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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Inventory.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index af5742c..42a748f 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -2076,7 +2076,10 @@ namespace OpenSim.Region.Framework.Scenes
2076 group.RootPart.IsAttachment = true; 2076 group.RootPart.IsAttachment = true;
2077 } 2077 }
2078 2078
2079 AddNewSceneObject(group, true); 2079 // If we're rezzing an attachment then don't ask AddNewSceneObject() to update the client since
2080 // we'll be doing that later on. Scheduling more than one full update during the attachment
2081 // process causes some clients to fail to display the attachment properly.
2082 AddNewSceneObject(group, true, !attachment);
2080 2083
2081 // m_log.InfoFormat("ray end point for inventory rezz is {0} {1} {2} ", RayEnd.X, RayEnd.Y, RayEnd.Z); 2084 // m_log.InfoFormat("ray end point for inventory rezz is {0} {1} {2} ", RayEnd.X, RayEnd.Y, RayEnd.Z);
2082 // if attachment we set it's asset id so object updates can reflect that 2085 // if attachment we set it's asset id so object updates can reflect that