diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Inventory.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 267 |
1 files changed, 160 insertions, 107 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 13085e3..28c0276 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -99,34 +99,22 @@ namespace OpenSim.Region.Framework.Scenes | |||
99 | /// <param name="item"></param> | 99 | /// <param name="item"></param> |
100 | public bool AddInventoryItem(InventoryItemBase item) | 100 | public bool AddInventoryItem(InventoryItemBase item) |
101 | { | 101 | { |
102 | if (UUID.Zero == item.Folder) | 102 | InventoryFolderBase folder; |
103 | |||
104 | if (item.Folder == UUID.Zero) | ||
103 | { | 105 | { |
104 | InventoryFolderBase f = InventoryService.GetFolderForType(item.Owner, (AssetType)item.AssetType); | 106 | folder = InventoryService.GetFolderForType(item.Owner, (AssetType)item.AssetType); |
105 | if (f != null) | 107 | if (folder == null) |
106 | { | ||
107 | // m_log.DebugFormat( | ||
108 | // "[LOCAL INVENTORY SERVICES CONNECTOR]: Found folder {0} type {1} for item {2}", | ||
109 | // f.Name, (AssetType)f.Type, item.Name); | ||
110 | |||
111 | item.Folder = f.ID; | ||
112 | } | ||
113 | else | ||
114 | { | 108 | { |
115 | f = InventoryService.GetRootFolder(item.Owner); | 109 | folder = InventoryService.GetRootFolder(item.Owner); |
116 | if (f != null) | 110 | |
117 | { | 111 | if (folder == null) |
118 | item.Folder = f.ID; | ||
119 | } | ||
120 | else | ||
121 | { | ||
122 | m_log.WarnFormat( | ||
123 | "[AGENT INVENTORY]: Could not find root folder for {0} when trying to add item {1} with no parent folder specified", | ||
124 | item.Owner, item.Name); | ||
125 | return false; | 112 | return false; |
126 | } | ||
127 | } | 113 | } |
114 | |||
115 | item.Folder = folder.ID; | ||
128 | } | 116 | } |
129 | 117 | ||
130 | if (InventoryService.AddItem(item)) | 118 | if (InventoryService.AddItem(item)) |
131 | { | 119 | { |
132 | int userlevel = 0; | 120 | int userlevel = 0; |
@@ -252,8 +240,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
252 | 240 | ||
253 | // Update item with new asset | 241 | // Update item with new asset |
254 | item.AssetID = asset.FullID; | 242 | item.AssetID = asset.FullID; |
255 | if (group.UpdateInventoryItem(item)) | 243 | group.UpdateInventoryItem(item); |
256 | remoteClient.SendAgentAlertMessage("Script saved", false); | ||
257 | 244 | ||
258 | part.GetProperties(remoteClient); | 245 | part.GetProperties(remoteClient); |
259 | 246 | ||
@@ -264,12 +251,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
264 | { | 251 | { |
265 | // Needs to determine which engine was running it and use that | 252 | // Needs to determine which engine was running it and use that |
266 | // | 253 | // |
267 | part.Inventory.CreateScriptInstance(item.ItemID, 0, false, DefaultScriptEngine, 0); | 254 | errors = part.Inventory.CreateScriptInstanceEr(item.ItemID, 0, false, DefaultScriptEngine, 0); |
268 | errors = part.Inventory.GetScriptErrors(item.ItemID); | ||
269 | } | ||
270 | else | ||
271 | { | ||
272 | remoteClient.SendAgentAlertMessage("Script saved", false); | ||
273 | } | 255 | } |
274 | part.ParentGroup.ResumeScripts(); | 256 | part.ParentGroup.ResumeScripts(); |
275 | return errors; | 257 | return errors; |
@@ -328,6 +310,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
328 | { | 310 | { |
329 | if (UUID.Zero == transactionID) | 311 | if (UUID.Zero == transactionID) |
330 | { | 312 | { |
313 | item.Flags = (item.Flags & ~(uint)255) | (itemUpd.Flags & (uint)255); | ||
331 | item.Name = itemUpd.Name; | 314 | item.Name = itemUpd.Name; |
332 | item.Description = itemUpd.Description; | 315 | item.Description = itemUpd.Description; |
333 | if (item.NextPermissions != (itemUpd.NextPermissions & item.BasePermissions)) | 316 | if (item.NextPermissions != (itemUpd.NextPermissions & item.BasePermissions)) |
@@ -706,6 +689,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
706 | return; | 689 | return; |
707 | } | 690 | } |
708 | 691 | ||
692 | if (newName == null) newName = item.Name; | ||
693 | |||
709 | AssetBase asset = AssetService.Get(item.AssetID.ToString()); | 694 | AssetBase asset = AssetService.Get(item.AssetID.ToString()); |
710 | 695 | ||
711 | if (asset != null) | 696 | if (asset != null) |
@@ -759,6 +744,24 @@ namespace OpenSim.Region.Framework.Scenes | |||
759 | } | 744 | } |
760 | 745 | ||
761 | /// <summary> | 746 | /// <summary> |
747 | /// Move an item within the agent's inventory, and leave a copy (used in making a new outfit) | ||
748 | /// </summary> | ||
749 | public void MoveInventoryItemsLeaveCopy(IClientAPI remoteClient, List<InventoryItemBase> items, UUID destfolder) | ||
750 | { | ||
751 | List<InventoryItemBase> moveitems = new List<InventoryItemBase>(); | ||
752 | foreach (InventoryItemBase b in items) | ||
753 | { | ||
754 | CopyInventoryItem(remoteClient, 0, remoteClient.AgentId, b.ID, b.Folder, null); | ||
755 | InventoryItemBase n = InventoryService.GetItem(b); | ||
756 | n.Folder = destfolder; | ||
757 | moveitems.Add(n); | ||
758 | remoteClient.SendInventoryItemCreateUpdate(n, 0); | ||
759 | } | ||
760 | |||
761 | MoveInventoryItem(remoteClient, moveitems); | ||
762 | } | ||
763 | |||
764 | /// <summary> | ||
762 | /// Move an item within the agent's inventory. | 765 | /// Move an item within the agent's inventory. |
763 | /// </summary> | 766 | /// </summary> |
764 | /// <param name="remoteClient"></param> | 767 | /// <param name="remoteClient"></param> |
@@ -959,8 +962,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
959 | public void RemoveTaskInventory(IClientAPI remoteClient, UUID itemID, uint localID) | 962 | public void RemoveTaskInventory(IClientAPI remoteClient, UUID itemID, uint localID) |
960 | { | 963 | { |
961 | SceneObjectPart part = GetSceneObjectPart(localID); | 964 | SceneObjectPart part = GetSceneObjectPart(localID); |
962 | SceneObjectGroup group = part.ParentGroup; | 965 | SceneObjectGroup group = null; |
963 | if (group != null) | 966 | if (part != null) |
967 | { | ||
968 | group = part.ParentGroup; | ||
969 | } | ||
970 | if (part != null && group != null) | ||
964 | { | 971 | { |
965 | if (!Permissions.CanEditObjectInventory(part.UUID, remoteClient.AgentId)) | 972 | if (!Permissions.CanEditObjectInventory(part.UUID, remoteClient.AgentId)) |
966 | return; | 973 | return; |
@@ -1196,6 +1203,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
1196 | if ((part.OwnerID != destPart.OwnerID) && ((srcTaskItem.CurrentPermissions & (uint)PermissionMask.Transfer) == 0)) | 1203 | if ((part.OwnerID != destPart.OwnerID) && ((srcTaskItem.CurrentPermissions & (uint)PermissionMask.Transfer) == 0)) |
1197 | return; | 1204 | return; |
1198 | 1205 | ||
1206 | bool overrideNoMod = false; | ||
1207 | if ((part.GetEffectiveObjectFlags() & (uint)PrimFlags.AllowInventoryDrop) != 0) | ||
1208 | overrideNoMod = true; | ||
1209 | |||
1199 | if (part.OwnerID != destPart.OwnerID && (part.GetEffectiveObjectFlags() & (uint)PrimFlags.AllowInventoryDrop) == 0) | 1210 | if (part.OwnerID != destPart.OwnerID && (part.GetEffectiveObjectFlags() & (uint)PrimFlags.AllowInventoryDrop) == 0) |
1200 | { | 1211 | { |
1201 | // object cannot copy items to an object owned by a different owner | 1212 | // object cannot copy items to an object owned by a different owner |
@@ -1205,7 +1216,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1205 | } | 1216 | } |
1206 | 1217 | ||
1207 | // must have both move and modify permission to put an item in an object | 1218 | // must have both move and modify permission to put an item in an object |
1208 | if ((part.OwnerMask & ((uint)PermissionMask.Move | (uint)PermissionMask.Modify)) == 0) | 1219 | if (((part.OwnerMask & (uint)PermissionMask.Modify) == 0) && (!overrideNoMod)) |
1209 | { | 1220 | { |
1210 | return; | 1221 | return; |
1211 | } | 1222 | } |
@@ -1264,6 +1275,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
1264 | 1275 | ||
1265 | public UUID MoveTaskInventoryItems(UUID destID, string category, SceneObjectPart host, List<UUID> items) | 1276 | public UUID MoveTaskInventoryItems(UUID destID, string category, SceneObjectPart host, List<UUID> items) |
1266 | { | 1277 | { |
1278 | SceneObjectPart destPart = GetSceneObjectPart(destID); | ||
1279 | if (destPart != null) // Move into a prim | ||
1280 | { | ||
1281 | foreach(UUID itemID in items) | ||
1282 | MoveTaskInventoryItem(destID, host, itemID); | ||
1283 | return destID; // Prim folder ID == prim ID | ||
1284 | } | ||
1285 | |||
1267 | InventoryFolderBase rootFolder = InventoryService.GetRootFolder(destID); | 1286 | InventoryFolderBase rootFolder = InventoryService.GetRootFolder(destID); |
1268 | 1287 | ||
1269 | UUID newFolderID = UUID.Random(); | 1288 | UUID newFolderID = UUID.Random(); |
@@ -1443,13 +1462,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1443 | { | 1462 | { |
1444 | agentTransactions.HandleTaskItemUpdateFromTransaction( | 1463 | agentTransactions.HandleTaskItemUpdateFromTransaction( |
1445 | remoteClient, part, transactionID, currentItem); | 1464 | remoteClient, part, transactionID, currentItem); |
1446 | |||
1447 | if ((InventoryType)itemInfo.InvType == InventoryType.Notecard) | ||
1448 | remoteClient.SendAgentAlertMessage("Notecard saved", false); | ||
1449 | else if ((InventoryType)itemInfo.InvType == InventoryType.LSL) | ||
1450 | remoteClient.SendAgentAlertMessage("Script saved", false); | ||
1451 | else | ||
1452 | remoteClient.SendAgentAlertMessage("Item saved", false); | ||
1453 | } | 1465 | } |
1454 | 1466 | ||
1455 | // Base ALWAYS has move | 1467 | // Base ALWAYS has move |
@@ -1590,7 +1602,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1590 | return; | 1602 | return; |
1591 | 1603 | ||
1592 | AssetBase asset = CreateAsset(itemBase.Name, itemBase.Description, (sbyte)itemBase.AssetType, | 1604 | AssetBase asset = CreateAsset(itemBase.Name, itemBase.Description, (sbyte)itemBase.AssetType, |
1593 | Encoding.ASCII.GetBytes("default\n{\n state_entry()\n {\n llSay(0, \"Script running\");\n }\n}"), | 1605 | Encoding.ASCII.GetBytes("default\n{\n state_entry()\n {\n llSay(0, \"Script running\");\n }\n\n touch_start(integer num)\n {\n }\n}"), |
1594 | remoteClient.AgentId); | 1606 | remoteClient.AgentId); |
1595 | AssetService.Store(asset); | 1607 | AssetService.Store(asset); |
1596 | 1608 | ||
@@ -1743,23 +1755,32 @@ namespace OpenSim.Region.Framework.Scenes | |||
1743 | // build a list of eligible objects | 1755 | // build a list of eligible objects |
1744 | List<uint> deleteIDs = new List<uint>(); | 1756 | List<uint> deleteIDs = new List<uint>(); |
1745 | List<SceneObjectGroup> deleteGroups = new List<SceneObjectGroup>(); | 1757 | List<SceneObjectGroup> deleteGroups = new List<SceneObjectGroup>(); |
1746 | 1758 | List<SceneObjectGroup> takeGroups = new List<SceneObjectGroup>(); | |
1747 | // Start with true for both, then remove the flags if objects | ||
1748 | // that we can't derez are part of the selection | ||
1749 | bool permissionToTake = true; | ||
1750 | bool permissionToTakeCopy = true; | ||
1751 | bool permissionToDelete = true; | ||
1752 | 1759 | ||
1753 | foreach (uint localID in localIDs) | 1760 | foreach (uint localID in localIDs) |
1754 | { | 1761 | { |
1762 | // Start with true for both, then remove the flags if objects | ||
1763 | // that we can't derez are part of the selection | ||
1764 | bool permissionToTake = true; | ||
1765 | bool permissionToTakeCopy = true; | ||
1766 | bool permissionToDelete = true; | ||
1767 | |||
1755 | // Invalid id | 1768 | // Invalid id |
1756 | SceneObjectPart part = GetSceneObjectPart(localID); | 1769 | SceneObjectPart part = GetSceneObjectPart(localID); |
1757 | if (part == null) | 1770 | if (part == null) |
1771 | { | ||
1772 | //Client still thinks the object exists, kill it | ||
1773 | deleteIDs.Add(localID); | ||
1758 | continue; | 1774 | continue; |
1775 | } | ||
1759 | 1776 | ||
1760 | // Already deleted by someone else | 1777 | // Already deleted by someone else |
1761 | if (part.ParentGroup == null || part.ParentGroup.IsDeleted) | 1778 | if (part.ParentGroup == null || part.ParentGroup.IsDeleted) |
1779 | { | ||
1780 | //Client still thinks the object exists, kill it | ||
1781 | deleteIDs.Add(localID); | ||
1762 | continue; | 1782 | continue; |
1783 | } | ||
1763 | 1784 | ||
1764 | // Can't delete child prims | 1785 | // Can't delete child prims |
1765 | if (part != part.ParentGroup.RootPart) | 1786 | if (part != part.ParentGroup.RootPart) |
@@ -1767,9 +1788,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1767 | 1788 | ||
1768 | SceneObjectGroup grp = part.ParentGroup; | 1789 | SceneObjectGroup grp = part.ParentGroup; |
1769 | 1790 | ||
1770 | deleteIDs.Add(localID); | ||
1771 | deleteGroups.Add(grp); | ||
1772 | |||
1773 | if (remoteClient == null) | 1791 | if (remoteClient == null) |
1774 | { | 1792 | { |
1775 | // Autoreturn has a null client. Nothing else does. So | 1793 | // Autoreturn has a null client. Nothing else does. So |
@@ -1786,80 +1804,104 @@ namespace OpenSim.Region.Framework.Scenes | |||
1786 | } | 1804 | } |
1787 | else | 1805 | else |
1788 | { | 1806 | { |
1789 | if (!Permissions.CanTakeCopyObject(grp.UUID, remoteClient.AgentId)) | 1807 | if (action == DeRezAction.TakeCopy) |
1808 | { | ||
1809 | if (!Permissions.CanTakeCopyObject(grp.UUID, remoteClient.AgentId)) | ||
1810 | permissionToTakeCopy = false; | ||
1811 | } | ||
1812 | else | ||
1813 | { | ||
1790 | permissionToTakeCopy = false; | 1814 | permissionToTakeCopy = false; |
1791 | 1815 | } | |
1792 | if (!Permissions.CanTakeObject(grp.UUID, remoteClient.AgentId)) | 1816 | if (!Permissions.CanTakeObject(grp.UUID, remoteClient.AgentId)) |
1793 | permissionToTake = false; | 1817 | permissionToTake = false; |
1794 | 1818 | ||
1795 | if (!Permissions.CanDeleteObject(grp.UUID, remoteClient.AgentId)) | 1819 | if (!Permissions.CanDeleteObject(grp.UUID, remoteClient.AgentId)) |
1796 | permissionToDelete = false; | 1820 | permissionToDelete = false; |
1797 | } | 1821 | } |
1798 | } | ||
1799 | 1822 | ||
1800 | // Handle god perms | 1823 | // Handle god perms |
1801 | if ((remoteClient != null) && Permissions.IsGod(remoteClient.AgentId)) | 1824 | if ((remoteClient != null) && Permissions.IsGod(remoteClient.AgentId)) |
1802 | { | 1825 | { |
1803 | permissionToTake = true; | 1826 | permissionToTake = true; |
1804 | permissionToTakeCopy = true; | 1827 | permissionToTakeCopy = true; |
1805 | permissionToDelete = true; | 1828 | permissionToDelete = true; |
1806 | } | 1829 | } |
1807 | 1830 | ||
1808 | // If we're re-saving, we don't even want to delete | 1831 | // If we're re-saving, we don't even want to delete |
1809 | if (action == DeRezAction.SaveToExistingUserInventoryItem) | 1832 | if (action == DeRezAction.SaveToExistingUserInventoryItem) |
1810 | permissionToDelete = false; | 1833 | permissionToDelete = false; |
1811 | 1834 | ||
1812 | // if we want to take a copy, we also don't want to delete | 1835 | // if we want to take a copy, we also don't want to delete |
1813 | // Note: after this point, the permissionToTakeCopy flag | 1836 | // Note: after this point, the permissionToTakeCopy flag |
1814 | // becomes irrelevant. It already includes the permissionToTake | 1837 | // becomes irrelevant. It already includes the permissionToTake |
1815 | // permission and after excluding no copy items here, we can | 1838 | // permission and after excluding no copy items here, we can |
1816 | // just use that. | 1839 | // just use that. |
1817 | if (action == DeRezAction.TakeCopy) | 1840 | if (action == DeRezAction.TakeCopy) |
1818 | { | 1841 | { |
1819 | // If we don't have permission, stop right here | 1842 | // If we don't have permission, stop right here |
1820 | if (!permissionToTakeCopy) | 1843 | if (!permissionToTakeCopy) |
1821 | return; | 1844 | return; |
1822 | 1845 | ||
1823 | permissionToTake = true; | 1846 | permissionToTake = true; |
1824 | // Don't delete | 1847 | // Don't delete |
1825 | permissionToDelete = false; | 1848 | permissionToDelete = false; |
1826 | } | 1849 | } |
1827 | 1850 | ||
1828 | if (action == DeRezAction.Return) | 1851 | if (action == DeRezAction.Return) |
1829 | { | ||
1830 | if (remoteClient != null) | ||
1831 | { | 1852 | { |
1832 | if (Permissions.CanReturnObjects( | 1853 | if (remoteClient != null) |
1833 | null, | ||
1834 | remoteClient.AgentId, | ||
1835 | deleteGroups)) | ||
1836 | { | 1854 | { |
1837 | permissionToTake = true; | 1855 | if (Permissions.CanReturnObjects( |
1838 | permissionToDelete = true; | 1856 | null, |
1839 | 1857 | remoteClient.AgentId, | |
1840 | foreach (SceneObjectGroup g in deleteGroups) | 1858 | deleteGroups)) |
1841 | { | 1859 | { |
1842 | AddReturn(g.OwnerID, g.Name, g.AbsolutePosition, "parcel owner return"); | 1860 | permissionToTake = true; |
1861 | permissionToDelete = true; | ||
1862 | |||
1863 | AddReturn(grp.OwnerID, grp.Name, grp.AbsolutePosition, "parcel owner return"); | ||
1843 | } | 1864 | } |
1844 | } | 1865 | } |
1866 | else // Auto return passes through here with null agent | ||
1867 | { | ||
1868 | permissionToTake = true; | ||
1869 | permissionToDelete = true; | ||
1870 | } | ||
1845 | } | 1871 | } |
1846 | else // Auto return passes through here with null agent | 1872 | |
1873 | if (permissionToTake && (!permissionToDelete)) | ||
1874 | takeGroups.Add(grp); | ||
1875 | |||
1876 | if (permissionToDelete) | ||
1847 | { | 1877 | { |
1848 | permissionToTake = true; | 1878 | if (permissionToTake) |
1849 | permissionToDelete = true; | 1879 | deleteGroups.Add(grp); |
1880 | deleteIDs.Add(grp.LocalId); | ||
1850 | } | 1881 | } |
1851 | } | 1882 | } |
1852 | 1883 | ||
1853 | if (permissionToTake) | 1884 | SendKillObject(deleteIDs); |
1885 | |||
1886 | if (deleteGroups.Count > 0) | ||
1854 | { | 1887 | { |
1888 | foreach (SceneObjectGroup g in deleteGroups) | ||
1889 | deleteIDs.Remove(g.LocalId); | ||
1890 | |||
1855 | m_asyncSceneObjectDeleter.DeleteToInventory( | 1891 | m_asyncSceneObjectDeleter.DeleteToInventory( |
1856 | action, destinationID, deleteGroups, remoteClient, | 1892 | action, destinationID, deleteGroups, remoteClient, |
1857 | permissionToDelete); | 1893 | true); |
1894 | } | ||
1895 | if (takeGroups.Count > 0) | ||
1896 | { | ||
1897 | m_asyncSceneObjectDeleter.DeleteToInventory( | ||
1898 | action, destinationID, takeGroups, remoteClient, | ||
1899 | false); | ||
1858 | } | 1900 | } |
1859 | else if (permissionToDelete) | 1901 | if (deleteIDs.Count > 0) |
1860 | { | 1902 | { |
1861 | foreach (SceneObjectGroup g in deleteGroups) | 1903 | foreach (SceneObjectGroup g in deleteGroups) |
1862 | DeleteSceneObject(g, false); | 1904 | DeleteSceneObject(g, true); |
1863 | } | 1905 | } |
1864 | } | 1906 | } |
1865 | 1907 | ||
@@ -1911,21 +1953,29 @@ namespace OpenSim.Region.Framework.Scenes | |||
1911 | else // oopsies | 1953 | else // oopsies |
1912 | item.Folder = UUID.Zero; | 1954 | item.Folder = UUID.Zero; |
1913 | 1955 | ||
1956 | // Set up base perms properly | ||
1957 | uint permsBase = (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify); | ||
1958 | permsBase &= grp.RootPart.BaseMask; | ||
1959 | permsBase |= (uint)PermissionMask.Move; | ||
1960 | |||
1961 | // Make sure we don't lock it | ||
1962 | grp.RootPart.NextOwnerMask |= (uint)PermissionMask.Move; | ||
1963 | |||
1914 | if ((remoteClient.AgentId != grp.RootPart.OwnerID) && Permissions.PropagatePermissions()) | 1964 | if ((remoteClient.AgentId != grp.RootPart.OwnerID) && Permissions.PropagatePermissions()) |
1915 | { | 1965 | { |
1916 | item.BasePermissions = grp.RootPart.NextOwnerMask; | 1966 | item.BasePermissions = permsBase & grp.RootPart.NextOwnerMask; |
1917 | item.CurrentPermissions = grp.RootPart.NextOwnerMask; | 1967 | item.CurrentPermissions = permsBase & grp.RootPart.NextOwnerMask; |
1918 | item.NextPermissions = grp.RootPart.NextOwnerMask; | 1968 | item.NextPermissions = permsBase & grp.RootPart.NextOwnerMask; |
1919 | item.EveryOnePermissions = grp.RootPart.EveryoneMask & grp.RootPart.NextOwnerMask; | 1969 | item.EveryOnePermissions = permsBase & grp.RootPart.EveryoneMask & grp.RootPart.NextOwnerMask; |
1920 | item.GroupPermissions = grp.RootPart.GroupMask & grp.RootPart.NextOwnerMask; | 1970 | item.GroupPermissions = permsBase & grp.RootPart.GroupMask & grp.RootPart.NextOwnerMask; |
1921 | } | 1971 | } |
1922 | else | 1972 | else |
1923 | { | 1973 | { |
1924 | item.BasePermissions = grp.RootPart.BaseMask; | 1974 | item.BasePermissions = permsBase; |
1925 | item.CurrentPermissions = grp.RootPart.OwnerMask; | 1975 | item.CurrentPermissions = permsBase & grp.RootPart.OwnerMask; |
1926 | item.NextPermissions = grp.RootPart.NextOwnerMask; | 1976 | item.NextPermissions = permsBase & grp.RootPart.NextOwnerMask; |
1927 | item.EveryOnePermissions = grp.RootPart.EveryoneMask; | 1977 | item.EveryOnePermissions = permsBase & grp.RootPart.EveryoneMask; |
1928 | item.GroupPermissions = grp.RootPart.GroupMask; | 1978 | item.GroupPermissions = permsBase & grp.RootPart.GroupMask; |
1929 | } | 1979 | } |
1930 | item.CreationDate = Util.UnixTimeSinceEpoch(); | 1980 | item.CreationDate = Util.UnixTimeSinceEpoch(); |
1931 | 1981 | ||
@@ -2069,6 +2119,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
2069 | 2119 | ||
2070 | public void SetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID, bool running) | 2120 | public void SetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID, bool running) |
2071 | { | 2121 | { |
2122 | if (!Permissions.CanEditScript(itemID, objectID, controllingClient.AgentId)) | ||
2123 | return; | ||
2124 | |||
2072 | SceneObjectPart part = GetSceneObjectPart(objectID); | 2125 | SceneObjectPart part = GetSceneObjectPart(objectID); |
2073 | if (part == null) | 2126 | if (part == null) |
2074 | return; | 2127 | return; |