diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs b/OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs index ad421ee..3d8e8be 100644 --- a/OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs +++ b/OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs | |||
@@ -41,12 +41,13 @@ namespace OpenSim.Region.Framework.Scenes.Animation | |||
41 | { | 41 | { |
42 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 42 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
43 | 43 | ||
44 | private OpenSim.Framework.Animation m_implicitDefaultAnimation = new OpenSim.Framework.Animation(); | ||
44 | private OpenSim.Framework.Animation m_defaultAnimation = new OpenSim.Framework.Animation(); | 45 | private OpenSim.Framework.Animation m_defaultAnimation = new OpenSim.Framework.Animation(); |
45 | private List<OpenSim.Framework.Animation> m_animations = new List<OpenSim.Framework.Animation>(); | 46 | private List<OpenSim.Framework.Animation> m_animations = new List<OpenSim.Framework.Animation>(); |
46 | 47 | ||
47 | public OpenSim.Framework.Animation DefaultAnimation | 48 | public OpenSim.Framework.Animation ImplicitDefaultAnimation |
48 | { | 49 | { |
49 | get { return m_defaultAnimation; } | 50 | get { return m_implicitDefaultAnimation; } |
50 | } | 51 | } |
51 | 52 | ||
52 | public AnimationSet() | 53 | public AnimationSet() |
@@ -119,6 +120,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation | |||
119 | if (m_defaultAnimation.AnimID != animID) | 120 | if (m_defaultAnimation.AnimID != animID) |
120 | { | 121 | { |
121 | m_defaultAnimation = new OpenSim.Framework.Animation(animID, sequenceNum, objectID); | 122 | m_defaultAnimation = new OpenSim.Framework.Animation(animID, sequenceNum, objectID); |
123 | m_implicitDefaultAnimation = m_defaultAnimation; | ||
122 | return true; | 124 | return true; |
123 | } | 125 | } |
124 | return false; | 126 | return false; |