diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Inventory.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 267 |
1 files changed, 160 insertions, 107 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 73dd531..0748954 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -99,34 +99,22 @@ namespace OpenSim.Region.Framework.Scenes | |||
99 | /// <param name="item"></param> | 99 | /// <param name="item"></param> |
100 | public bool AddInventoryItem(InventoryItemBase item) | 100 | public bool AddInventoryItem(InventoryItemBase item) |
101 | { | 101 | { |
102 | if (UUID.Zero == item.Folder) | 102 | InventoryFolderBase folder; |
103 | |||
104 | if (item.Folder == UUID.Zero) | ||
103 | { | 105 | { |
104 | InventoryFolderBase f = InventoryService.GetFolderForType(item.Owner, (AssetType)item.AssetType); | 106 | folder = InventoryService.GetFolderForType(item.Owner, (AssetType)item.AssetType); |
105 | if (f != null) | 107 | if (folder == null) |
106 | { | ||
107 | // m_log.DebugFormat( | ||
108 | // "[LOCAL INVENTORY SERVICES CONNECTOR]: Found folder {0} type {1} for item {2}", | ||
109 | // f.Name, (AssetType)f.Type, item.Name); | ||
110 | |||
111 | item.Folder = f.ID; | ||
112 | } | ||
113 | else | ||
114 | { | 108 | { |
115 | f = InventoryService.GetRootFolder(item.Owner); | 109 | folder = InventoryService.GetRootFolder(item.Owner); |
116 | if (f != null) | 110 | |
117 | { | 111 | if (folder == null) |
118 | item.Folder = f.ID; | ||
119 | } | ||
120 | else | ||
121 | { | ||
122 | m_log.WarnFormat( | ||
123 | "[AGENT INVENTORY]: Could not find root folder for {0} when trying to add item {1} with no parent folder specified", | ||
124 | item.Owner, item.Name); | ||
125 | return false; | 112 | return false; |
126 | } | ||
127 | } | 113 | } |
114 | |||
115 | item.Folder = folder.ID; | ||
128 | } | 116 | } |
129 | 117 | ||
130 | if (InventoryService.AddItem(item)) | 118 | if (InventoryService.AddItem(item)) |
131 | { | 119 | { |
132 | int userlevel = 0; | 120 | int userlevel = 0; |
@@ -252,8 +240,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
252 | 240 | ||
253 | // Update item with new asset | 241 | // Update item with new asset |
254 | item.AssetID = asset.FullID; | 242 | item.AssetID = asset.FullID; |
255 | if (group.UpdateInventoryItem(item)) | 243 | group.UpdateInventoryItem(item); |
256 | remoteClient.SendAgentAlertMessage("Script saved", false); | ||
257 | 244 | ||
258 | part.GetProperties(remoteClient); | 245 | part.GetProperties(remoteClient); |
259 | 246 | ||
@@ -264,12 +251,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
264 | { | 251 | { |
265 | // Needs to determine which engine was running it and use that | 252 | // Needs to determine which engine was running it and use that |
266 | // | 253 | // |
267 | part.Inventory.CreateScriptInstance(item.ItemID, 0, false, DefaultScriptEngine, 0); | 254 | errors = part.Inventory.CreateScriptInstanceEr(item.ItemID, 0, false, DefaultScriptEngine, 0); |
268 | errors = part.Inventory.GetScriptErrors(item.ItemID); | ||
269 | } | ||
270 | else | ||
271 | { | ||
272 | remoteClient.SendAgentAlertMessage("Script saved", false); | ||
273 | } | 255 | } |
274 | part.ParentGroup.ResumeScripts(); | 256 | part.ParentGroup.ResumeScripts(); |
275 | return errors; | 257 | return errors; |
@@ -328,6 +310,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
328 | { | 310 | { |
329 | if (UUID.Zero == transactionID) | 311 | if (UUID.Zero == transactionID) |
330 | { | 312 | { |
313 | item.Flags = (item.Flags & ~(uint)255) | (itemUpd.Flags & (uint)255); | ||
331 | item.Name = itemUpd.Name; | 314 | item.Name = itemUpd.Name; |
332 | item.Description = itemUpd.Description; | 315 | item.Description = itemUpd.Description; |
333 | if (item.NextPermissions != (itemUpd.NextPermissions & item.BasePermissions)) | 316 | if (item.NextPermissions != (itemUpd.NextPermissions & item.BasePermissions)) |
@@ -700,6 +683,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
700 | return; | 683 | return; |
701 | } | 684 | } |
702 | 685 | ||
686 | if (newName == null) newName = item.Name; | ||
687 | |||
703 | AssetBase asset = AssetService.Get(item.AssetID.ToString()); | 688 | AssetBase asset = AssetService.Get(item.AssetID.ToString()); |
704 | 689 | ||
705 | if (asset != null) | 690 | if (asset != null) |
@@ -753,6 +738,24 @@ namespace OpenSim.Region.Framework.Scenes | |||
753 | } | 738 | } |
754 | 739 | ||
755 | /// <summary> | 740 | /// <summary> |
741 | /// Move an item within the agent's inventory, and leave a copy (used in making a new outfit) | ||
742 | /// </summary> | ||
743 | public void MoveInventoryItemsLeaveCopy(IClientAPI remoteClient, List<InventoryItemBase> items, UUID destfolder) | ||
744 | { | ||
745 | List<InventoryItemBase> moveitems = new List<InventoryItemBase>(); | ||
746 | foreach (InventoryItemBase b in items) | ||
747 | { | ||
748 | CopyInventoryItem(remoteClient, 0, remoteClient.AgentId, b.ID, b.Folder, null); | ||
749 | InventoryItemBase n = InventoryService.GetItem(b); | ||
750 | n.Folder = destfolder; | ||
751 | moveitems.Add(n); | ||
752 | remoteClient.SendInventoryItemCreateUpdate(n, 0); | ||
753 | } | ||
754 | |||
755 | MoveInventoryItem(remoteClient, moveitems); | ||
756 | } | ||
757 | |||
758 | /// <summary> | ||
756 | /// Move an item within the agent's inventory. | 759 | /// Move an item within the agent's inventory. |
757 | /// </summary> | 760 | /// </summary> |
758 | /// <param name="remoteClient"></param> | 761 | /// <param name="remoteClient"></param> |
@@ -985,8 +988,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
985 | public void RemoveTaskInventory(IClientAPI remoteClient, UUID itemID, uint localID) | 988 | public void RemoveTaskInventory(IClientAPI remoteClient, UUID itemID, uint localID) |
986 | { | 989 | { |
987 | SceneObjectPart part = GetSceneObjectPart(localID); | 990 | SceneObjectPart part = GetSceneObjectPart(localID); |
988 | SceneObjectGroup group = part.ParentGroup; | 991 | SceneObjectGroup group = null; |
989 | if (group != null) | 992 | if (part != null) |
993 | { | ||
994 | group = part.ParentGroup; | ||
995 | } | ||
996 | if (part != null && group != null) | ||
990 | { | 997 | { |
991 | if (!Permissions.CanEditObjectInventory(part.UUID, remoteClient.AgentId)) | 998 | if (!Permissions.CanEditObjectInventory(part.UUID, remoteClient.AgentId)) |
992 | return; | 999 | return; |
@@ -1222,6 +1229,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
1222 | if ((part.OwnerID != destPart.OwnerID) && ((srcTaskItem.CurrentPermissions & (uint)PermissionMask.Transfer) == 0)) | 1229 | if ((part.OwnerID != destPart.OwnerID) && ((srcTaskItem.CurrentPermissions & (uint)PermissionMask.Transfer) == 0)) |
1223 | return; | 1230 | return; |
1224 | 1231 | ||
1232 | bool overrideNoMod = false; | ||
1233 | if ((part.GetEffectiveObjectFlags() & (uint)PrimFlags.AllowInventoryDrop) != 0) | ||
1234 | overrideNoMod = true; | ||
1235 | |||
1225 | if (part.OwnerID != destPart.OwnerID && (part.GetEffectiveObjectFlags() & (uint)PrimFlags.AllowInventoryDrop) == 0) | 1236 | if (part.OwnerID != destPart.OwnerID && (part.GetEffectiveObjectFlags() & (uint)PrimFlags.AllowInventoryDrop) == 0) |
1226 | { | 1237 | { |
1227 | // object cannot copy items to an object owned by a different owner | 1238 | // object cannot copy items to an object owned by a different owner |
@@ -1231,7 +1242,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1231 | } | 1242 | } |
1232 | 1243 | ||
1233 | // must have both move and modify permission to put an item in an object | 1244 | // must have both move and modify permission to put an item in an object |
1234 | if ((part.OwnerMask & ((uint)PermissionMask.Move | (uint)PermissionMask.Modify)) == 0) | 1245 | if (((part.OwnerMask & (uint)PermissionMask.Modify) == 0) && (!overrideNoMod)) |
1235 | { | 1246 | { |
1236 | return; | 1247 | return; |
1237 | } | 1248 | } |
@@ -1290,6 +1301,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
1290 | 1301 | ||
1291 | public UUID MoveTaskInventoryItems(UUID destID, string category, SceneObjectPart host, List<UUID> items) | 1302 | public UUID MoveTaskInventoryItems(UUID destID, string category, SceneObjectPart host, List<UUID> items) |
1292 | { | 1303 | { |
1304 | SceneObjectPart destPart = GetSceneObjectPart(destID); | ||
1305 | if (destPart != null) // Move into a prim | ||
1306 | { | ||
1307 | foreach(UUID itemID in items) | ||
1308 | MoveTaskInventoryItem(destID, host, itemID); | ||
1309 | return destID; // Prim folder ID == prim ID | ||
1310 | } | ||
1311 | |||
1293 | InventoryFolderBase rootFolder = InventoryService.GetRootFolder(destID); | 1312 | InventoryFolderBase rootFolder = InventoryService.GetRootFolder(destID); |
1294 | 1313 | ||
1295 | UUID newFolderID = UUID.Random(); | 1314 | UUID newFolderID = UUID.Random(); |
@@ -1435,13 +1454,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1435 | { | 1454 | { |
1436 | agentTransactions.HandleTaskItemUpdateFromTransaction( | 1455 | agentTransactions.HandleTaskItemUpdateFromTransaction( |
1437 | remoteClient, part, transactionID, currentItem); | 1456 | remoteClient, part, transactionID, currentItem); |
1438 | |||
1439 | if ((InventoryType)itemInfo.InvType == InventoryType.Notecard) | ||
1440 | remoteClient.SendAgentAlertMessage("Notecard saved", false); | ||
1441 | else if ((InventoryType)itemInfo.InvType == InventoryType.LSL) | ||
1442 | remoteClient.SendAgentAlertMessage("Script saved", false); | ||
1443 | else | ||
1444 | remoteClient.SendAgentAlertMessage("Item saved", false); | ||
1445 | } | 1457 | } |
1446 | 1458 | ||
1447 | // Base ALWAYS has move | 1459 | // Base ALWAYS has move |
@@ -1582,7 +1594,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1582 | return; | 1594 | return; |
1583 | 1595 | ||
1584 | AssetBase asset = CreateAsset(itemBase.Name, itemBase.Description, (sbyte)itemBase.AssetType, | 1596 | AssetBase asset = CreateAsset(itemBase.Name, itemBase.Description, (sbyte)itemBase.AssetType, |
1585 | Encoding.ASCII.GetBytes("default\n{\n state_entry()\n {\n llSay(0, \"Script running\");\n }\n}"), | 1597 | Encoding.ASCII.GetBytes("default\n{\n state_entry()\n {\n llSay(0, \"Script running\");\n }\n\n touch_start(integer num)\n {\n }\n}"), |
1586 | remoteClient.AgentId); | 1598 | remoteClient.AgentId); |
1587 | AssetService.Store(asset); | 1599 | AssetService.Store(asset); |
1588 | 1600 | ||
@@ -1735,23 +1747,32 @@ namespace OpenSim.Region.Framework.Scenes | |||
1735 | // build a list of eligible objects | 1747 | // build a list of eligible objects |
1736 | List<uint> deleteIDs = new List<uint>(); | 1748 | List<uint> deleteIDs = new List<uint>(); |
1737 | List<SceneObjectGroup> deleteGroups = new List<SceneObjectGroup>(); | 1749 | List<SceneObjectGroup> deleteGroups = new List<SceneObjectGroup>(); |
1738 | 1750 | List<SceneObjectGroup> takeGroups = new List<SceneObjectGroup>(); | |
1739 | // Start with true for both, then remove the flags if objects | ||
1740 | // that we can't derez are part of the selection | ||
1741 | bool permissionToTake = true; | ||
1742 | bool permissionToTakeCopy = true; | ||
1743 | bool permissionToDelete = true; | ||
1744 | 1751 | ||
1745 | foreach (uint localID in localIDs) | 1752 | foreach (uint localID in localIDs) |
1746 | { | 1753 | { |
1754 | // Start with true for both, then remove the flags if objects | ||
1755 | // that we can't derez are part of the selection | ||
1756 | bool permissionToTake = true; | ||
1757 | bool permissionToTakeCopy = true; | ||
1758 | bool permissionToDelete = true; | ||
1759 | |||
1747 | // Invalid id | 1760 | // Invalid id |
1748 | SceneObjectPart part = GetSceneObjectPart(localID); | 1761 | SceneObjectPart part = GetSceneObjectPart(localID); |
1749 | if (part == null) | 1762 | if (part == null) |
1763 | { | ||
1764 | //Client still thinks the object exists, kill it | ||
1765 | deleteIDs.Add(localID); | ||
1750 | continue; | 1766 | continue; |
1767 | } | ||
1751 | 1768 | ||
1752 | // Already deleted by someone else | 1769 | // Already deleted by someone else |
1753 | if (part.ParentGroup == null || part.ParentGroup.IsDeleted) | 1770 | if (part.ParentGroup == null || part.ParentGroup.IsDeleted) |
1771 | { | ||
1772 | //Client still thinks the object exists, kill it | ||
1773 | deleteIDs.Add(localID); | ||
1754 | continue; | 1774 | continue; |
1775 | } | ||
1755 | 1776 | ||
1756 | // Can't delete child prims | 1777 | // Can't delete child prims |
1757 | if (part != part.ParentGroup.RootPart) | 1778 | if (part != part.ParentGroup.RootPart) |
@@ -1759,9 +1780,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1759 | 1780 | ||
1760 | SceneObjectGroup grp = part.ParentGroup; | 1781 | SceneObjectGroup grp = part.ParentGroup; |
1761 | 1782 | ||
1762 | deleteIDs.Add(localID); | ||
1763 | deleteGroups.Add(grp); | ||
1764 | |||
1765 | if (remoteClient == null) | 1783 | if (remoteClient == null) |
1766 | { | 1784 | { |
1767 | // Autoreturn has a null client. Nothing else does. So | 1785 | // Autoreturn has a null client. Nothing else does. So |
@@ -1778,80 +1796,104 @@ namespace OpenSim.Region.Framework.Scenes | |||
1778 | } | 1796 | } |
1779 | else | 1797 | else |
1780 | { | 1798 | { |
1781 | if (!Permissions.CanTakeCopyObject(grp.UUID, remoteClient.AgentId)) | 1799 | if (action == DeRezAction.TakeCopy) |
1800 | { | ||
1801 | if (!Permissions.CanTakeCopyObject(grp.UUID, remoteClient.AgentId)) | ||
1802 | permissionToTakeCopy = false; | ||
1803 | } | ||
1804 | else | ||
1805 | { | ||
1782 | permissionToTakeCopy = false; | 1806 | permissionToTakeCopy = false; |
1783 | 1807 | } | |
1784 | if (!Permissions.CanTakeObject(grp.UUID, remoteClient.AgentId)) | 1808 | if (!Permissions.CanTakeObject(grp.UUID, remoteClient.AgentId)) |
1785 | permissionToTake = false; | 1809 | permissionToTake = false; |
1786 | 1810 | ||
1787 | if (!Permissions.CanDeleteObject(grp.UUID, remoteClient.AgentId)) | 1811 | if (!Permissions.CanDeleteObject(grp.UUID, remoteClient.AgentId)) |
1788 | permissionToDelete = false; | 1812 | permissionToDelete = false; |
1789 | } | 1813 | } |
1790 | } | ||
1791 | 1814 | ||
1792 | // Handle god perms | 1815 | // Handle god perms |
1793 | if ((remoteClient != null) && Permissions.IsGod(remoteClient.AgentId)) | 1816 | if ((remoteClient != null) && Permissions.IsGod(remoteClient.AgentId)) |
1794 | { | 1817 | { |
1795 | permissionToTake = true; | 1818 | permissionToTake = true; |
1796 | permissionToTakeCopy = true; | 1819 | permissionToTakeCopy = true; |
1797 | permissionToDelete = true; | 1820 | permissionToDelete = true; |
1798 | } | 1821 | } |
1799 | 1822 | ||
1800 | // If we're re-saving, we don't even want to delete | 1823 | // If we're re-saving, we don't even want to delete |
1801 | if (action == DeRezAction.SaveToExistingUserInventoryItem) | 1824 | if (action == DeRezAction.SaveToExistingUserInventoryItem) |
1802 | permissionToDelete = false; | 1825 | permissionToDelete = false; |
1803 | 1826 | ||
1804 | // if we want to take a copy, we also don't want to delete | 1827 | // if we want to take a copy, we also don't want to delete |
1805 | // Note: after this point, the permissionToTakeCopy flag | 1828 | // Note: after this point, the permissionToTakeCopy flag |
1806 | // becomes irrelevant. It already includes the permissionToTake | 1829 | // becomes irrelevant. It already includes the permissionToTake |
1807 | // permission and after excluding no copy items here, we can | 1830 | // permission and after excluding no copy items here, we can |
1808 | // just use that. | 1831 | // just use that. |
1809 | if (action == DeRezAction.TakeCopy) | 1832 | if (action == DeRezAction.TakeCopy) |
1810 | { | 1833 | { |
1811 | // If we don't have permission, stop right here | 1834 | // If we don't have permission, stop right here |
1812 | if (!permissionToTakeCopy) | 1835 | if (!permissionToTakeCopy) |
1813 | return; | 1836 | return; |
1814 | 1837 | ||
1815 | permissionToTake = true; | 1838 | permissionToTake = true; |
1816 | // Don't delete | 1839 | // Don't delete |
1817 | permissionToDelete = false; | 1840 | permissionToDelete = false; |
1818 | } | 1841 | } |
1819 | 1842 | ||
1820 | if (action == DeRezAction.Return) | 1843 | if (action == DeRezAction.Return) |
1821 | { | ||
1822 | if (remoteClient != null) | ||
1823 | { | 1844 | { |
1824 | if (Permissions.CanReturnObjects( | 1845 | if (remoteClient != null) |
1825 | null, | ||
1826 | remoteClient.AgentId, | ||
1827 | deleteGroups)) | ||
1828 | { | 1846 | { |
1829 | permissionToTake = true; | 1847 | if (Permissions.CanReturnObjects( |
1830 | permissionToDelete = true; | 1848 | null, |
1831 | 1849 | remoteClient.AgentId, | |
1832 | foreach (SceneObjectGroup g in deleteGroups) | 1850 | deleteGroups)) |
1833 | { | 1851 | { |
1834 | AddReturn(g.OwnerID, g.Name, g.AbsolutePosition, "parcel owner return"); | 1852 | permissionToTake = true; |
1853 | permissionToDelete = true; | ||
1854 | |||
1855 | AddReturn(grp.OwnerID, grp.Name, grp.AbsolutePosition, "parcel owner return"); | ||
1835 | } | 1856 | } |
1836 | } | 1857 | } |
1858 | else // Auto return passes through here with null agent | ||
1859 | { | ||
1860 | permissionToTake = true; | ||
1861 | permissionToDelete = true; | ||
1862 | } | ||
1837 | } | 1863 | } |
1838 | else // Auto return passes through here with null agent | 1864 | |
1865 | if (permissionToTake && (!permissionToDelete)) | ||
1866 | takeGroups.Add(grp); | ||
1867 | |||
1868 | if (permissionToDelete) | ||
1839 | { | 1869 | { |
1840 | permissionToTake = true; | 1870 | if (permissionToTake) |
1841 | permissionToDelete = true; | 1871 | deleteGroups.Add(grp); |
1872 | deleteIDs.Add(grp.LocalId); | ||
1842 | } | 1873 | } |
1843 | } | 1874 | } |
1844 | 1875 | ||
1845 | if (permissionToTake) | 1876 | SendKillObject(deleteIDs); |
1877 | |||
1878 | if (deleteGroups.Count > 0) | ||
1846 | { | 1879 | { |
1880 | foreach (SceneObjectGroup g in deleteGroups) | ||
1881 | deleteIDs.Remove(g.LocalId); | ||
1882 | |||
1847 | m_asyncSceneObjectDeleter.DeleteToInventory( | 1883 | m_asyncSceneObjectDeleter.DeleteToInventory( |
1848 | action, destinationID, deleteGroups, remoteClient, | 1884 | action, destinationID, deleteGroups, remoteClient, |
1849 | permissionToDelete); | 1885 | true); |
1886 | } | ||
1887 | if (takeGroups.Count > 0) | ||
1888 | { | ||
1889 | m_asyncSceneObjectDeleter.DeleteToInventory( | ||
1890 | action, destinationID, takeGroups, remoteClient, | ||
1891 | false); | ||
1850 | } | 1892 | } |
1851 | else if (permissionToDelete) | 1893 | if (deleteIDs.Count > 0) |
1852 | { | 1894 | { |
1853 | foreach (SceneObjectGroup g in deleteGroups) | 1895 | foreach (SceneObjectGroup g in deleteGroups) |
1854 | DeleteSceneObject(g, false); | 1896 | DeleteSceneObject(g, true); |
1855 | } | 1897 | } |
1856 | } | 1898 | } |
1857 | 1899 | ||
@@ -1903,21 +1945,29 @@ namespace OpenSim.Region.Framework.Scenes | |||
1903 | else // oopsies | 1945 | else // oopsies |
1904 | item.Folder = UUID.Zero; | 1946 | item.Folder = UUID.Zero; |
1905 | 1947 | ||
1948 | // Set up base perms properly | ||
1949 | uint permsBase = (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify); | ||
1950 | permsBase &= grp.RootPart.BaseMask; | ||
1951 | permsBase |= (uint)PermissionMask.Move; | ||
1952 | |||
1953 | // Make sure we don't lock it | ||
1954 | grp.RootPart.NextOwnerMask |= (uint)PermissionMask.Move; | ||
1955 | |||
1906 | if ((remoteClient.AgentId != grp.RootPart.OwnerID) && Permissions.PropagatePermissions()) | 1956 | if ((remoteClient.AgentId != grp.RootPart.OwnerID) && Permissions.PropagatePermissions()) |
1907 | { | 1957 | { |
1908 | item.BasePermissions = grp.RootPart.NextOwnerMask; | 1958 | item.BasePermissions = permsBase & grp.RootPart.NextOwnerMask; |
1909 | item.CurrentPermissions = grp.RootPart.NextOwnerMask; | 1959 | item.CurrentPermissions = permsBase & grp.RootPart.NextOwnerMask; |
1910 | item.NextPermissions = grp.RootPart.NextOwnerMask; | 1960 | item.NextPermissions = permsBase & grp.RootPart.NextOwnerMask; |
1911 | item.EveryOnePermissions = grp.RootPart.EveryoneMask & grp.RootPart.NextOwnerMask; | 1961 | item.EveryOnePermissions = permsBase & grp.RootPart.EveryoneMask & grp.RootPart.NextOwnerMask; |
1912 | item.GroupPermissions = grp.RootPart.GroupMask & grp.RootPart.NextOwnerMask; | 1962 | item.GroupPermissions = permsBase & grp.RootPart.GroupMask & grp.RootPart.NextOwnerMask; |
1913 | } | 1963 | } |
1914 | else | 1964 | else |
1915 | { | 1965 | { |
1916 | item.BasePermissions = grp.RootPart.BaseMask; | 1966 | item.BasePermissions = permsBase; |
1917 | item.CurrentPermissions = grp.RootPart.OwnerMask; | 1967 | item.CurrentPermissions = permsBase & grp.RootPart.OwnerMask; |
1918 | item.NextPermissions = grp.RootPart.NextOwnerMask; | 1968 | item.NextPermissions = permsBase & grp.RootPart.NextOwnerMask; |
1919 | item.EveryOnePermissions = grp.RootPart.EveryoneMask; | 1969 | item.EveryOnePermissions = permsBase & grp.RootPart.EveryoneMask; |
1920 | item.GroupPermissions = grp.RootPart.GroupMask; | 1970 | item.GroupPermissions = permsBase & grp.RootPart.GroupMask; |
1921 | } | 1971 | } |
1922 | item.CreationDate = Util.UnixTimeSinceEpoch(); | 1972 | item.CreationDate = Util.UnixTimeSinceEpoch(); |
1923 | 1973 | ||
@@ -2023,6 +2073,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
2023 | 2073 | ||
2024 | public void SetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID, bool running) | 2074 | public void SetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID, bool running) |
2025 | { | 2075 | { |
2076 | if (!Permissions.CanEditScript(itemID, objectID, controllingClient.AgentId)) | ||
2077 | return; | ||
2078 | |||
2026 | SceneObjectPart part = GetSceneObjectPart(objectID); | 2079 | SceneObjectPart part = GetSceneObjectPart(objectID); |
2027 | if (part == null) | 2080 | if (part == null) |
2028 | return; | 2081 | return; |