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-rw-r--r--OpenSim/Region/Framework/Scenes/EventManager.cs17
1 files changed, 15 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs
index 287d8d9..753344d 100644
--- a/OpenSim/Region/Framework/Scenes/EventManager.cs
+++ b/OpenSim/Region/Framework/Scenes/EventManager.cs
@@ -32,6 +32,7 @@ using OpenSim.Framework;
32using OpenSim.Framework.Client; 32using OpenSim.Framework.Client;
33using OpenSim.Region.Framework.Interfaces; 33using OpenSim.Region.Framework.Interfaces;
34using Caps=OpenSim.Framework.Capabilities.Caps; 34using Caps=OpenSim.Framework.Capabilities.Caps;
35using GridRegion = OpenSim.Services.Interfaces.GridRegion;
35 36
36namespace OpenSim.Region.Framework.Scenes 37namespace OpenSim.Region.Framework.Scenes
37{ 38{
@@ -289,7 +290,7 @@ namespace OpenSim.Region.Framework.Scenes
289 /// Guid.Empty is returned. 290 /// Guid.Empty is returned.
290 /// </summary> 291 /// </summary>
291 public delegate void OarFileSaved(Guid guid, string message); 292 public delegate void OarFileSaved(Guid guid, string message);
292 public event OarFileSaved OnOarFileSaved; 293 public event OarFileSaved OnOarFileSaved;
293 294
294 /// <summary> 295 /// <summary>
295 /// Called when the script compile queue becomes empty 296 /// Called when the script compile queue becomes empty
@@ -305,6 +306,9 @@ namespace OpenSim.Region.Framework.Scenes
305 public delegate void Attach(uint localID, UUID itemID, UUID avatarID); 306 public delegate void Attach(uint localID, UUID itemID, UUID avatarID);
306 public event Attach OnAttach; 307 public event Attach OnAttach;
307 308
309 public delegate void RegionUp(GridRegion region);
310 public event RegionUp OnRegionUp;
311
308 public class MoneyTransferArgs : EventArgs 312 public class MoneyTransferArgs : EventArgs
309 { 313 {
310 public UUID sender; 314 public UUID sender;
@@ -446,6 +450,7 @@ namespace OpenSim.Region.Framework.Scenes
446 private EmptyScriptCompileQueue handlerEmptyScriptCompileQueue = null; 450 private EmptyScriptCompileQueue handlerEmptyScriptCompileQueue = null;
447 451
448 private Attach handlerOnAttach = null; 452 private Attach handlerOnAttach = null;
453 private RegionUp handlerOnRegionUp = null;
449 454
450 public void TriggerOnAttach(uint localID, UUID itemID, UUID avatarID) 455 public void TriggerOnAttach(uint localID, UUID itemID, UUID avatarID)
451 { 456 {
@@ -999,7 +1004,7 @@ namespace OpenSim.Region.Framework.Scenes
999 handlerOarFileSaved = OnOarFileSaved; 1004 handlerOarFileSaved = OnOarFileSaved;
1000 if (handlerOarFileSaved != null) 1005 if (handlerOarFileSaved != null)
1001 handlerOarFileSaved(requestId, message); 1006 handlerOarFileSaved(requestId, message);
1002 } 1007 }
1003 1008
1004 public void TriggerEmptyScriptCompileQueue(int numScriptsFailed, string message) 1009 public void TriggerEmptyScriptCompileQueue(int numScriptsFailed, string message)
1005 { 1010 {
@@ -1035,5 +1040,13 @@ namespace OpenSim.Region.Framework.Scenes
1035 if (handlerSetRootAgentScene != null) 1040 if (handlerSetRootAgentScene != null)
1036 handlerSetRootAgentScene(agentID, scene); 1041 handlerSetRootAgentScene(agentID, scene);
1037 } 1042 }
1043
1044 public void TriggerOnRegionUp(GridRegion otherRegion)
1045 {
1046 handlerOnRegionUp = OnRegionUp;
1047 if (handlerOnRegionUp != null)
1048 handlerOnRegionUp(otherRegion);
1049 }
1050
1038 } 1051 }
1039} 1052}