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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Inventory.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs14
1 files changed, 12 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 11754ea..7df3e50 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -2376,9 +2376,19 @@ namespace OpenSim.Region.Framework.Scenes
2376 } 2376 }
2377 } 2377 }
2378 2378
2379 public void AttachObject(IClientAPI controllingClient, uint localID, uint attachPoint, Quaternion rot, Vector3 pos, bool silent) 2379 /// <summary>
2380 /// Attach an object.
2381 /// </summary>
2382 /// <param name="controllingClient"></param>
2383 /// <param name="localID"></param>
2384 /// <param name="attachPoint"></param>
2385 /// <param name="rot"></param>
2386 /// <param name="pos"></param>
2387 /// <param name="silent"></param>
2388 /// <returns>true if the object was successfully attached, false otherwise</returns>
2389 public bool AttachObject(IClientAPI controllingClient, uint localID, uint attachPoint, Quaternion rot, Vector3 pos, bool silent)
2380 { 2390 {
2381 m_sceneGraph.AttachObject(controllingClient, localID, attachPoint, rot, pos, silent); 2391 return m_sceneGraph.AttachObject(controllingClient, localID, attachPoint, rot, pos, silent);
2382 } 2392 }
2383 2393
2384 public void AttachObject(IClientAPI remoteClient, uint AttachmentPt, UUID itemID, SceneObjectGroup att) 2394 public void AttachObject(IClientAPI remoteClient, uint AttachmentPt, UUID itemID, SceneObjectGroup att)