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-rw-r--r--OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs34
-rw-r--r--OpenSim/Region/Framework/Interfaces/ISimulatorFeaturesModule.cs43
-rw-r--r--OpenSim/Region/Framework/Interfaces/IWorldComm.cs20
3 files changed, 75 insertions, 22 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
index 4cb3df2..86f5a0f 100644
--- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
@@ -47,13 +47,11 @@ namespace OpenSim.Region.Framework.Interfaces
47 IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, bool silent); 47 IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, bool silent);
48 48
49 /// <summary> 49 /// <summary>
50 /// Attach an object to an avatar. 50 /// Attach an object to an avatar
51 /// </summary> 51 /// </summary>
52 /// <param name="controllingClient"></param> 52 /// <param name="remoteClient"></param>
53 /// <param name="localID"></param> 53 /// <param name="grp"></param>
54 /// <param name="attachPoint"></param> 54 /// <param name="AttachmentPt"></param>
55 /// <param name="rot"></param>
56 /// <param name="attachPos"></param>
57 /// <param name="silent"></param> 55 /// <param name="silent"></param>
58 /// <returns>true if the object was successfully attached, false otherwise</returns> 56 /// <returns>true if the object was successfully attached, false otherwise</returns>
59 bool AttachObject( 57 bool AttachObject(
@@ -107,16 +105,16 @@ namespace OpenSim.Region.Framework.Interfaces
107 /// <summary> 105 /// <summary>
108 /// Detach the given item to the ground. 106 /// Detach the given item to the ground.
109 /// </summary> 107 /// </summary>
110 /// <param name="itemID"></param> 108 /// <param name="sceneObjectID"></param>
111 /// <param name="remoteClient"></param> 109 /// <param name="remoteClient"></param>
112 void DetachSingleAttachmentToGround(UUID itemID, IClientAPI remoteClient); 110 void DetachSingleAttachmentToGround(UUID sceneObjectID, IClientAPI remoteClient);
113 111
114 /// <summary> 112 /// <summary>
115 /// Update the user inventory to show a detach. 113 /// Detach the given item so that it remains in the user's inventory.
116 /// </summary> 114 /// </summary>
117 /// <param name="itemID">/param> 115 /// <param name="itemID">/param>
118 /// <param name="remoteClient"></param> 116 /// <param name="remoteClient"></param>
119 void ShowDetachInUserInventory(UUID itemID, IClientAPI remoteClient); 117 void DetachSingleAttachmentToInv(UUID itemID, IClientAPI remoteClient);
120 118
121 /// <summary> 119 /// <summary>
122 /// Update the position of an attachment. 120 /// Update the position of an attachment.
@@ -128,18 +126,10 @@ namespace OpenSim.Region.Framework.Interfaces
128 /// <summary> 126 /// <summary>
129 /// Update the user inventory with a changed attachment 127 /// Update the user inventory with a changed attachment
130 /// </summary> 128 /// </summary>
131 /// <param name="remoteClient"> 129 /// <param name="remoteClient"></param>
132 /// A <see cref="IClientAPI"/> 130 /// <param name="grp"></param>
133 /// </param> 131 /// <param name="itemID"></param>
134 /// <param name="grp"> 132 /// <param name="agentID"></param>
135 /// A <see cref="SceneObjectGroup"/>
136 /// </param>
137 /// <param name="itemID">
138 /// A <see cref="UUID"/>
139 /// </param>
140 /// <param name="agentID">
141 /// A <see cref="UUID"/>
142 /// </param>
143 void UpdateKnownItem(IClientAPI remoteClient, SceneObjectGroup grp, UUID itemID, UUID agentID); 133 void UpdateKnownItem(IClientAPI remoteClient, SceneObjectGroup grp, UUID itemID, UUID agentID);
144 } 134 }
145} 135}
diff --git a/OpenSim/Region/Framework/Interfaces/ISimulatorFeaturesModule.cs b/OpenSim/Region/Framework/Interfaces/ISimulatorFeaturesModule.cs
new file mode 100644
index 0000000..8cef14e
--- /dev/null
+++ b/OpenSim/Region/Framework/Interfaces/ISimulatorFeaturesModule.cs
@@ -0,0 +1,43 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using OpenMetaverse.StructuredData;
30
31namespace OpenSim.Region.Framework.Interfaces
32{
33 /// <summary>
34 /// Add remove or retrieve Simulator Features that will be given to a viewer via the SimulatorFeatures capability.
35 /// </summary>
36 public interface ISimulatorFeaturesModule
37 {
38 void AddFeature(string name, OSD value);
39 bool RemoveFeature(string name);
40 bool TryGetFeature(string name, out OSD value);
41 OSDMap GetFeatures();
42 }
43} \ No newline at end of file
diff --git a/OpenSim/Region/Framework/Interfaces/IWorldComm.cs b/OpenSim/Region/Framework/Interfaces/IWorldComm.cs
index 8da99a0..dafbf30 100644
--- a/OpenSim/Region/Framework/Interfaces/IWorldComm.cs
+++ b/OpenSim/Region/Framework/Interfaces/IWorldComm.cs
@@ -81,6 +81,26 @@ namespace OpenSim.Region.Framework.Interfaces
81 void DeliverMessage(ChatTypeEnum type, int channel, string name, UUID id, string msg); 81 void DeliverMessage(ChatTypeEnum type, int channel, string name, UUID id, string msg);
82 82
83 /// <summary> 83 /// <summary>
84 /// Delivers the message to a specified object in the region.
85 /// </summary>
86 /// <param name='target'>
87 /// Target.
88 /// </param>
89 /// <param name='channel'>
90 /// Channel.
91 /// </param>
92 /// <param name='name'>
93 /// Name.
94 /// </param>
95 /// <param name='id'>
96 /// Identifier.
97 /// </param>
98 /// <param name='msg'>
99 /// Message.
100 /// </param>
101 bool DeliverMessageTo(UUID target, int channel, Vector3 pos, string name, UUID id, string msg, out string error);
102
103 /// <summary>
84 /// Are there any listen events ready to be dispatched? 104 /// Are there any listen events ready to be dispatched?
85 /// </summary> 105 /// </summary>
86 /// <returns>boolean indication</returns> 106 /// <returns>boolean indication</returns>