diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Inventory.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index af5742c..42a748f 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -2076,7 +2076,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
2076 | group.RootPart.IsAttachment = true; | 2076 | group.RootPart.IsAttachment = true; |
2077 | } | 2077 | } |
2078 | 2078 | ||
2079 | AddNewSceneObject(group, true); | 2079 | // If we're rezzing an attachment then don't ask AddNewSceneObject() to update the client since |
2080 | // we'll be doing that later on. Scheduling more than one full update during the attachment | ||
2081 | // process causes some clients to fail to display the attachment properly. | ||
2082 | AddNewSceneObject(group, true, !attachment); | ||
2080 | 2083 | ||
2081 | // m_log.InfoFormat("ray end point for inventory rezz is {0} {1} {2} ", RayEnd.X, RayEnd.Y, RayEnd.Z); | 2084 | // m_log.InfoFormat("ray end point for inventory rezz is {0} {1} {2} ", RayEnd.X, RayEnd.Y, RayEnd.Z); |
2082 | // if attachment we set it's asset id so object updates can reflect that | 2085 | // if attachment we set it's asset id so object updates can reflect that |