diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/EventManager.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/EventManager.cs | 13 |
1 files changed, 5 insertions, 8 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index 5b1c9f4..ac5f433 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -755,7 +755,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
755 | public event ScriptTimerEvent OnScriptTimerEvent; | 755 | public event ScriptTimerEvent OnScriptTimerEvent; |
756 | */ | 756 | */ |
757 | 757 | ||
758 | public delegate void EstateToolsSunUpdate(ulong regionHandle, bool FixedTime, bool EstateSun, float LindenHour); | 758 | public delegate void EstateToolsSunUpdate(ulong regionHandle); |
759 | public delegate void GetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID); | 759 | public delegate void GetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID); |
760 | 760 | ||
761 | public event EstateToolsSunUpdate OnEstateToolsSunUpdate; | 761 | public event EstateToolsSunUpdate OnEstateToolsSunUpdate; |
@@ -2536,13 +2536,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
2536 | } | 2536 | } |
2537 | 2537 | ||
2538 | /// <summary> | 2538 | /// <summary> |
2539 | /// Updates the system as to how the position of the sun should be handled. | 2539 | /// Called when the sun's position parameters have changed in the Region and/or Estate |
2540 | /// </summary> | 2540 | /// </summary> |
2541 | /// <param name="regionHandle"></param> | 2541 | /// <param name="regionHandle">The region that changed</param> |
2542 | /// <param name="FixedTime">True if the Sun Position is fixed</param> | 2542 | public void TriggerEstateToolsSunUpdate(ulong regionHandle) |
2543 | /// <param name="useEstateTime">True if the Estate Settings should be used instead of region</param> | ||
2544 | /// <param name="FixedSunHour">The hour 0.0 <= FixedSunHour <= 24.0 at which the sun is fixed at. Sun Hour 0 is sun-rise, when Day/Night ratio is 1:1</param> | ||
2545 | public void TriggerEstateToolsSunUpdate(ulong regionHandle, bool FixedTime, bool useEstateTime, float FixedSunHour) | ||
2546 | { | 2543 | { |
2547 | EstateToolsSunUpdate handlerEstateToolsSunUpdate = OnEstateToolsSunUpdate; | 2544 | EstateToolsSunUpdate handlerEstateToolsSunUpdate = OnEstateToolsSunUpdate; |
2548 | if (handlerEstateToolsSunUpdate != null) | 2545 | if (handlerEstateToolsSunUpdate != null) |
@@ -2551,7 +2548,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2551 | { | 2548 | { |
2552 | try | 2549 | try |
2553 | { | 2550 | { |
2554 | d(regionHandle, FixedTime, useEstateTime, FixedSunHour); | 2551 | d(regionHandle); |
2555 | } | 2552 | } |
2556 | catch (Exception e) | 2553 | catch (Exception e) |
2557 | { | 2554 | { |