aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs13
1 files changed, 7 insertions, 6 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index ccbd880..867fb10 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -58,7 +58,8 @@ namespace OpenSim.Region.Framework.Scenes
58 { 58 {
59 m_log.Info("[PRIM INVENTORY]: Starting scripts in scene"); 59 m_log.Info("[PRIM INVENTORY]: Starting scripts in scene");
60 60
61 foreach (EntityBase group in Entities) 61 EntityBase[] entities = Entities.GetEntities();
62 foreach (EntityBase group in entities)
62 { 63 {
63 if (group is SceneObjectGroup) 64 if (group is SceneObjectGroup)
64 { 65 {
@@ -132,7 +133,7 @@ namespace OpenSim.Region.Framework.Scenes
132 item.Owner, item.Name, item.ID); 133 item.Owner, item.Name, item.ID);
133 134
134 return false; 135 return false;
135 } 136 }
136 } 137 }
137 138
138 /// <summary> 139 /// <summary>
@@ -1987,7 +1988,7 @@ namespace OpenSim.Region.Framework.Scenes
1987 return null; 1988 return null;
1988 1989
1989 if (!Permissions.CanRezObject(group.PrimCount, item.OwnerID, pos)) 1990 if (!Permissions.CanRezObject(group.PrimCount, item.OwnerID, pos))
1990 return null; 1991 return null;
1991 1992
1992 if (!Permissions.BypassPermissions()) 1993 if (!Permissions.BypassPermissions())
1993 { 1994 {
@@ -2065,7 +2066,7 @@ namespace OpenSim.Region.Framework.Scenes
2065 2066
2066 List<SceneObjectPart> partList = null; 2067 List<SceneObjectPart> partList = null;
2067 lock (sog.Children) 2068 lock (sog.Children)
2068 partList = new List<SceneObjectPart>(sog.Children.Values); 2069 partList = new List<SceneObjectPart>(sog.Children.Values);
2069 2070
2070 foreach (SceneObjectPart child in partList) 2071 foreach (SceneObjectPart child in partList)
2071 child.Inventory.ChangeInventoryOwner(ownerID); 2072 child.Inventory.ChangeInventoryOwner(ownerID);
@@ -2080,7 +2081,7 @@ namespace OpenSim.Region.Framework.Scenes
2080 2081
2081 List<SceneObjectPart> partList = null; 2082 List<SceneObjectPart> partList = null;
2082 lock (sog.Children) 2083 lock (sog.Children)
2083 partList = new List<SceneObjectPart>(sog.Children.Values); 2084 partList = new List<SceneObjectPart>(sog.Children.Values);
2084 2085
2085 foreach (SceneObjectPart child in partList) 2086 foreach (SceneObjectPart child in partList)
2086 { 2087 {
@@ -2090,7 +2091,7 @@ namespace OpenSim.Region.Framework.Scenes
2090 2091
2091 sog.SetOwnerId(groupID); 2092 sog.SetOwnerId(groupID);
2092 sog.ApplyNextOwnerPermissions(); 2093 sog.ApplyNextOwnerPermissions();
2093 } 2094 }
2094 } 2095 }
2095 2096
2096 foreach (uint localID in localIDs) 2097 foreach (uint localID in localIDs)