Move an item within the agent's inventory. | 740 | /// Move an item within the agent's inventory. |
739 | /// </summary> | 741 | /// </summary> |
740 | /// <param name="remoteClient"></param> | 742 | /// <param name="remoteClient"></param> |
@@ -978,8 +980,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
978 | public void RemoveTaskInventory(IClientAPI remoteClient, UUID itemID, uint localID) | 980 | public void RemoveTaskInventory(IClientAPI remoteClient, UUID itemID, uint localID) |
979 | { | 981 | { |
980 | SceneObjectPart part = GetSceneObjectPart(localID); | 982 | SceneObjectPart part = GetSceneObjectPart(localID); |
981 | SceneObjectGroup group = part.ParentGroup; | 983 | SceneObjectGroup group = null; |
982 | if (group != null) | 984 | if (part != null) |
985 | { | ||
986 | group = part.ParentGroup; | ||
987 | } | ||
988 | if (part != null && group != null) | ||
983 | { | 989 | { |
984 | if (!Permissions.CanEditObjectInventory(part.UUID, remoteClient.AgentId)) | 990 | if (!Permissions.CanEditObjectInventory(part.UUID, remoteClient.AgentId)) |
985 | return; | 991 | return; |
@@ -1428,13 +1434,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1428 | { | 1434 | { |
1429 | agentTransactions.HandleTaskItemUpdateFromTransaction( | 1435 | agentTransactions.HandleTaskItemUpdateFromTransaction( |
1430 | remoteClient, part, transactionID, currentItem); | 1436 | remoteClient, part, transactionID, currentItem); |
1431 | |||
1432 | if ((InventoryType)itemInfo.InvType == InventoryType.Notecard) | ||
1433 | remoteClient.SendAgentAlertMessage("Notecard saved", false); | ||
1434 | else if ((InventoryType)itemInfo.InvType == InventoryType.LSL) | ||
1435 | remoteClient.SendAgentAlertMessage("Script saved", false); | ||
1436 | else | ||
1437 | remoteClient.SendAgentAlertMessage("Item saved", false); | ||
1438 | } | 1437 | } |
1439 | 1438 | ||
1440 | // Base ALWAYS has move | 1439 | // Base ALWAYS has move |
@@ -1552,7 +1551,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1552 | return; | 1551 | return; |
1553 | 1552 | ||
1554 | AssetBase asset = CreateAsset(itemBase.Name, itemBase.Description, (sbyte)itemBase.AssetType, | 1553 | AssetBase asset = CreateAsset(itemBase.Name, itemBase.Description, (sbyte)itemBase.AssetType, |
1555 | Encoding.ASCII.GetBytes("default\n{\n state_entry()\n {\n llSay(0, \"Script running\");\n }\n}"), | 1554 | Encoding.ASCII.GetBytes("default\n{\n state_entry()\n {\n llSay(0, \"Script running\");\n }\n\n touch_start(integer num)\n {\n }\n}"), |
1556 | remoteClient.AgentId); | 1555 | remoteClient.AgentId); |
1557 | AssetService.Store(asset); | 1556 | AssetService.Store(asset); |
1558 | 1557 | ||
@@ -1705,23 +1704,32 @@ namespace OpenSim.Region.Framework.Scenes | |||
1705 | // build a list of eligible objects | 1704 | // build a list of eligible objects |
1706 | List<uint> deleteIDs = new List<uint>(); | 1705 | List<uint> deleteIDs = new List<uint>(); |
1707 | List<SceneObjectGroup> deleteGroups = new List<SceneObjectGroup>(); | 1706 | List<SceneObjectGroup> deleteGroups = new List<SceneObjectGroup>(); |
1708 | 1707 | List<SceneObjectGroup> takeGroups = new List<SceneObjectGroup>(); | |
1709 | // Start with true for both, then remove the flags if objects | ||
1710 | // that we can't derez are part of the selection | ||
1711 | bool permissionToTake = true; | ||
1712 | bool permissionToTakeCopy = true; | ||
1713 | bool permissionToDelete = true; | ||
1714 | 1708 | ||
1715 | foreach (uint localID in localIDs) | 1709 | foreach (uint localID in localIDs) |
1716 | { | 1710 | { |
1711 | // Start with true for both, then remove the flags if objects | ||
1712 | // that we can't derez are part of the selection | ||
1713 | bool permissionToTake = true; | ||
1714 | bool permissionToTakeCopy = true; | ||
1715 | bool permissionToDelete = true; | ||
1716 | |||
1717 | // Invalid id | 1717 | // Invalid id |
1718 | SceneObjectPart part = GetSceneObjectPart(localID); | 1718 | SceneObjectPart part = GetSceneObjectPart(localID); |
1719 | if (part == null) | 1719 | if (part == null) |
1720 | { | ||
1721 | //Client still thinks the object exists, kill it | ||
1722 | deleteIDs.Add(localID); | ||
1720 | continue; | 1723 | continue; |
1724 | } | ||
1721 | 1725 | ||
1722 | // Already deleted by someone else | 1726 | // Already deleted by someone else |
1723 | if (part.ParentGroup == null || part.ParentGroup.IsDeleted) | 1727 | if (part.ParentGroup == null || part.ParentGroup.IsDeleted) |
1728 | { | ||
1729 | //Client still thinks the object exists, kill it | ||
1730 | deleteIDs.Add(localID); | ||
1724 | continue; | 1731 | continue; |
1732 | } | ||
1725 | 1733 | ||
1726 | // Can't delete child prims | 1734 | // Can't delete child prims |
1727 | if (part != part.ParentGroup.RootPart) | 1735 | if (part != part.ParentGroup.RootPart) |
@@ -1729,9 +1737,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1729 | 1737 | ||
1730 | SceneObjectGroup grp = part.ParentGroup; | 1738 | SceneObjectGroup grp = part.ParentGroup; |
1731 | 1739 | ||
1732 | deleteIDs.Add(localID); | ||
1733 | deleteGroups.Add(grp); | ||
1734 | |||
1735 | if (remoteClient == null) | 1740 | if (remoteClient == null) |
1736 | { | 1741 | { |
1737 | // Autoreturn has a null client. Nothing else does. So | 1742 | // Autoreturn has a null client. Nothing else does. So |
@@ -1748,80 +1753,104 @@ namespace OpenSim.Region.Framework.Scenes | |||
1748 | } | 1753 | } |
1749 | else | 1754 | else |
1750 | { | 1755 | { |
1751 | if (!Permissions.CanTakeCopyObject(grp.UUID, remoteClient.AgentId)) | 1756 | if (action == DeRezAction.TakeCopy) |
1757 | { | ||
1758 | if (!Permissions.CanTakeCopyObject(grp.UUID, remoteClient.AgentId)) | ||
1759 | permissionToTakeCopy = false; | ||
1760 | } | ||
1761 | else | ||
1762 | { | ||
1752 | permissionToTakeCopy = false; | 1763 | permissionToTakeCopy = false; |
1753 | 1764 | } | |
1754 | if (!Permissions.CanTakeObject(grp.UUID, remoteClient.AgentId)) | 1765 | if (!Permissions.CanTakeObject(grp.UUID, remoteClient.AgentId)) |
1755 | permissionToTake = false; | 1766 | permissionToTake = false; |
1756 | 1767 | ||
1757 | if (!Permissions.CanDeleteObject(grp.UUID, remoteClient.AgentId)) | 1768 | if (!Permissions.CanDeleteObject(grp.UUID, remoteClient.AgentId)) |
1758 | permissionToDelete = false; | 1769 | permissionToDelete = false; |
1759 | } | 1770 | } |
1760 | } | ||
1761 | 1771 | ||
1762 | // Handle god perms | 1772 | // Handle god perms |
1763 | if ((remoteClient != null) && Permissions.IsGod(remoteClient.AgentId)) | 1773 | if ((remoteClient != null) && Permissions.IsGod(remoteClient.AgentId)) |
1764 | { | 1774 | { |
1765 | permissionToTake = true; | 1775 | permissionToTake = true; |
1766 | permissionToTakeCopy = true; | 1776 | permissionToTakeCopy = true; |
1767 | permissionToDelete = true; | 1777 | permissionToDelete = true; |
1768 | } | 1778 | } |
1769 | 1779 | ||
1770 | // If we're re-saving, we don't even want to delete | 1780 | // If we're re-saving, we don't even want to delete |
1771 | if (action == DeRezAction.SaveToExistingUserInventoryItem) | 1781 | if (action == DeRezAction.SaveToExistingUserInventoryItem) |
1772 | permissionToDelete = false; | 1782 | permissionToDelete = false; |
1773 | 1783 | ||
1774 | // if we want to take a copy, we also don't want to delete | 1784 | // if we want to take a copy, we also don't want to delete |
1775 | // Note: after this point, the permissionToTakeCopy flag | 1785 | // Note: after this point, the permissionToTakeCopy flag |
1776 | // becomes irrelevant. It already includes the permissionToTake | 1786 | // becomes irrelevant. It already includes the permissionToTake |
1777 | // permission and after excluding no copy items here, we can | 1787 | // permission and after excluding no copy items here, we can |
1778 | // just use that. | 1788 | // just use that. |
1779 | if (action == DeRezAction.TakeCopy) | 1789 | if (action == DeRezAction.TakeCopy) |
1780 | { | 1790 | { |
1781 | // If we don't have permission, stop right here | 1791 | // If we don't have permission, stop right here |
1782 | if (!permissionToTakeCopy) | 1792 | if (!permissionToTakeCopy) |
1783 | return; | 1793 | return; |
1784 | 1794 | ||
1785 | permissionToTake = true; | 1795 | permissionToTake = true; |
1786 | // Don't delete | 1796 | // Don't delete |
1787 | permissionToDelete = false; | 1797 | permissionToDelete = false; |
1788 | } | 1798 | } |
1789 | 1799 | ||
1790 | if (action == DeRezAction.Return) | 1800 | if (action == DeRezAction.Return) |
1791 | { | ||
1792 | if (remoteClient != null) | ||
1793 | { | 1801 | { |
1794 | if (Permissions.CanReturnObjects( | 1802 | if (remoteClient != null) |
1795 | null, | ||
1796 | remoteClient.AgentId, | ||
1797 | deleteGroups)) | ||
1798 | { | 1803 | { |
1799 | permissionToTake = true; | 1804 | if (Permissions.CanReturnObjects( |
1800 | permissionToDelete = true; | 1805 | null, |
1801 | 1806 | remoteClient.AgentId, | |
1802 | foreach (SceneObjectGroup g in deleteGroups) | 1807 | deleteGroups)) |
1803 | { | 1808 | { |
1804 | AddReturn(g.OwnerID, g.Name, g.AbsolutePosition, "parcel owner return"); | 1809 | permissionToTake = true; |
1810 | permissionToDelete = true; | ||
1811 | |||
1812 | AddReturn(grp.OwnerID, grp.Name, grp.AbsolutePosition, "parcel owner return"); | ||
1805 | } | 1813 | } |
1806 | } | 1814 | } |
1815 | else // Auto return passes through here with null agent | ||
1816 | { | ||
1817 | permissionToTake = true; | ||
1818 | permissionToDelete = true; | ||
1819 | } | ||
1807 | } | 1820 | } |
1808 | else // Auto return passes through here with null agent | 1821 | |
1822 | if (permissionToTake && (!permissionToDelete)) | ||
1823 | takeGroups.Add(grp); | ||
1824 | |||
1825 | if (permissionToDelete) | ||
1809 | { | 1826 | { |
1810 | permissionToTake = true; | 1827 | if (permissionToTake) |
1811 | permissionToDelete = true; | 1828 | deleteGroups.Add(grp); |
1829 | deleteIDs.Add(grp.LocalId); | ||
1812 | } | 1830 | } |
1813 | } | 1831 | } |
1814 | 1832 | ||
1815 | if (permissionToTake) | 1833 | SendKillObject(deleteIDs); |
1834 | |||
1835 | if (deleteGroups.Count > 0) | ||
1816 | { | 1836 | { |
1837 | foreach (SceneObjectGroup g in deleteGroups) | ||
1838 | deleteIDs.Remove(g.LocalId); | ||
1839 | |||
1817 | m_asyncSceneObjectDeleter.DeleteToInventory( | 1840 | m_asyncSceneObjectDeleter.DeleteToInventory( |
1818 | action, destinationID, deleteGroups, remoteClient, | 1841 | action, destinationID, deleteGroups, remoteClient, |
1819 | permissionToDelete); | 1842 | true); |
1820 | } | 1843 | } |
1821 | else if (permissionToDelete) | 1844 | if (takeGroups.Count > 0) |
1845 | { | ||
1846 | m_asyncSceneObjectDeleter.DeleteToInventory( | ||
1847 | action, destinationID, takeGroups, remoteClient, | ||
1848 | false); | ||
1849 | } | ||
1850 | if (deleteIDs.Count > 0) | ||
1822 | { | 1851 | { |
1823 | foreach (SceneObjectGroup g in deleteGroups) | 1852 | foreach (SceneObjectGroup g in deleteGroups) |
1824 | DeleteSceneObject(g, false); | 1853 | DeleteSceneObject(g, true); |
1825 | } | 1854 | } |
1826 | } | 1855 | } |
1827 | 1856 | ||
@@ -1873,21 +1902,29 @@ namespace OpenSim.Region.Framework.Scenes | |||
1873 | else // oopsies | 1902 | else // oopsies |
1874 | item.Folder = UUID.Zero; | 1903 | item.Folder = UUID.Zero; |
1875 | 1904 | ||
1905 | // Set up base perms properly | ||
1906 | uint permsBase = (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify); | ||
1907 | permsBase &= grp.RootPart.BaseMask; | ||
1908 | permsBase |= (uint)PermissionMask.Move; | ||
1909 | |||
1910 | // Make sure we don't lock it | ||
1911 | grp.RootPart.NextOwnerMask |= (uint)PermissionMask.Move; | ||
1912 | |||
1876 | if ((remoteClient.AgentId != grp.RootPart.OwnerID) && Permissions.PropagatePermissions()) | 1913 | if ((remoteClient.AgentId != grp.RootPart.OwnerID) && Permissions.PropagatePermissions()) |
1877 | { | 1914 | { |
1878 | item.BasePermissions = grp.RootPart.NextOwnerMask; | 1915 | item.BasePermissions = permsBase & grp.RootPart.NextOwnerMask; |
1879 | item.CurrentPermissions = grp.RootPart.NextOwnerMask; | 1916 | item.CurrentPermissions = permsBase & grp.RootPart.NextOwnerMask; |
1880 | item.NextPermissions = grp.RootPart.NextOwnerMask; | 1917 | item.NextPermissions = permsBase & grp.RootPart.NextOwnerMask; |
1881 | item.EveryOnePermissions = grp.RootPart.EveryoneMask & grp.RootPart.NextOwnerMask; | 1918 | item.EveryOnePermissions = permsBase & grp.RootPart.EveryoneMask & grp.RootPart.NextOwnerMask; |
1882 | item.GroupPermissions = grp.RootPart.GroupMask & grp.RootPart.NextOwnerMask; | 1919 | item.GroupPermissions = permsBase & grp.RootPart.GroupMask & grp.RootPart.NextOwnerMask; |
1883 | } | 1920 | } |
1884 | else | 1921 | else |
1885 | { | 1922 | { |
1886 | item.BasePermissions = grp.RootPart.BaseMask; | 1923 | item.BasePermissions = permsBase; |
1887 | item.CurrentPermissions = grp.RootPart.OwnerMask; | 1924 | item.CurrentPermissions = permsBase & grp.RootPart.OwnerMask; |
1888 | item.NextPermissions = grp.RootPart.NextOwnerMask; | 1925 | item.NextPermissions = permsBase & grp.RootPart.NextOwnerMask; |
1889 | item.EveryOnePermissions = grp.RootPart.EveryoneMask; | 1926 | item.EveryOnePermissions = permsBase & grp.RootPart.EveryoneMask; |
1890 | item.GroupPermissions = grp.RootPart.GroupMask; | 1927 | item.GroupPermissions = permsBase & grp.RootPart.GroupMask; |
1891 | } | 1928 | } |
1892 | item.CreationDate = Util.UnixTimeSinceEpoch(); | 1929 | item.CreationDate = Util.UnixTimeSinceEpoch(); |
1893 | 1930 | ||