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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs19
1 files changed, 8 insertions, 11 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index d10136f..5abd74f 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -1238,24 +1238,21 @@ namespace OpenSim.Region.Framework.Scenes
1238 return; 1238 return;
1239 } 1239 }
1240 1240
1241 // Can't transfer this 1241 if (part.OwnerID != destPart.OwnerID)
1242 //
1243 if (part.OwnerID != destPart.OwnerID && (srcTaskItem.CurrentPermissions & (uint)PermissionMask.Transfer) == 0)
1244 return;
1245
1246 if (part.OwnerID != destPart.OwnerID && (destPart.GetEffectiveObjectFlags() & (uint)PrimFlags.AllowInventoryDrop) == 0)
1247 { 1242 {
1248 // object cannot copy items to an object owned by a different owner 1243 // Source must have transfer permissions
1249 // unless llAllowInventoryDrop has been called 1244 if ((srcTaskItem.CurrentPermissions & (uint)PermissionMask.Transfer) == 0)
1245 return;
1250 1246
1251 return; 1247 // Object cannot copy items to an object owned by a different owner
1248 // unless llAllowInventoryDrop has been called on the destination
1249 if ((destPart.GetEffectiveObjectFlags() & (uint)PrimFlags.AllowInventoryDrop) == 0)
1250 return;
1252 } 1251 }
1253 1252
1254 // must have both move and modify permission to put an item in an object 1253 // must have both move and modify permission to put an item in an object
1255 if ((part.OwnerMask & ((uint)PermissionMask.Move | (uint)PermissionMask.Modify)) == 0) 1254 if ((part.OwnerMask & ((uint)PermissionMask.Move | (uint)PermissionMask.Modify)) == 0)
1256 {
1257 return; 1255 return;
1258 }
1259 1256
1260 TaskInventoryItem destTaskItem = new TaskInventoryItem(); 1257 TaskInventoryItem destTaskItem = new TaskInventoryItem();
1261 1258