diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Inventory.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 348 |
1 files changed, 263 insertions, 85 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 6808017..a9e1fc2 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -101,12 +101,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
101 | engine.StartProcessing(); | 101 | engine.StartProcessing(); |
102 | } | 102 | } |
103 | 103 | ||
104 | public void AddUploadedInventoryItem(UUID agentID, InventoryItemBase item) | 104 | public void AddUploadedInventoryItem(UUID agentID, InventoryItemBase item, uint cost) |
105 | { | 105 | { |
106 | IMoneyModule money = RequestModuleInterface<IMoneyModule>(); | 106 | IMoneyModule money = RequestModuleInterface<IMoneyModule>(); |
107 | if (money != null) | 107 | if (money != null) |
108 | { | 108 | { |
109 | money.ApplyUploadCharge(agentID, money.UploadCharge, "Asset upload"); | 109 | money.ApplyUploadCharge(agentID, (int)cost, "Asset upload"); |
110 | } | 110 | } |
111 | 111 | ||
112 | AddInventoryItem(item); | 112 | AddInventoryItem(item); |
@@ -169,7 +169,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
169 | return false; | 169 | return false; |
170 | } | 170 | } |
171 | } | 171 | } |
172 | 172 | ||
173 | if (InventoryService.AddItem(item)) | 173 | if (InventoryService.AddItem(item)) |
174 | { | 174 | { |
175 | int userlevel = 0; | 175 | int userlevel = 0; |
@@ -324,8 +324,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
324 | 324 | ||
325 | // Update item with new asset | 325 | // Update item with new asset |
326 | item.AssetID = asset.FullID; | 326 | item.AssetID = asset.FullID; |
327 | if (group.UpdateInventoryItem(item)) | 327 | group.UpdateInventoryItem(item); |
328 | remoteClient.SendAgentAlertMessage("Script saved", false); | ||
329 | 328 | ||
330 | part.SendPropertiesToClient(remoteClient); | 329 | part.SendPropertiesToClient(remoteClient); |
331 | 330 | ||
@@ -336,12 +335,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
336 | { | 335 | { |
337 | // Needs to determine which engine was running it and use that | 336 | // Needs to determine which engine was running it and use that |
338 | // | 337 | // |
339 | part.Inventory.CreateScriptInstance(item.ItemID, 0, false, DefaultScriptEngine, 0); | 338 | errors = part.Inventory.CreateScriptInstanceEr(item.ItemID, 0, false, DefaultScriptEngine, 1); |
340 | errors = part.Inventory.GetScriptErrors(item.ItemID); | ||
341 | } | ||
342 | else | ||
343 | { | ||
344 | remoteClient.SendAgentAlertMessage("Script saved", false); | ||
345 | } | 339 | } |
346 | 340 | ||
347 | // Tell anyone managing scripts that a script has been reloaded/changed | 341 | // Tell anyone managing scripts that a script has been reloaded/changed |
@@ -407,6 +401,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
407 | if (item.Owner != remoteClient.AgentId) | 401 | if (item.Owner != remoteClient.AgentId) |
408 | return; | 402 | return; |
409 | 403 | ||
404 | item.Flags = (item.Flags & ~(uint)255) | (itemUpd.Flags & (uint)255); | ||
410 | item.Name = itemUpd.Name; | 405 | item.Name = itemUpd.Name; |
411 | item.Description = itemUpd.Description; | 406 | item.Description = itemUpd.Description; |
412 | 407 | ||
@@ -794,6 +789,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
794 | return; | 789 | return; |
795 | } | 790 | } |
796 | 791 | ||
792 | if (newName == null) newName = item.Name; | ||
793 | |||
797 | AssetBase asset = AssetService.Get(item.AssetID.ToString()); | 794 | AssetBase asset = AssetService.Get(item.AssetID.ToString()); |
798 | 795 | ||
799 | if (asset != null) | 796 | if (asset != null) |
@@ -854,6 +851,24 @@ namespace OpenSim.Region.Framework.Scenes | |||
854 | } | 851 | } |
855 | 852 | ||
856 | /// <summary> | 853 | /// <summary> |
854 | /// Move an item within the agent's inventory, and leave a copy (used in making a new outfit) | ||
855 | /// </summary> | ||
856 | public void MoveInventoryItemsLeaveCopy(IClientAPI remoteClient, List<InventoryItemBase> items, UUID destfolder) | ||
857 | { | ||
858 | List<InventoryItemBase> moveitems = new List<InventoryItemBase>(); | ||
859 | foreach (InventoryItemBase b in items) | ||
860 | { | ||
861 | CopyInventoryItem(remoteClient, 0, remoteClient.AgentId, b.ID, b.Folder, null); | ||
862 | InventoryItemBase n = InventoryService.GetItem(b); | ||
863 | n.Folder = destfolder; | ||
864 | moveitems.Add(n); | ||
865 | remoteClient.SendInventoryItemCreateUpdate(n, 0); | ||
866 | } | ||
867 | |||
868 | MoveInventoryItem(remoteClient, moveitems); | ||
869 | } | ||
870 | |||
871 | /// <summary> | ||
857 | /// Move an item within the agent's inventory. | 872 | /// Move an item within the agent's inventory. |
858 | /// </summary> | 873 | /// </summary> |
859 | /// <param name="remoteClient"></param> | 874 | /// <param name="remoteClient"></param> |
@@ -888,11 +903,22 @@ namespace OpenSim.Region.Framework.Scenes | |||
888 | public void CreateNewInventoryItem( | 903 | public void CreateNewInventoryItem( |
889 | IClientAPI remoteClient, string creatorID, string creatorData, UUID folderID, | 904 | IClientAPI remoteClient, string creatorID, string creatorData, UUID folderID, |
890 | string name, string description, uint flags, uint callbackID, | 905 | string name, string description, uint flags, uint callbackID, |
891 | AssetBase asset, sbyte invType, uint nextOwnerMask, int creationDate) | 906 | AssetBase asset, sbyte invType, uint nextOwnerMask, int creationDate, UUID transationID) |
892 | { | 907 | { |
893 | CreateNewInventoryItem( | 908 | CreateNewInventoryItem( |
894 | remoteClient, creatorID, creatorData, folderID, name, description, flags, callbackID, asset, invType, | 909 | remoteClient, creatorID, creatorData, folderID, name, description, flags, callbackID, asset, invType, |
895 | (uint)PermissionMask.All, (uint)PermissionMask.All, 0, nextOwnerMask, 0, creationDate); | 910 | (uint)PermissionMask.All, (uint)PermissionMask.All, 0, nextOwnerMask, 0, creationDate, transationID); |
911 | } | ||
912 | |||
913 | |||
914 | private void CreateNewInventoryItem( | ||
915 | IClientAPI remoteClient, string creatorID, string creatorData, UUID folderID, | ||
916 | string name, string description, uint flags, uint callbackID, AssetBase asset, sbyte invType, | ||
917 | uint baseMask, uint currentMask, uint everyoneMask, uint nextOwnerMask, uint groupMask, int creationDate) | ||
918 | { | ||
919 | CreateNewInventoryItem(remoteClient, creatorID, creatorData, folderID, | ||
920 | name, description, flags, callbackID, asset, invType, | ||
921 | baseMask, currentMask, everyoneMask, nextOwnerMask, groupMask, creationDate, UUID.Zero); | ||
896 | } | 922 | } |
897 | 923 | ||
898 | /// <summary> | 924 | /// <summary> |
@@ -917,7 +943,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
917 | private void CreateNewInventoryItem( | 943 | private void CreateNewInventoryItem( |
918 | IClientAPI remoteClient, string creatorID, string creatorData, UUID folderID, | 944 | IClientAPI remoteClient, string creatorID, string creatorData, UUID folderID, |
919 | string name, string description, uint flags, uint callbackID, AssetBase asset, sbyte invType, | 945 | string name, string description, uint flags, uint callbackID, AssetBase asset, sbyte invType, |
920 | uint baseMask, uint currentMask, uint everyoneMask, uint nextOwnerMask, uint groupMask, int creationDate) | 946 | uint baseMask, uint currentMask, uint everyoneMask, uint nextOwnerMask, uint groupMask, int creationDate,UUID transationID) |
921 | { | 947 | { |
922 | InventoryItemBase item = new InventoryItemBase(); | 948 | InventoryItemBase item = new InventoryItemBase(); |
923 | item.Owner = remoteClient.AgentId; | 949 | item.Owner = remoteClient.AgentId; |
@@ -940,7 +966,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
940 | 966 | ||
941 | if (AddInventoryItem(item)) | 967 | if (AddInventoryItem(item)) |
942 | { | 968 | { |
943 | remoteClient.SendInventoryItemCreateUpdate(item, callbackID); | 969 | remoteClient.SendInventoryItemCreateUpdate(item, transationID, callbackID); |
944 | } | 970 | } |
945 | else | 971 | else |
946 | { | 972 | { |
@@ -1215,6 +1241,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
1215 | { | 1241 | { |
1216 | SceneObjectPart part = GetSceneObjectPart(primLocalId); | 1242 | SceneObjectPart part = GetSceneObjectPart(primLocalId); |
1217 | 1243 | ||
1244 | // Can't move a null item | ||
1245 | if (itemId == UUID.Zero) | ||
1246 | return; | ||
1247 | |||
1218 | if (null == part) | 1248 | if (null == part) |
1219 | { | 1249 | { |
1220 | m_log.WarnFormat( | 1250 | m_log.WarnFormat( |
@@ -1319,21 +1349,28 @@ namespace OpenSim.Region.Framework.Scenes | |||
1319 | return; | 1349 | return; |
1320 | } | 1350 | } |
1321 | 1351 | ||
1322 | if (part.OwnerID != destPart.OwnerID) | 1352 | // Can't transfer this |
1353 | // | ||
1354 | if (part.OwnerID != destPart.OwnerID && (srcTaskItem.CurrentPermissions & (uint)PermissionMask.Transfer) == 0) | ||
1355 | return; | ||
1356 | |||
1357 | bool overrideNoMod = false; | ||
1358 | if ((part.GetEffectiveObjectFlags() & (uint)PrimFlags.AllowInventoryDrop) != 0) | ||
1359 | overrideNoMod = true; | ||
1360 | |||
1361 | if (part.OwnerID != destPart.OwnerID && (destPart.GetEffectiveObjectFlags() & (uint)PrimFlags.AllowInventoryDrop) == 0) | ||
1323 | { | 1362 | { |
1324 | // Source must have transfer permissions | 1363 | // object cannot copy items to an object owned by a different owner |
1325 | if ((srcTaskItem.CurrentPermissions & (uint)PermissionMask.Transfer) == 0) | 1364 | // unless llAllowInventoryDrop has been called |
1326 | return; | ||
1327 | 1365 | ||
1328 | // Object cannot copy items to an object owned by a different owner | 1366 | return; |
1329 | // unless llAllowInventoryDrop has been called on the destination | ||
1330 | if ((destPart.GetEffectiveObjectFlags() & (uint)PrimFlags.AllowInventoryDrop) == 0) | ||
1331 | return; | ||
1332 | } | 1367 | } |
1333 | 1368 | ||
1334 | // must have both move and modify permission to put an item in an object | 1369 | // must have both move and modify permission to put an item in an object |
1335 | if ((part.OwnerMask & ((uint)PermissionMask.Move | (uint)PermissionMask.Modify)) == 0) | 1370 | if (((part.OwnerMask & (uint)PermissionMask.Modify) == 0) && (!overrideNoMod)) |
1371 | { | ||
1336 | return; | 1372 | return; |
1373 | } | ||
1337 | 1374 | ||
1338 | TaskInventoryItem destTaskItem = new TaskInventoryItem(); | 1375 | TaskInventoryItem destTaskItem = new TaskInventoryItem(); |
1339 | 1376 | ||
@@ -1389,6 +1426,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
1389 | 1426 | ||
1390 | public UUID MoveTaskInventoryItems(UUID destID, string category, SceneObjectPart host, List<UUID> items) | 1427 | public UUID MoveTaskInventoryItems(UUID destID, string category, SceneObjectPart host, List<UUID> items) |
1391 | { | 1428 | { |
1429 | SceneObjectPart destPart = GetSceneObjectPart(destID); | ||
1430 | if (destPart != null) // Move into a prim | ||
1431 | { | ||
1432 | foreach(UUID itemID in items) | ||
1433 | MoveTaskInventoryItem(destID, host, itemID); | ||
1434 | return destID; // Prim folder ID == prim ID | ||
1435 | } | ||
1436 | |||
1392 | InventoryFolderBase rootFolder = InventoryService.GetRootFolder(destID); | 1437 | InventoryFolderBase rootFolder = InventoryService.GetRootFolder(destID); |
1393 | 1438 | ||
1394 | UUID newFolderID = UUID.Random(); | 1439 | UUID newFolderID = UUID.Random(); |
@@ -1571,12 +1616,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
1571 | AgentTransactionsModule.HandleTaskItemUpdateFromTransaction( | 1616 | AgentTransactionsModule.HandleTaskItemUpdateFromTransaction( |
1572 | remoteClient, part, transactionID, currentItem); | 1617 | remoteClient, part, transactionID, currentItem); |
1573 | 1618 | ||
1574 | if ((InventoryType)itemInfo.InvType == InventoryType.Notecard) | 1619 | // if ((InventoryType)itemInfo.InvType == InventoryType.Notecard) |
1575 | remoteClient.SendAgentAlertMessage("Notecard saved", false); | 1620 | // remoteClient.SendAgentAlertMessage("Notecard saved", false); |
1576 | else if ((InventoryType)itemInfo.InvType == InventoryType.LSL) | 1621 | // else if ((InventoryType)itemInfo.InvType == InventoryType.LSL) |
1577 | remoteClient.SendAgentAlertMessage("Script saved", false); | 1622 | // remoteClient.SendAgentAlertMessage("Script saved", false); |
1578 | else | 1623 | // else |
1579 | remoteClient.SendAgentAlertMessage("Item saved", false); | 1624 | // remoteClient.SendAgentAlertMessage("Item saved", false); |
1580 | } | 1625 | } |
1581 | 1626 | ||
1582 | // Base ALWAYS has move | 1627 | // Base ALWAYS has move |
@@ -1946,23 +1991,32 @@ namespace OpenSim.Region.Framework.Scenes | |||
1946 | // build a list of eligible objects | 1991 | // build a list of eligible objects |
1947 | List<uint> deleteIDs = new List<uint>(); | 1992 | List<uint> deleteIDs = new List<uint>(); |
1948 | List<SceneObjectGroup> deleteGroups = new List<SceneObjectGroup>(); | 1993 | List<SceneObjectGroup> deleteGroups = new List<SceneObjectGroup>(); |
1949 | 1994 | List<SceneObjectGroup> takeGroups = new List<SceneObjectGroup>(); | |
1950 | // Start with true for both, then remove the flags if objects | ||
1951 | // that we can't derez are part of the selection | ||
1952 | bool permissionToTake = true; | ||
1953 | bool permissionToTakeCopy = true; | ||
1954 | bool permissionToDelete = true; | ||
1955 | 1995 | ||
1956 | foreach (uint localID in localIDs) | 1996 | foreach (uint localID in localIDs) |
1957 | { | 1997 | { |
1998 | // Start with true for both, then remove the flags if objects | ||
1999 | // that we can't derez are part of the selection | ||
2000 | bool permissionToTake = true; | ||
2001 | bool permissionToTakeCopy = true; | ||
2002 | bool permissionToDelete = true; | ||
2003 | |||
1958 | // Invalid id | 2004 | // Invalid id |
1959 | SceneObjectPart part = GetSceneObjectPart(localID); | 2005 | SceneObjectPart part = GetSceneObjectPart(localID); |
1960 | if (part == null) | 2006 | if (part == null) |
2007 | { | ||
2008 | //Client still thinks the object exists, kill it | ||
2009 | deleteIDs.Add(localID); | ||
1961 | continue; | 2010 | continue; |
2011 | } | ||
1962 | 2012 | ||
1963 | // Already deleted by someone else | 2013 | // Already deleted by someone else |
1964 | if (part.ParentGroup.IsDeleted) | 2014 | if (part.ParentGroup.IsDeleted) |
2015 | { | ||
2016 | //Client still thinks the object exists, kill it | ||
2017 | deleteIDs.Add(localID); | ||
1965 | continue; | 2018 | continue; |
2019 | } | ||
1966 | 2020 | ||
1967 | // Can't delete child prims | 2021 | // Can't delete child prims |
1968 | if (part != part.ParentGroup.RootPart) | 2022 | if (part != part.ParentGroup.RootPart) |
@@ -1970,8 +2024,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1970 | 2024 | ||
1971 | SceneObjectGroup grp = part.ParentGroup; | 2025 | SceneObjectGroup grp = part.ParentGroup; |
1972 | 2026 | ||
1973 | deleteIDs.Add(localID); | 2027 | // If child prims have invalid perms, fix them |
1974 | deleteGroups.Add(grp); | 2028 | grp.AdjustChildPrimPermissions(); |
1975 | 2029 | ||
1976 | // If child prims have invalid perms, fix them | 2030 | // If child prims have invalid perms, fix them |
1977 | grp.AdjustChildPrimPermissions(); | 2031 | grp.AdjustChildPrimPermissions(); |
@@ -1992,81 +2046,193 @@ namespace OpenSim.Region.Framework.Scenes | |||
1992 | } | 2046 | } |
1993 | else | 2047 | else |
1994 | { | 2048 | { |
1995 | if (!Permissions.CanTakeCopyObject(grp.UUID, remoteClient.AgentId)) | 2049 | if (action == DeRezAction.TakeCopy) |
2050 | { | ||
2051 | if (!Permissions.CanTakeCopyObject(grp.UUID, remoteClient.AgentId)) | ||
2052 | permissionToTakeCopy = false; | ||
2053 | } | ||
2054 | else | ||
2055 | { | ||
1996 | permissionToTakeCopy = false; | 2056 | permissionToTakeCopy = false; |
1997 | 2057 | } | |
1998 | if (!Permissions.CanTakeObject(grp.UUID, remoteClient.AgentId)) | 2058 | if (!Permissions.CanTakeObject(grp.UUID, remoteClient.AgentId)) |
1999 | permissionToTake = false; | 2059 | permissionToTake = false; |
2000 | 2060 | ||
2001 | if (!Permissions.CanDeleteObject(grp.UUID, remoteClient.AgentId)) | 2061 | if (!Permissions.CanDeleteObject(grp.UUID, remoteClient.AgentId)) |
2002 | permissionToDelete = false; | 2062 | permissionToDelete = false; |
2003 | } | 2063 | } |
2004 | } | ||
2005 | 2064 | ||
2006 | // Handle god perms | 2065 | // Handle god perms |
2007 | if ((remoteClient != null) && Permissions.IsGod(remoteClient.AgentId)) | 2066 | if ((remoteClient != null) && Permissions.IsGod(remoteClient.AgentId)) |
2008 | { | 2067 | { |
2009 | permissionToTake = true; | 2068 | permissionToTake = true; |
2010 | permissionToTakeCopy = true; | 2069 | permissionToTakeCopy = true; |
2011 | permissionToDelete = true; | 2070 | permissionToDelete = true; |
2012 | } | 2071 | } |
2013 | 2072 | ||
2014 | // If we're re-saving, we don't even want to delete | 2073 | // If we're re-saving, we don't even want to delete |
2015 | if (action == DeRezAction.SaveToExistingUserInventoryItem) | 2074 | if (action == DeRezAction.SaveToExistingUserInventoryItem) |
2016 | permissionToDelete = false; | 2075 | permissionToDelete = false; |
2017 | 2076 | ||
2018 | // if we want to take a copy, we also don't want to delete | 2077 | // if we want to take a copy, we also don't want to delete |
2019 | // Note: after this point, the permissionToTakeCopy flag | 2078 | // Note: after this point, the permissionToTakeCopy flag |
2020 | // becomes irrelevant. It already includes the permissionToTake | 2079 | // becomes irrelevant. It already includes the permissionToTake |
2021 | // permission and after excluding no copy items here, we can | 2080 | // permission and after excluding no copy items here, we can |
2022 | // just use that. | 2081 | // just use that. |
2023 | if (action == DeRezAction.TakeCopy) | 2082 | if (action == DeRezAction.TakeCopy) |
2024 | { | 2083 | { |
2025 | // If we don't have permission, stop right here | 2084 | // If we don't have permission, stop right here |
2026 | if (!permissionToTakeCopy) | 2085 | if (!permissionToTakeCopy) |
2027 | return; | 2086 | return; |
2028 | 2087 | ||
2029 | permissionToTake = true; | 2088 | permissionToTake = true; |
2030 | // Don't delete | 2089 | // Don't delete |
2031 | permissionToDelete = false; | 2090 | permissionToDelete = false; |
2032 | } | 2091 | } |
2033 | 2092 | ||
2034 | if (action == DeRezAction.Return) | 2093 | if (action == DeRezAction.Return) |
2035 | { | ||
2036 | if (remoteClient != null) | ||
2037 | { | 2094 | { |
2038 | if (Permissions.CanReturnObjects( | 2095 | if (remoteClient != null) |
2039 | null, | ||
2040 | remoteClient.AgentId, | ||
2041 | deleteGroups)) | ||
2042 | { | 2096 | { |
2043 | permissionToTake = true; | 2097 | if (Permissions.CanReturnObjects( |
2044 | permissionToDelete = true; | 2098 | null, |
2045 | 2099 | remoteClient.AgentId, | |
2046 | foreach (SceneObjectGroup g in deleteGroups) | 2100 | new List<SceneObjectGroup>() {grp})) |
2047 | { | 2101 | { |
2048 | AddReturn(g.OwnerID == g.GroupID ? g.LastOwnerID : g.OwnerID, g.Name, g.AbsolutePosition, "parcel owner return"); | 2102 | permissionToTake = true; |
2103 | permissionToDelete = true; | ||
2104 | |||
2105 | AddReturn(grp.OwnerID == grp.GroupID ? grp.LastOwnerID : grp.OwnerID, grp.Name, grp.AbsolutePosition, "parcel owner return"); | ||
2049 | } | 2106 | } |
2050 | } | 2107 | } |
2108 | else // Auto return passes through here with null agent | ||
2109 | { | ||
2110 | permissionToTake = true; | ||
2111 | permissionToDelete = true; | ||
2112 | } | ||
2051 | } | 2113 | } |
2052 | else // Auto return passes through here with null agent | 2114 | |
2115 | if (permissionToTake && (!permissionToDelete)) | ||
2116 | takeGroups.Add(grp); | ||
2117 | |||
2118 | if (permissionToDelete) | ||
2053 | { | 2119 | { |
2054 | permissionToTake = true; | 2120 | if (permissionToTake) |
2055 | permissionToDelete = true; | 2121 | deleteGroups.Add(grp); |
2122 | deleteIDs.Add(grp.LocalId); | ||
2056 | } | 2123 | } |
2057 | } | 2124 | } |
2058 | 2125 | ||
2059 | if (permissionToTake && (action != DeRezAction.Delete || this.m_useTrashOnDelete)) | 2126 | SendKillObject(deleteIDs); |
2127 | |||
2128 | if (deleteGroups.Count > 0) | ||
2060 | { | 2129 | { |
2130 | foreach (SceneObjectGroup g in deleteGroups) | ||
2131 | deleteIDs.Remove(g.LocalId); | ||
2132 | |||
2061 | m_asyncSceneObjectDeleter.DeleteToInventory( | 2133 | m_asyncSceneObjectDeleter.DeleteToInventory( |
2062 | action, destinationID, deleteGroups, remoteClient, | 2134 | action, destinationID, deleteGroups, remoteClient, |
2063 | permissionToDelete); | 2135 | true); |
2136 | } | ||
2137 | if (takeGroups.Count > 0) | ||
2138 | { | ||
2139 | m_asyncSceneObjectDeleter.DeleteToInventory( | ||
2140 | action, destinationID, takeGroups, remoteClient, | ||
2141 | false); | ||
2064 | } | 2142 | } |
2065 | else if (permissionToDelete) | 2143 | if (deleteIDs.Count > 0) |
2066 | { | 2144 | { |
2067 | foreach (SceneObjectGroup g in deleteGroups) | 2145 | foreach (SceneObjectGroup g in deleteGroups) |
2068 | DeleteSceneObject(g, false); | 2146 | DeleteSceneObject(g, true); |
2147 | } | ||
2148 | } | ||
2149 | |||
2150 | public UUID attachObjectAssetStore(IClientAPI remoteClient, SceneObjectGroup grp, UUID AgentId, out UUID itemID) | ||
2151 | { | ||
2152 | itemID = UUID.Zero; | ||
2153 | if (grp != null) | ||
2154 | { | ||
2155 | Vector3 inventoryStoredPosition = new Vector3 | ||
2156 | (((grp.AbsolutePosition.X > (int)Constants.RegionSize) | ||
2157 | ? 250 | ||
2158 | : grp.AbsolutePosition.X) | ||
2159 | , | ||
2160 | (grp.AbsolutePosition.X > (int)Constants.RegionSize) | ||
2161 | ? 250 | ||
2162 | : grp.AbsolutePosition.X, | ||
2163 | grp.AbsolutePosition.Z); | ||
2164 | |||
2165 | Vector3 originalPosition = grp.AbsolutePosition; | ||
2166 | |||
2167 | grp.AbsolutePosition = inventoryStoredPosition; | ||
2168 | |||
2169 | string sceneObjectXml = SceneObjectSerializer.ToOriginalXmlFormat(grp); | ||
2170 | |||
2171 | grp.AbsolutePosition = originalPosition; | ||
2172 | |||
2173 | AssetBase asset = CreateAsset( | ||
2174 | grp.GetPartName(grp.LocalId), | ||
2175 | grp.GetPartDescription(grp.LocalId), | ||
2176 | (sbyte)AssetType.Object, | ||
2177 | Utils.StringToBytes(sceneObjectXml), | ||
2178 | remoteClient.AgentId); | ||
2179 | AssetService.Store(asset); | ||
2180 | |||
2181 | InventoryItemBase item = new InventoryItemBase(); | ||
2182 | item.CreatorId = grp.RootPart.CreatorID.ToString(); | ||
2183 | item.CreatorData = grp.RootPart.CreatorData; | ||
2184 | item.Owner = remoteClient.AgentId; | ||
2185 | item.ID = UUID.Random(); | ||
2186 | item.AssetID = asset.FullID; | ||
2187 | item.Description = asset.Description; | ||
2188 | item.Name = asset.Name; | ||
2189 | item.AssetType = asset.Type; | ||
2190 | item.InvType = (int)InventoryType.Object; | ||
2191 | |||
2192 | InventoryFolderBase folder = InventoryService.GetFolderForType(remoteClient.AgentId, AssetType.Object); | ||
2193 | if (folder != null) | ||
2194 | item.Folder = folder.ID; | ||
2195 | else // oopsies | ||
2196 | item.Folder = UUID.Zero; | ||
2197 | |||
2198 | // Set up base perms properly | ||
2199 | uint permsBase = (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify); | ||
2200 | permsBase &= grp.RootPart.BaseMask; | ||
2201 | permsBase |= (uint)PermissionMask.Move; | ||
2202 | |||
2203 | // Make sure we don't lock it | ||
2204 | grp.RootPart.NextOwnerMask |= (uint)PermissionMask.Move; | ||
2205 | |||
2206 | if ((remoteClient.AgentId != grp.RootPart.OwnerID) && Permissions.PropagatePermissions()) | ||
2207 | { | ||
2208 | item.BasePermissions = permsBase & grp.RootPart.NextOwnerMask; | ||
2209 | item.CurrentPermissions = permsBase & grp.RootPart.NextOwnerMask; | ||
2210 | item.NextPermissions = permsBase & grp.RootPart.NextOwnerMask; | ||
2211 | item.EveryOnePermissions = permsBase & grp.RootPart.EveryoneMask & grp.RootPart.NextOwnerMask; | ||
2212 | item.GroupPermissions = permsBase & grp.RootPart.GroupMask & grp.RootPart.NextOwnerMask; | ||
2213 | } | ||
2214 | else | ||
2215 | { | ||
2216 | item.BasePermissions = permsBase; | ||
2217 | item.CurrentPermissions = permsBase & grp.RootPart.OwnerMask; | ||
2218 | item.NextPermissions = permsBase & grp.RootPart.NextOwnerMask; | ||
2219 | item.EveryOnePermissions = permsBase & grp.RootPart.EveryoneMask; | ||
2220 | item.GroupPermissions = permsBase & grp.RootPart.GroupMask; | ||
2221 | } | ||
2222 | item.CreationDate = Util.UnixTimeSinceEpoch(); | ||
2223 | |||
2224 | // sets itemID so client can show item as 'attached' in inventory | ||
2225 | grp.FromItemID = item.ID; | ||
2226 | |||
2227 | if (AddInventoryItem(item)) | ||
2228 | remoteClient.SendInventoryItemCreateUpdate(item, 0); | ||
2229 | else | ||
2230 | m_dialogModule.SendAlertToUser(remoteClient, "Operation failed"); | ||
2231 | |||
2232 | itemID = item.ID; | ||
2233 | return item.AssetID; | ||
2069 | } | 2234 | } |
2235 | return UUID.Zero; | ||
2070 | } | 2236 | } |
2071 | 2237 | ||
2072 | /// <summary> | 2238 | /// <summary> |
@@ -2196,6 +2362,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
2196 | 2362 | ||
2197 | public void SetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID, bool running) | 2363 | public void SetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID, bool running) |
2198 | { | 2364 | { |
2365 | if (!Permissions.CanEditScript(itemID, objectID, controllingClient.AgentId)) | ||
2366 | return; | ||
2367 | |||
2199 | SceneObjectPart part = GetSceneObjectPart(objectID); | 2368 | SceneObjectPart part = GetSceneObjectPart(objectID); |
2200 | if (part == null) | 2369 | if (part == null) |
2201 | return; | 2370 | return; |
@@ -2252,7 +2421,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
2252 | } | 2421 | } |
2253 | else | 2422 | else |
2254 | { | 2423 | { |
2255 | if (!Permissions.CanEditObject(sog.UUID, remoteClient.AgentId)) | 2424 | if (!Permissions.IsGod(remoteClient.AgentId) && sog.OwnerID != remoteClient.AgentId) |
2425 | continue; | ||
2426 | |||
2427 | if (!Permissions.CanTransferObject(sog.UUID, groupID)) | ||
2256 | continue; | 2428 | continue; |
2257 | 2429 | ||
2258 | if (sog.GroupID != groupID) | 2430 | if (sog.GroupID != groupID) |
@@ -2364,6 +2536,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
2364 | } | 2536 | } |
2365 | 2537 | ||
2366 | m_sceneGraph.LinkObjects(root, children); | 2538 | m_sceneGraph.LinkObjects(root, children); |
2539 | |||
2540 | ScenePresence sp; | ||
2541 | if (TryGetScenePresence(agentId, out sp)) | ||
2542 | { | ||
2543 | root.SendPropertiesToClient(sp.ControllingClient); | ||
2544 | } | ||
2367 | } | 2545 | } |
2368 | 2546 | ||
2369 | private string PermissionString(uint permissions) | 2547 | private string PermissionString(uint permissions) |