aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Interfaces
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs5
-rw-r--r--OpenSim/Region/Framework/Interfaces/IEventQueue.cs9
-rw-r--r--OpenSim/Region/Framework/Interfaces/ISimulationDataService.cs9
-rw-r--r--OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs10
-rw-r--r--OpenSim/Region/Framework/Interfaces/ITerrainChannel.cs16
5 files changed, 40 insertions, 9 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs b/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
index 1949a90..966916a 100644
--- a/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
@@ -72,12 +72,11 @@ namespace OpenSim.Region.Framework.Interfaces
72 72
73 void EnableChildAgent(ScenePresence agent, GridRegion region); 73 void EnableChildAgent(ScenePresence agent, GridRegion region);
74 74
75 GridRegion GetDestination(Scene scene, UUID agentID, Vector3 pos, out uint xDest, out uint yDest, out string version, out Vector3 newpos); 75 GridRegion GetDestination(Scene scene, UUID agentID, Vector3 pos, out string version, out Vector3 newpos);
76 76
77 void Cross(SceneObjectGroup sog, Vector3 position, bool silent); 77 void Cross(SceneObjectGroup sog, Vector3 position, bool silent);
78 78
79 ScenePresence CrossAgentToNewRegionAsync(ScenePresence agent, Vector3 pos, GridRegion neighbourRegion, bool isFlying, string version); 79 ScenePresence CrossAgentToNewRegionAsync(ScenePresence agent, Vector3 pos, GridRegion neighbourRegion, bool isFlying, string version);
80
81 } 80 }
82 81
83 public interface IUserAgentVerificationModule 82 public interface IUserAgentVerificationModule
diff --git a/OpenSim/Region/Framework/Interfaces/IEventQueue.cs b/OpenSim/Region/Framework/Interfaces/IEventQueue.cs
index 3780ece..dfc269e 100644
--- a/OpenSim/Region/Framework/Interfaces/IEventQueue.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEventQueue.cs
@@ -39,16 +39,17 @@ namespace OpenSim.Region.Framework.Interfaces
39 39
40 // These are required to decouple Scenes from EventQueueHelper 40 // These are required to decouple Scenes from EventQueueHelper
41 void DisableSimulator(ulong handle, UUID avatarID); 41 void DisableSimulator(ulong handle, UUID avatarID);
42 void EnableSimulator(ulong handle, IPEndPoint endPoint, UUID avatarID); 42 void EnableSimulator(ulong handle, IPEndPoint endPoint, UUID avatarID, int regionSizeX, int regionSizeY);
43 void EstablishAgentCommunication(UUID avatarID, IPEndPoint endPoint, 43 void EstablishAgentCommunication(UUID avatarID, IPEndPoint endPoint,
44 string capsPath); 44 string capsPath, ulong regionHandle, int regionSizeX, int regionSizeY);
45 void TeleportFinishEvent(ulong regionHandle, byte simAccess, 45 void TeleportFinishEvent(ulong regionHandle, byte simAccess,
46 IPEndPoint regionExternalEndPoint, 46 IPEndPoint regionExternalEndPoint,
47 uint locationID, uint flags, string capsURL, 47 uint locationID, uint flags, string capsURL,
48 UUID agentID); 48 UUID agentID, int regionSizeX, int regionSizeY);
49 void CrossRegion(ulong handle, Vector3 pos, Vector3 lookAt, 49 void CrossRegion(ulong handle, Vector3 pos, Vector3 lookAt,
50 IPEndPoint newRegionExternalEndPoint, 50 IPEndPoint newRegionExternalEndPoint,
51 string capsURL, UUID avatarID, UUID sessionID); 51 string capsURL, UUID avatarID, UUID sessionID,
52 int regionSizeX, int regionSizeY);
52 void ChatterboxInvitation(UUID sessionID, string sessionName, 53 void ChatterboxInvitation(UUID sessionID, string sessionName,
53 UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, 54 UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog,
54 uint timeStamp, bool offline, int parentEstateID, Vector3 position, 55 uint timeStamp, bool offline, int parentEstateID, Vector3 position,
diff --git a/OpenSim/Region/Framework/Interfaces/ISimulationDataService.cs b/OpenSim/Region/Framework/Interfaces/ISimulationDataService.cs
index 085b5ca..8948f04 100644
--- a/OpenSim/Region/Framework/Interfaces/ISimulationDataService.cs
+++ b/OpenSim/Region/Framework/Interfaces/ISimulationDataService.cs
@@ -68,13 +68,22 @@ namespace OpenSim.Region.Framework.Interfaces
68 /// </summary> 68 /// </summary>
69 /// <param name="ter">HeightField data</param> 69 /// <param name="ter">HeightField data</param>
70 /// <param name="regionID">region UUID</param> 70 /// <param name="regionID">region UUID</param>
71 void StoreTerrain(TerrainData terrain, UUID regionID);
72
73 // Legacy version kept for downward compabibility
71 void StoreTerrain(double[,] terrain, UUID regionID); 74 void StoreTerrain(double[,] terrain, UUID regionID);
72 75
73 /// <summary> 76 /// <summary>
74 /// Load the latest terrain revision from region storage 77 /// Load the latest terrain revision from region storage
75 /// </summary> 78 /// </summary>
76 /// <param name="regionID">the region UUID</param> 79 /// <param name="regionID">the region UUID</param>
80 /// <param name="sizeX">the X dimension of the region being filled</param>
81 /// <param name="sizeY">the Y dimension of the region being filled</param>
82 /// <param name="sizeZ">the Z dimension of the region being filled</param>
77 /// <returns>Heightfield data</returns> 83 /// <returns>Heightfield data</returns>
84 TerrainData LoadTerrain(UUID regionID, int pSizeX, int pSizeY, int pSizeZ);
85
86 // Legacy version kept for downward compabibility
78 double[,] LoadTerrain(UUID regionID); 87 double[,] LoadTerrain(UUID regionID);
79 88
80 void StoreLandObject(ILandObject Parcel); 89 void StoreLandObject(ILandObject Parcel);
diff --git a/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs b/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs
index 3787ca0..917b5d1 100644
--- a/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs
+++ b/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs
@@ -79,13 +79,22 @@ namespace OpenSim.Region.Framework.Interfaces
79 /// </summary> 79 /// </summary>
80 /// <param name="ter">HeightField data</param> 80 /// <param name="ter">HeightField data</param>
81 /// <param name="regionID">region UUID</param> 81 /// <param name="regionID">region UUID</param>
82 void StoreTerrain(TerrainData terrain, UUID regionID);
83
84 // Legacy version kept for downward compabibility
82 void StoreTerrain(double[,] terrain, UUID regionID); 85 void StoreTerrain(double[,] terrain, UUID regionID);
83 86
84 /// <summary> 87 /// <summary>
85 /// Load the latest terrain revision from region storage 88 /// Load the latest terrain revision from region storage
86 /// </summary> 89 /// </summary>
87 /// <param name="regionID">the region UUID</param> 90 /// <param name="regionID">the region UUID</param>
91 /// <param name="pSizeX">the X dimension of the terrain being filled</param>
92 /// <param name="pSizeY">the Y dimension of the terrain being filled</param>
93 /// <param name="pSizeZ">the Z dimension of the terrain being filled</param>
88 /// <returns>Heightfield data</returns> 94 /// <returns>Heightfield data</returns>
95 TerrainData LoadTerrain(UUID regionID, int pSizeX, int pSizeY, int pSizeZ);
96
97 // Legacy version kept for downward compabibility
89 double[,] LoadTerrain(UUID regionID); 98 double[,] LoadTerrain(UUID regionID);
90 99
91 void StoreLandObject(ILandObject Parcel); 100 void StoreLandObject(ILandObject Parcel);
@@ -135,4 +144,5 @@ namespace OpenSim.Region.Framework.Interfaces
135 144
136 void Shutdown(); 145 void Shutdown();
137 } 146 }
147
138} 148}
diff --git a/OpenSim/Region/Framework/Interfaces/ITerrainChannel.cs b/OpenSim/Region/Framework/Interfaces/ITerrainChannel.cs
index e467701..469bd31 100644
--- a/OpenSim/Region/Framework/Interfaces/ITerrainChannel.cs
+++ b/OpenSim/Region/Framework/Interfaces/ITerrainChannel.cs
@@ -25,13 +25,22 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using OpenSim.Framework;
29
28namespace OpenSim.Region.Framework.Interfaces 30namespace OpenSim.Region.Framework.Interfaces
29{ 31{
30 public interface ITerrainChannel 32 public interface ITerrainChannel
31 { 33 {
32 int Height { get; } 34 int Width { get;} // X dimension
35 int Height { get;} // Y dimension
36 int Altitude { get;} // Z dimension
37
33 double this[int x, int y] { get; set; } 38 double this[int x, int y] { get; set; }
34 int Width { get; } 39
40 float GetHeightAtXYZ(float x, float y, float z);
41
42 // Return the packaged terrain data for passing into lower levels of communication
43 TerrainData GetTerrainData();
35 44
36 /// <summary> 45 /// <summary>
37 /// Squash the entire heightmap into a single dimensioned array 46 /// Squash the entire heightmap into a single dimensioned array
@@ -40,7 +49,10 @@ namespace OpenSim.Region.Framework.Interfaces
40 float[] GetFloatsSerialised(); 49 float[] GetFloatsSerialised();
41 50
42 double[,] GetDoubles(); 51 double[,] GetDoubles();
52
53 // Check if a location has been updated. Clears the taint flag as a side effect.
43 bool Tainted(int x, int y); 54 bool Tainted(int x, int y);
55
44 ITerrainChannel MakeCopy(); 56 ITerrainChannel MakeCopy();
45 string SaveToXmlString(); 57 string SaveToXmlString();
46 void LoadFromXmlString(string data); 58 void LoadFromXmlString(string data);