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-rw-r--r--OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs106
-rw-r--r--OpenSim/Region/Framework/Interfaces/IDialogModule.cs5
-rw-r--r--OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs60
-rw-r--r--OpenSim/Region/Framework/Interfaces/IEstateDataStore.cs8
-rw-r--r--OpenSim/Region/Framework/Interfaces/IFriendsModule.cs16
-rw-r--r--OpenSim/Region/Framework/Interfaces/IGroupsMessagingModule.cs73
-rw-r--r--OpenSim/Region/Framework/Interfaces/IGroupsModule.cs39
-rw-r--r--OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs (renamed from OpenSim/Region/Framework/Interfaces/ITeleportModule.cs)16
-rw-r--r--OpenSim/Region/Framework/Interfaces/IInventoryArchiverModule.cs4
-rw-r--r--OpenSim/Region/Framework/Interfaces/IPresenceModule.cs10
-rw-r--r--OpenSim/Region/Framework/Interfaces/IRegionDataStore.cs4
11 files changed, 307 insertions, 34 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
new file mode 100644
index 0000000..0222b02
--- /dev/null
+++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
@@ -0,0 +1,106 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using OpenMetaverse;
30using OpenSim.Framework;
31using OpenSim.Region.Framework.Scenes;
32
33namespace OpenSim.Region.Framework.Interfaces
34{
35 public interface IAttachmentsModule
36 {
37 /// <summary>
38 /// Attach an object to an avatar from the world.
39 /// </summary>
40 /// <param name="controllingClient"></param>
41 /// <param name="localID"></param>
42 /// <param name="attachPoint"></param>
43 /// <param name="rot"></param>
44 /// <param name="silent"></param>
45 void AttachObject(
46 IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, bool silent);
47
48 /// <summary>
49 /// Attach an object to an avatar.
50 /// </summary>
51 /// <param name="controllingClient"></param>
52 /// <param name="localID"></param>
53 /// <param name="attachPoint"></param>
54 /// <param name="rot"></param>
55 /// <param name="attachPos"></param>
56 /// <param name="silent"></param>
57 /// <returns>true if the object was successfully attached, false otherwise</returns>
58 bool AttachObject(
59 IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, Vector3 attachPos, bool silent);
60
61 /// <summary>
62 /// Rez an attachment from user inventory and change inventory status to match.
63 /// </summary>
64 /// <param name="remoteClient"></param>
65 /// <param name="itemID"></param>
66 /// <param name="AttachmentPt"></param>
67 /// <returns>The scene object that was attached. Null if the scene object could not be found</returns>
68 UUID RezSingleAttachmentFromInventory(IClientAPI remoteClient, UUID itemID, uint AttachmentPt);
69
70 /// <summary>
71 /// Rez an attachment from user inventory
72 /// </summary>
73 /// <param name="remoteClient"></param>
74 /// <param name="itemID"></param>
75 /// <param name="AttachmentPt"></param>
76 /// <param name="updateinventoryStatus">
77 /// If true, we also update the user's inventory to show that the attachment is set. If false, we do not.
78 /// False is required so that we don't attempt to update information when a user enters a scene with the
79 /// attachment already correctly set up in inventory.
80 /// <returns>The uuid of the scene object that was attached. Null if the scene object could not be found</returns>
81 UUID RezSingleAttachmentFromInventory(
82 IClientAPI remoteClient, UUID itemID, uint AttachmentPt, bool updateInventoryStatus);
83
84 /// <summary>
85 /// Update the user inventory to the attachment of an item
86 /// </summary>
87 /// <param name="att"></param>
88 /// <param name="remoteClient"></param>
89 /// <param name="itemID"></param>
90 /// <param name="AttachmentPt"></param>
91 /// <returns></returns>
92 UUID SetAttachmentInventoryStatus(
93 SceneObjectGroup att, IClientAPI remoteClient, UUID itemID, uint AttachmentPt);
94
95 /// <summary>
96 /// Update the user inventory to show a detach.
97 /// </summary>
98 /// <param name="itemID">
99 /// A <see cref="UUID"/>
100 /// </param>
101 /// <param name="remoteClient">
102 /// A <see cref="IClientAPI"/>
103 /// </param>
104 void ShowDetachInUserInventory(UUID itemID, IClientAPI remoteClient);
105 }
106} \ No newline at end of file
diff --git a/OpenSim/Region/Framework/Interfaces/IDialogModule.cs b/OpenSim/Region/Framework/Interfaces/IDialogModule.cs
index ce57c44..35b4b63 100644
--- a/OpenSim/Region/Framework/Interfaces/IDialogModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IDialogModule.cs
@@ -131,5 +131,10 @@ namespace OpenSim.Region.Framework.Interfaces
131 /// <param name="fromAvatarName">The name of the user doing the sending</param> 131 /// <param name="fromAvatarName">The name of the user doing the sending</param>
132 /// <param name="message">The message being sent to the user</param> 132 /// <param name="message">The message being sent to the user</param>
133 void SendNotificationToUsersInEstate(UUID fromAvatarID, string fromAvatarName, string message); 133 void SendNotificationToUsersInEstate(UUID fromAvatarID, string fromAvatarName, string message);
134
135 /// <summary>
136 /// Send a textbox entry for the client to respond to
137 /// </summary>
138 void SendTextBoxToUser(UUID avatarid, string message, int chatChannel, string name, UUID objectid, UUID ownerid);
134 } 139 }
135} 140}
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs b/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
new file mode 100644
index 0000000..e8738c4
--- /dev/null
+++ b/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
@@ -0,0 +1,60 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using OpenSim.Services.Interfaces;
30using GridRegion = OpenSim.Services.Interfaces.GridRegion;
31
32using OpenMetaverse;
33using OpenSim.Framework;
34using OpenSim.Region.Framework.Scenes;
35
36namespace OpenSim.Region.Framework.Interfaces
37{
38 public interface IEntityTransferModule
39 {
40 void Teleport(ScenePresence agent, ulong regionHandle, Vector3 position,
41 Vector3 lookAt, uint teleportFlags);
42
43 void TeleportHome(UUID id, IClientAPI client);
44
45 void Cross(ScenePresence agent, bool isFlying);
46
47 void AgentArrivedAtDestination(UUID agent);
48
49 void EnableChildAgents(ScenePresence agent);
50
51 void EnableChildAgent(ScenePresence agent, GridRegion region);
52
53 void Cross(SceneObjectGroup sog, Vector3 position, bool silent);
54 }
55
56 public interface IUserAgentVerificationModule
57 {
58 bool VerifyClient(AgentCircuitData aCircuit, string token);
59 }
60}
diff --git a/OpenSim/Region/Framework/Interfaces/IEstateDataStore.cs b/OpenSim/Region/Framework/Interfaces/IEstateDataStore.cs
index 668ff98..87c7a05 100644
--- a/OpenSim/Region/Framework/Interfaces/IEstateDataStore.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEstateDataStore.cs
@@ -25,6 +25,7 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System.Collections.Generic;
28using OpenMetaverse; 29using OpenMetaverse;
29using OpenSim.Framework; 30using OpenSim.Framework;
30 31
@@ -34,7 +35,12 @@ namespace OpenSim.Region.Framework.Interfaces
34 { 35 {
35 void Initialise(string connectstring); 36 void Initialise(string connectstring);
36 37
37 EstateSettings LoadEstateSettings(UUID regionID); 38 EstateSettings LoadEstateSettings(UUID regionID, bool create);
39 EstateSettings LoadEstateSettings(int estateID);
38 void StoreEstateSettings(EstateSettings es); 40 void StoreEstateSettings(EstateSettings es);
41 List<int> GetEstates(string search);
42 bool LinkRegion(UUID regionID, int estateID);
43 List<UUID> GetRegions(int estateID);
44 bool DeleteEstate(int estateID);
39 } 45 }
40} 46}
diff --git a/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs b/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs
index 8386030..0ff7dee 100644
--- a/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs
@@ -33,19 +33,7 @@ namespace OpenSim.Region.Framework.Interfaces
33{ 33{
34 public interface IFriendsModule 34 public interface IFriendsModule
35 { 35 {
36 /// <summary> 36 uint GetFriendPerms(UUID PrincipalID, UUID FriendID);
37 /// Offer a friendship to a user from the server end rather than by direct initiation from a client. 37 void SendFriendsOnlineIfNeeded(IClientAPI client);
38 /// </summary>
39 /// <param name="fromUserId">
40 /// A user with this id must existing in the user data store, but need not be logged on.
41 /// </param>
42 /// <param name="toUserClient">
43 /// An actually logged in client to which the offer is being made.
44 /// FIXME: This is somewhat too tightly coupled - it should arguably be possible to offer friendships even if the
45 /// receiving user is not currently online.
46 /// </param>
47 /// <param name="offerMessage"></param>
48 void OfferFriendship(UUID fromUserId, IClientAPI toUserClient, string offerMessage);
49 List<FriendListItem> GetUserFriends(UUID agentID);
50 } 38 }
51} 39}
diff --git a/OpenSim/Region/Framework/Interfaces/IGroupsMessagingModule.cs b/OpenSim/Region/Framework/Interfaces/IGroupsMessagingModule.cs
new file mode 100644
index 0000000..f158236
--- /dev/null
+++ b/OpenSim/Region/Framework/Interfaces/IGroupsMessagingModule.cs
@@ -0,0 +1,73 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using OpenMetaverse;
29using OpenSim.Framework;
30
31namespace OpenSim.Region.Framework.Interfaces
32{
33 /// <summary>
34 /// Provide mechanisms for messaging groups.
35 /// </summary>
36 ///
37 /// TODO: Provide a mechanism for receiving group messages as well as sending them
38 ///
39 public interface IGroupsMessagingModule
40 {
41 /// <summary>
42 /// Start a group chat session.
43 /// </summary>
44 /// You must call this before calling SendMessageToGroup(). If a chat session for this group is already taking
45 /// place then the agent will added to that session.
46 /// <param name="agentID">
47 /// A UUID that represents the agent being added. If you are agentless (e.g. you are
48 /// a region module), then you can use any random ID.
49 /// </param>
50 /// <param name="groupID">
51 /// The ID for the group to join. Currently, the session ID used is identical to the
52 /// group ID.
53 /// </param>
54 /// <returns>
55 /// True if the chat session was started successfully, false otherwise.
56 /// </returns>
57 bool StartGroupChatSession(UUID agentID, UUID groupID);
58
59 /// <summary>
60 /// Send a message to an entire group.
61 /// </summary>
62 /// <param name="im">
63 /// The message itself. The fields that must be populated are
64 ///
65 /// imSessionID - Populate this with the group ID (session ID and group ID are currently identical)
66 /// fromAgentName - Populate this with whatever arbitrary name you want to show up in the chat dialog
67 /// message - The message itself
68 /// dialog - This must be (byte)InstantMessageDialog.SessionSend
69 /// </param>
70 /// <param name="groupID"></param>
71 void SendMessageToGroup(GridInstantMessage im, UUID groupID);
72 }
73} \ No newline at end of file
diff --git a/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs b/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs
index 8980b2d..2c091e7 100644
--- a/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs
@@ -37,21 +37,51 @@ namespace OpenSim.Region.Framework.Interfaces
37 { 37 {
38 event NewGroupNotice OnNewGroupNotice; 38 event NewGroupNotice OnNewGroupNotice;
39 39
40 /// <summary>
41 /// Create a group
42 /// </summary>
43 /// <param name="remoteClient"></param>
44 /// <param name="name"></param>
45 /// <param name="charter"></param>
46 /// <param name="showInList"></param>
47 /// <param name="insigniaID"></param>
48 /// <param name="membershipFee"></param>
49 /// <param name="openEnrollment"></param>
50 /// <param name="allowPublish"></param>
51 /// <param name="maturePublish"></param>
52 /// <returns>The UUID of the created group</returns>
53 UUID CreateGroup(
54 IClientAPI remoteClient, string name, string charter, bool showInList, UUID insigniaID, int membershipFee,
55 bool openEnrollment, bool allowPublish, bool maturePublish);
56
57 /// <summary>
58 /// Get a group
59 /// </summary>
60 /// <param name="name">Name of the group</param>
61 /// <returns>The group's data. Null if there is no such group.</returns>
62 GroupRecord GetGroupRecord(string name);
63
64 /// <summary>
65 /// Get a group
66 /// </summary>
67 /// <param name="GroupID">ID of the group</param>
68 /// <returns>The group's data. Null if there is no such group.</returns>
69 GroupRecord GetGroupRecord(UUID GroupID);
70
40 void ActivateGroup(IClientAPI remoteClient, UUID groupID); 71 void ActivateGroup(IClientAPI remoteClient, UUID groupID);
41 List<GroupTitlesData> GroupTitlesRequest(IClientAPI remoteClient, UUID groupID); 72 List<GroupTitlesData> GroupTitlesRequest(IClientAPI remoteClient, UUID groupID);
42 List<GroupMembersData> GroupMembersRequest(IClientAPI remoteClient, UUID groupID); 73 List<GroupMembersData> GroupMembersRequest(IClientAPI remoteClient, UUID groupID);
43 List<GroupRolesData> GroupRoleDataRequest(IClientAPI remoteClient, UUID groupID); 74 List<GroupRolesData> GroupRoleDataRequest(IClientAPI remoteClient, UUID groupID);
44 List<GroupRoleMembersData> GroupRoleMembersRequest(IClientAPI remoteClient, UUID groupID); 75 List<GroupRoleMembersData> GroupRoleMembersRequest(IClientAPI remoteClient, UUID groupID);
45 GroupProfileData GroupProfileRequest(IClientAPI remoteClient, UUID groupID); 76 GroupProfileData GroupProfileRequest(IClientAPI remoteClient, UUID groupID);
46 GroupMembershipData[] GetMembershipData(UUID UserID); 77 GroupMembershipData[] GetMembershipData(UUID UserID);
47 GroupMembershipData GetMembershipData(UUID GroupID, UUID UserID); 78 GroupMembershipData GetMembershipData(UUID GroupID, UUID UserID);
48 79
49 void UpdateGroupInfo(IClientAPI remoteClient, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish); 80 void UpdateGroupInfo(IClientAPI remoteClient, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish);
50 81
51 void SetGroupAcceptNotices(IClientAPI remoteClient, UUID groupID, bool acceptNotices, bool listInProfile); 82 void SetGroupAcceptNotices(IClientAPI remoteClient, UUID groupID, bool acceptNotices, bool listInProfile);
52 83
53 void GroupTitleUpdate(IClientAPI remoteClient, UUID GroupID, UUID TitleRoleID); 84 void GroupTitleUpdate(IClientAPI remoteClient, UUID GroupID, UUID TitleRoleID);
54 UUID CreateGroup(IClientAPI remoteClient, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish);
55 85
56 GroupNoticeData[] GroupNoticesListRequest(IClientAPI remoteClient, UUID GroupID); 86 GroupNoticeData[] GroupNoticesListRequest(IClientAPI remoteClient, UUID GroupID);
57 string GetGroupTitle(UUID avatarID); 87 string GetGroupTitle(UUID avatarID);
@@ -64,7 +94,6 @@ namespace OpenSim.Region.Framework.Interfaces
64 void LeaveGroupRequest(IClientAPI remoteClient, UUID GroupID); 94 void LeaveGroupRequest(IClientAPI remoteClient, UUID GroupID);
65 void EjectGroupMemberRequest(IClientAPI remoteClient, UUID GroupID, UUID EjecteeID); 95 void EjectGroupMemberRequest(IClientAPI remoteClient, UUID GroupID, UUID EjecteeID);
66 void InviteGroupRequest(IClientAPI remoteClient, UUID GroupID, UUID InviteeID, UUID RoleID); 96 void InviteGroupRequest(IClientAPI remoteClient, UUID GroupID, UUID InviteeID, UUID RoleID);
67 GroupRecord GetGroupRecord(UUID GroupID);
68 void NotifyChange(UUID GroupID); 97 void NotifyChange(UUID GroupID);
69 } 98 }
70} 99} \ No newline at end of file
diff --git a/OpenSim/Region/Framework/Interfaces/ITeleportModule.cs b/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs
index 5f9129d..8185258 100644
--- a/OpenSim/Region/Framework/Interfaces/ITeleportModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs
@@ -27,15 +27,21 @@
27 27
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Text; 30
31using OpenMetaverse; 31using OpenSim.Framework;
32using OpenSim.Region.Framework.Scenes; 32using OpenSim.Region.Framework.Scenes;
33 33
34using OpenMetaverse;
35
34namespace OpenSim.Region.Framework.Interfaces 36namespace OpenSim.Region.Framework.Interfaces
35{ 37{
36 public interface ITeleportModule 38 public interface IInventoryAccessModule
37 { 39 {
38 void RequestTeleportToLocation(ScenePresence avatar, ulong regionHandle, Vector3 position, 40 UUID CapsUpdateInventoryItemAsset(IClientAPI remoteClient, UUID itemID, byte[] data);
39 Vector3 lookAt, uint teleportFlags); 41 UUID DeleteToInventory(DeRezAction action, UUID folderID, SceneObjectGroup objectGroup, IClientAPI remoteClient);
42 SceneObjectGroup RezObject(IClientAPI remoteClient, UUID itemID, Vector3 RayEnd, Vector3 RayStart,
43 UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection,
44 bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment);
45 void TransferInventoryAssets(InventoryItemBase item, UUID sender, UUID receiver);
40 } 46 }
41} 47}
diff --git a/OpenSim/Region/Framework/Interfaces/IInventoryArchiverModule.cs b/OpenSim/Region/Framework/Interfaces/IInventoryArchiverModule.cs
index 2d038ce..fbadd91 100644
--- a/OpenSim/Region/Framework/Interfaces/IInventoryArchiverModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IInventoryArchiverModule.cs
@@ -27,7 +27,7 @@
27 27
28using System; 28using System;
29using System.IO; 29using System.IO;
30using OpenSim.Framework.Communications.Cache; 30using OpenSim.Services.Interfaces;
31 31
32namespace OpenSim.Region.Framework.Interfaces 32namespace OpenSim.Region.Framework.Interfaces
33{ 33{
@@ -41,7 +41,7 @@ namespace OpenSim.Region.Framework.Interfaces
41 /// <param name="savePath">The stream to which the archive was saved</param> 41 /// <param name="savePath">The stream to which the archive was saved</param>
42 /// <param name="reportedException">Contains the exception generated if the save did not succeed</param> 42 /// <param name="reportedException">Contains the exception generated if the save did not succeed</param>
43 public delegate void InventoryArchiveSaved( 43 public delegate void InventoryArchiveSaved(
44 Guid id, bool succeeded, CachedUserInfo userInfo, string invPath, Stream saveStream, Exception reportedException); 44 Guid id, bool succeeded, UserAccount userInfo, string invPath, Stream saveStream, Exception reportedException);
45 45
46 public interface IInventoryArchiverModule 46 public interface IInventoryArchiverModule
47 { 47 {
diff --git a/OpenSim/Region/Framework/Interfaces/IPresenceModule.cs b/OpenSim/Region/Framework/Interfaces/IPresenceModule.cs
index 630c6a3..d44c1e1 100644
--- a/OpenSim/Region/Framework/Interfaces/IPresenceModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IPresenceModule.cs
@@ -31,13 +31,13 @@ namespace OpenSim.Region.Framework.Interfaces
31{ 31{
32 public struct PresenceInfo 32 public struct PresenceInfo
33 { 33 {
34 public UUID userID; 34 public string UserID;
35 public UUID regionID; 35 public UUID RegionID;
36 36
37 public PresenceInfo(UUID userID, UUID regionID) 37 public PresenceInfo(string userID, UUID regionID)
38 { 38 {
39 this.userID = userID; 39 UserID = userID;
40 this.regionID = regionID; 40 RegionID = regionID;
41 } 41 }
42 } 42 }
43 43
diff --git a/OpenSim/Region/Framework/Interfaces/IRegionDataStore.cs b/OpenSim/Region/Framework/Interfaces/IRegionDataStore.cs
index 7312799..3e8e196 100644
--- a/OpenSim/Region/Framework/Interfaces/IRegionDataStore.cs
+++ b/OpenSim/Region/Framework/Interfaces/IRegionDataStore.cs
@@ -103,8 +103,8 @@ namespace OpenSim.Region.Framework.Interfaces
103 103
104 void StoreRegionSettings(RegionSettings rs); 104 void StoreRegionSettings(RegionSettings rs);
105 RegionSettings LoadRegionSettings(UUID regionUUID); 105 RegionSettings LoadRegionSettings(UUID regionUUID);
106 RegionMeta7WindlightData LoadRegionWindlightSettings(UUID regionUUID); 106 RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID);
107 void StoreRegionWindlightSettings(RegionMeta7WindlightData wl); 107 void StoreRegionWindlightSettings(RegionLightShareData wl);
108 108
109 void Shutdown(); 109 void Shutdown();
110 } 110 }