diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Inventory.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 249 |
1 files changed, 143 insertions, 106 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 321d0aa..47c574a 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -99,34 +99,22 @@ namespace OpenSim.Region.Framework.Scenes | |||
99 | /// <param name="item"></param> | 99 | /// <param name="item"></param> |
100 | public bool AddInventoryItem(InventoryItemBase item) | 100 | public bool AddInventoryItem(InventoryItemBase item) |
101 | { | 101 | { |
102 | if (UUID.Zero == item.Folder) | 102 | InventoryFolderBase folder; |
103 | |||
104 | if (item.Folder == UUID.Zero) | ||
103 | { | 105 | { |
104 | InventoryFolderBase f = InventoryService.GetFolderForType(item.Owner, (AssetType)item.AssetType); | 106 | folder = InventoryService.GetFolderForType(item.Owner, (AssetType)item.AssetType); |
105 | if (f != null) | 107 | if (folder == null) |
106 | { | ||
107 | // m_log.DebugFormat( | ||
108 | // "[LOCAL INVENTORY SERVICES CONNECTOR]: Found folder {0} type {1} for item {2}", | ||
109 | // f.Name, (AssetType)f.Type, item.Name); | ||
110 | |||
111 | item.Folder = f.ID; | ||
112 | } | ||
113 | else | ||
114 | { | 108 | { |
115 | f = InventoryService.GetRootFolder(item.Owner); | 109 | folder = InventoryService.GetRootFolder(item.Owner); |
116 | if (f != null) | 110 | |
117 | { | 111 | if (folder == null) |
118 | item.Folder = f.ID; | ||
119 | } | ||
120 | else | ||
121 | { | ||
122 | m_log.WarnFormat( | ||
123 | "[AGENT INVENTORY]: Could not find root folder for {0} when trying to add item {1} with no parent folder specified", | ||
124 | item.Owner, item.Name); | ||
125 | return false; | 112 | return false; |
126 | } | ||
127 | } | 113 | } |
114 | |||
115 | item.Folder = folder.ID; | ||
128 | } | 116 | } |
129 | 117 | ||
130 | if (InventoryService.AddItem(item)) | 118 | if (InventoryService.AddItem(item)) |
131 | { | 119 | { |
132 | int userlevel = 0; | 120 | int userlevel = 0; |
@@ -252,8 +240,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
252 | 240 | ||
253 | // Update item with new asset | 241 | // Update item with new asset |
254 | item.AssetID = asset.FullID; | 242 | item.AssetID = asset.FullID; |
255 | if (group.UpdateInventoryItem(item)) | 243 | group.UpdateInventoryItem(item); |
256 | remoteClient.SendAgentAlertMessage("Script saved", false); | ||
257 | 244 | ||
258 | part.GetProperties(remoteClient); | 245 | part.GetProperties(remoteClient); |
259 | 246 | ||
@@ -264,12 +251,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
264 | { | 251 | { |
265 | // Needs to determine which engine was running it and use that | 252 | // Needs to determine which engine was running it and use that |
266 | // | 253 | // |
267 | part.Inventory.CreateScriptInstance(item.ItemID, 0, false, DefaultScriptEngine, 0); | 254 | errors = part.Inventory.CreateScriptInstanceEr(item.ItemID, 0, false, DefaultScriptEngine, 0); |
268 | errors = part.Inventory.GetScriptErrors(item.ItemID); | ||
269 | } | ||
270 | else | ||
271 | { | ||
272 | remoteClient.SendAgentAlertMessage("Script saved", false); | ||
273 | } | 255 | } |
274 | part.ParentGroup.ResumeScripts(); | 256 | part.ParentGroup.ResumeScripts(); |
275 | return errors; | 257 | return errors; |
@@ -688,6 +670,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
688 | return; | 670 | return; |
689 | } | 671 | } |
690 | 672 | ||
673 | if (newName == null) newName = item.Name; | ||
674 | |||
691 | AssetBase asset = AssetService.Get(item.AssetID.ToString()); | 675 | AssetBase asset = AssetService.Get(item.AssetID.ToString()); |
692 | 676 | ||
693 | if (asset != null) | 677 | if (asset != null) |
@@ -735,6 +719,24 @@ namespace OpenSim.Region.Framework.Scenes | |||
735 | } | 719 | } |
736 | 720 | ||
737 | /// <summary> | 721 | /// <summary> |
722 | /// Move an item within the agent's inventory, and leave a copy (used in making a new outfit) | ||
723 | /// </summary> | ||
724 | public void MoveInventoryItemsLeaveCopy(IClientAPI remoteClient, List<InventoryItemBase> items, UUID destfolder) | ||
725 | { | ||
726 | List<InventoryItemBase> moveitems = new List<InventoryItemBase>(); | ||
727 | foreach (InventoryItemBase b in items) | ||
728 | { | ||
729 | CopyInventoryItem(remoteClient, 0, remoteClient.AgentId, b.ID, b.Folder, null); | ||
730 | InventoryItemBase n = InventoryService.GetItem(b); | ||
731 | n.Folder = destfolder; | ||
732 | moveitems.Add(n); | ||
733 | remoteClient.SendInventoryItemCreateUpdate(n, 0); | ||
734 | } | ||
735 | |||
736 | MoveInventoryItem(remoteClient, moveitems); | ||
737 | } | ||
738 | |||
739 | /// <summary> | ||
738 | /// Move an item within the agent's inventory. | 740 | /// Move an item within the agent's inventory. |
739 | /// </summary> | 741 | /// </summary> |
740 | /// <param name="remoteClient"></param> | 742 | /// <param name="remoteClient"></param> |
@@ -967,8 +969,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
967 | public void RemoveTaskInventory(IClientAPI remoteClient, UUID itemID, uint localID) | 969 | public void RemoveTaskInventory(IClientAPI remoteClient, UUID itemID, uint localID) |
968 | { | 970 | { |
969 | SceneObjectPart part = GetSceneObjectPart(localID); | 971 | SceneObjectPart part = GetSceneObjectPart(localID); |
970 | SceneObjectGroup group = part.ParentGroup; | 972 | SceneObjectGroup group = null; |
971 | if (group != null) | 973 | if (part != null) |
974 | { | ||
975 | group = part.ParentGroup; | ||
976 | } | ||
977 | if (part != null && group != null) | ||
972 | { | 978 | { |
973 | if (!Permissions.CanEditObjectInventory(part.UUID, remoteClient.AgentId)) | 979 | if (!Permissions.CanEditObjectInventory(part.UUID, remoteClient.AgentId)) |
974 | return; | 980 | return; |
@@ -1417,13 +1423,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1417 | { | 1423 | { |
1418 | agentTransactions.HandleTaskItemUpdateFromTransaction( | 1424 | agentTransactions.HandleTaskItemUpdateFromTransaction( |
1419 | remoteClient, part, transactionID, currentItem); | 1425 | remoteClient, part, transactionID, currentItem); |
1420 | |||
1421 | if ((InventoryType)itemInfo.InvType == InventoryType.Notecard) | ||
1422 | remoteClient.SendAgentAlertMessage("Notecard saved", false); | ||
1423 | else if ((InventoryType)itemInfo.InvType == InventoryType.LSL) | ||
1424 | remoteClient.SendAgentAlertMessage("Script saved", false); | ||
1425 | else | ||
1426 | remoteClient.SendAgentAlertMessage("Item saved", false); | ||
1427 | } | 1426 | } |
1428 | 1427 | ||
1429 | // Base ALWAYS has move | 1428 | // Base ALWAYS has move |
@@ -1541,7 +1540,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1541 | return; | 1540 | return; |
1542 | 1541 | ||
1543 | AssetBase asset = CreateAsset(itemBase.Name, itemBase.Description, (sbyte)itemBase.AssetType, | 1542 | AssetBase asset = CreateAsset(itemBase.Name, itemBase.Description, (sbyte)itemBase.AssetType, |
1544 | Encoding.ASCII.GetBytes("default\n{\n state_entry()\n {\n llSay(0, \"Script running\");\n }\n}"), | 1543 | Encoding.ASCII.GetBytes("default\n{\n state_entry()\n {\n llSay(0, \"Script running\");\n }\n\n touch_start(integer num)\n {\n }\n}"), |
1545 | remoteClient.AgentId); | 1544 | remoteClient.AgentId); |
1546 | AssetService.Store(asset); | 1545 | AssetService.Store(asset); |
1547 | 1546 | ||
@@ -1694,23 +1693,32 @@ namespace OpenSim.Region.Framework.Scenes | |||
1694 | // build a list of eligible objects | 1693 | // build a list of eligible objects |
1695 | List<uint> deleteIDs = new List<uint>(); | 1694 | List<uint> deleteIDs = new List<uint>(); |
1696 | List<SceneObjectGroup> deleteGroups = new List<SceneObjectGroup>(); | 1695 | List<SceneObjectGroup> deleteGroups = new List<SceneObjectGroup>(); |
1697 | 1696 | List<SceneObjectGroup> takeGroups = new List<SceneObjectGroup>(); | |
1698 | // Start with true for both, then remove the flags if objects | ||
1699 | // that we can't derez are part of the selection | ||
1700 | bool permissionToTake = true; | ||
1701 | bool permissionToTakeCopy = true; | ||
1702 | bool permissionToDelete = true; | ||
1703 | 1697 | ||
1704 | foreach (uint localID in localIDs) | 1698 | foreach (uint localID in localIDs) |
1705 | { | 1699 | { |
1700 | // Start with true for both, then remove the flags if objects | ||
1701 | // that we can't derez are part of the selection | ||
1702 | bool permissionToTake = true; | ||
1703 | bool permissionToTakeCopy = true; | ||
1704 | bool permissionToDelete = true; | ||
1705 | |||
1706 | // Invalid id | 1706 | // Invalid id |
1707 | SceneObjectPart part = GetSceneObjectPart(localID); | 1707 | SceneObjectPart part = GetSceneObjectPart(localID); |
1708 | if (part == null) | 1708 | if (part == null) |
1709 | { | ||
1710 | //Client still thinks the object exists, kill it | ||
1711 | deleteIDs.Add(localID); | ||
1709 | continue; | 1712 | continue; |
1713 | } | ||
1710 | 1714 | ||
1711 | // Already deleted by someone else | 1715 | // Already deleted by someone else |
1712 | if (part.ParentGroup == null || part.ParentGroup.IsDeleted) | 1716 | if (part.ParentGroup == null || part.ParentGroup.IsDeleted) |
1717 | { | ||
1718 | //Client still thinks the object exists, kill it | ||
1719 | deleteIDs.Add(localID); | ||
1713 | continue; | 1720 | continue; |
1721 | } | ||
1714 | 1722 | ||
1715 | // Can't delete child prims | 1723 | // Can't delete child prims |
1716 | if (part != part.ParentGroup.RootPart) | 1724 | if (part != part.ParentGroup.RootPart) |
@@ -1718,9 +1726,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1718 | 1726 | ||
1719 | SceneObjectGroup grp = part.ParentGroup; | 1727 | SceneObjectGroup grp = part.ParentGroup; |
1720 | 1728 | ||
1721 | deleteIDs.Add(localID); | ||
1722 | deleteGroups.Add(grp); | ||
1723 | |||
1724 | if (remoteClient == null) | 1729 | if (remoteClient == null) |
1725 | { | 1730 | { |
1726 | // Autoreturn has a null client. Nothing else does. So | 1731 | // Autoreturn has a null client. Nothing else does. So |
@@ -1737,80 +1742,104 @@ namespace OpenSim.Region.Framework.Scenes | |||
1737 | } | 1742 | } |
1738 | else | 1743 | else |
1739 | { | 1744 | { |
1740 | if (!Permissions.CanTakeCopyObject(grp.UUID, remoteClient.AgentId)) | 1745 | if (action == DeRezAction.TakeCopy) |
1746 | { | ||
1747 | if (!Permissions.CanTakeCopyObject(grp.UUID, remoteClient.AgentId)) | ||
1748 | permissionToTakeCopy = false; | ||
1749 | } | ||
1750 | else | ||
1751 | { | ||
1741 | permissionToTakeCopy = false; | 1752 | permissionToTakeCopy = false; |
1742 | 1753 | } | |
1743 | if (!Permissions.CanTakeObject(grp.UUID, remoteClient.AgentId)) | 1754 | if (!Permissions.CanTakeObject(grp.UUID, remoteClient.AgentId)) |
1744 | permissionToTake = false; | 1755 | permissionToTake = false; |
1745 | 1756 | ||
1746 | if (!Permissions.CanDeleteObject(grp.UUID, remoteClient.AgentId)) | 1757 | if (!Permissions.CanDeleteObject(grp.UUID, remoteClient.AgentId)) |
1747 | permissionToDelete = false; | 1758 | permissionToDelete = false; |
1748 | } | 1759 | } |
1749 | } | ||
1750 | 1760 | ||
1751 | // Handle god perms | 1761 | // Handle god perms |
1752 | if ((remoteClient != null) && Permissions.IsGod(remoteClient.AgentId)) | 1762 | if ((remoteClient != null) && Permissions.IsGod(remoteClient.AgentId)) |
1753 | { | 1763 | { |
1754 | permissionToTake = true; | 1764 | permissionToTake = true; |
1755 | permissionToTakeCopy = true; | 1765 | permissionToTakeCopy = true; |
1756 | permissionToDelete = true; | 1766 | permissionToDelete = true; |
1757 | } | 1767 | } |
1758 | 1768 | ||
1759 | // If we're re-saving, we don't even want to delete | 1769 | // If we're re-saving, we don't even want to delete |
1760 | if (action == DeRezAction.SaveToExistingUserInventoryItem) | 1770 | if (action == DeRezAction.SaveToExistingUserInventoryItem) |
1761 | permissionToDelete = false; | 1771 | permissionToDelete = false; |
1762 | 1772 | ||
1763 | // if we want to take a copy, we also don't want to delete | 1773 | // if we want to take a copy, we also don't want to delete |
1764 | // Note: after this point, the permissionToTakeCopy flag | 1774 | // Note: after this point, the permissionToTakeCopy flag |
1765 | // becomes irrelevant. It already includes the permissionToTake | 1775 | // becomes irrelevant. It already includes the permissionToTake |
1766 | // permission and after excluding no copy items here, we can | 1776 | // permission and after excluding no copy items here, we can |
1767 | // just use that. | 1777 | // just use that. |
1768 | if (action == DeRezAction.TakeCopy) | 1778 | if (action == DeRezAction.TakeCopy) |
1769 | { | 1779 | { |
1770 | // If we don't have permission, stop right here | 1780 | // If we don't have permission, stop right here |
1771 | if (!permissionToTakeCopy) | 1781 | if (!permissionToTakeCopy) |
1772 | return; | 1782 | return; |
1773 | 1783 | ||
1774 | permissionToTake = true; | 1784 | permissionToTake = true; |
1775 | // Don't delete | 1785 | // Don't delete |
1776 | permissionToDelete = false; | 1786 | permissionToDelete = false; |
1777 | } | 1787 | } |
1778 | 1788 | ||
1779 | if (action == DeRezAction.Return) | 1789 | if (action == DeRezAction.Return) |
1780 | { | ||
1781 | if (remoteClient != null) | ||
1782 | { | 1790 | { |
1783 | if (Permissions.CanReturnObjects( | 1791 | if (remoteClient != null) |
1784 | null, | ||
1785 | remoteClient.AgentId, | ||
1786 | deleteGroups)) | ||
1787 | { | 1792 | { |
1788 | permissionToTake = true; | 1793 | if (Permissions.CanReturnObjects( |
1789 | permissionToDelete = true; | 1794 | null, |
1790 | 1795 | remoteClient.AgentId, | |
1791 | foreach (SceneObjectGroup g in deleteGroups) | 1796 | deleteGroups)) |
1792 | { | 1797 | { |
1793 | AddReturn(g.OwnerID, g.Name, g.AbsolutePosition, "parcel owner return"); | 1798 | permissionToTake = true; |
1799 | permissionToDelete = true; | ||
1800 | |||
1801 | AddReturn(grp.OwnerID, grp.Name, grp.AbsolutePosition, "parcel owner return"); | ||
1794 | } | 1802 | } |
1795 | } | 1803 | } |
1804 | else // Auto return passes through here with null agent | ||
1805 | { | ||
1806 | permissionToTake = true; | ||
1807 | permissionToDelete = true; | ||
1808 | } | ||
1796 | } | 1809 | } |
1797 | else // Auto return passes through here with null agent | 1810 | |
1811 | if (permissionToTake && (!permissionToDelete)) | ||
1812 | takeGroups.Add(grp); | ||
1813 | |||
1814 | if (permissionToDelete) | ||
1798 | { | 1815 | { |
1799 | permissionToTake = true; | 1816 | if (permissionToTake) |
1800 | permissionToDelete = true; | 1817 | deleteGroups.Add(grp); |
1818 | deleteIDs.Add(grp.LocalId); | ||
1801 | } | 1819 | } |
1802 | } | 1820 | } |
1803 | 1821 | ||
1804 | if (permissionToTake) | 1822 | SendKillObject(deleteIDs); |
1823 | |||
1824 | if (deleteGroups.Count > 0) | ||
1805 | { | 1825 | { |
1826 | foreach (SceneObjectGroup g in deleteGroups) | ||
1827 | deleteIDs.Remove(g.LocalId); | ||
1828 | |||
1806 | m_asyncSceneObjectDeleter.DeleteToInventory( | 1829 | m_asyncSceneObjectDeleter.DeleteToInventory( |
1807 | action, destinationID, deleteGroups, remoteClient, | 1830 | action, destinationID, deleteGroups, remoteClient, |
1808 | permissionToDelete); | 1831 | true); |
1809 | } | 1832 | } |
1810 | else if (permissionToDelete) | 1833 | if (takeGroups.Count > 0) |
1834 | { | ||
1835 | m_asyncSceneObjectDeleter.DeleteToInventory( | ||
1836 | action, destinationID, takeGroups, remoteClient, | ||
1837 | false); | ||
1838 | } | ||
1839 | if (deleteIDs.Count > 0) | ||
1811 | { | 1840 | { |
1812 | foreach (SceneObjectGroup g in deleteGroups) | 1841 | foreach (SceneObjectGroup g in deleteGroups) |
1813 | DeleteSceneObject(g, false); | 1842 | DeleteSceneObject(g, true); |
1814 | } | 1843 | } |
1815 | } | 1844 | } |
1816 | 1845 | ||
@@ -1862,21 +1891,29 @@ namespace OpenSim.Region.Framework.Scenes | |||
1862 | else // oopsies | 1891 | else // oopsies |
1863 | item.Folder = UUID.Zero; | 1892 | item.Folder = UUID.Zero; |
1864 | 1893 | ||
1894 | // Set up base perms properly | ||
1895 | uint permsBase = (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify); | ||
1896 | permsBase &= grp.RootPart.BaseMask; | ||
1897 | permsBase |= (uint)PermissionMask.Move; | ||
1898 | |||
1899 | // Make sure we don't lock it | ||
1900 | grp.RootPart.NextOwnerMask |= (uint)PermissionMask.Move; | ||
1901 | |||
1865 | if ((remoteClient.AgentId != grp.RootPart.OwnerID) && Permissions.PropagatePermissions()) | 1902 | if ((remoteClient.AgentId != grp.RootPart.OwnerID) && Permissions.PropagatePermissions()) |
1866 | { | 1903 | { |
1867 | item.BasePermissions = grp.RootPart.NextOwnerMask; | 1904 | item.BasePermissions = permsBase & grp.RootPart.NextOwnerMask; |
1868 | item.CurrentPermissions = grp.RootPart.NextOwnerMask; | 1905 | item.CurrentPermissions = permsBase & grp.RootPart.NextOwnerMask; |
1869 | item.NextPermissions = grp.RootPart.NextOwnerMask; | 1906 | item.NextPermissions = permsBase & grp.RootPart.NextOwnerMask; |
1870 | item.EveryOnePermissions = grp.RootPart.EveryoneMask & grp.RootPart.NextOwnerMask; | 1907 | item.EveryOnePermissions = permsBase & grp.RootPart.EveryoneMask & grp.RootPart.NextOwnerMask; |
1871 | item.GroupPermissions = grp.RootPart.GroupMask & grp.RootPart.NextOwnerMask; | 1908 | item.GroupPermissions = permsBase & grp.RootPart.GroupMask & grp.RootPart.NextOwnerMask; |
1872 | } | 1909 | } |
1873 | else | 1910 | else |
1874 | { | 1911 | { |
1875 | item.BasePermissions = grp.RootPart.BaseMask; | 1912 | item.BasePermissions = permsBase; |
1876 | item.CurrentPermissions = grp.RootPart.OwnerMask; | 1913 | item.CurrentPermissions = permsBase & grp.RootPart.OwnerMask; |
1877 | item.NextPermissions = grp.RootPart.NextOwnerMask; | 1914 | item.NextPermissions = permsBase & grp.RootPart.NextOwnerMask; |
1878 | item.EveryOnePermissions = grp.RootPart.EveryoneMask; | 1915 | item.EveryOnePermissions = permsBase & grp.RootPart.EveryoneMask; |
1879 | item.GroupPermissions = grp.RootPart.GroupMask; | 1916 | item.GroupPermissions = permsBase & grp.RootPart.GroupMask; |
1880 | } | 1917 | } |
1881 | item.CreationDate = Util.UnixTimeSinceEpoch(); | 1918 | item.CreationDate = Util.UnixTimeSinceEpoch(); |
1882 | 1919 | ||