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-rw-r--r--OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs8
-rw-r--r--OpenSim/Region/Framework/Interfaces/IEntityInventory.cs12
-rw-r--r--OpenSim/Region/Framework/Interfaces/IEventQueue.cs3
3 files changed, 22 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
index 9fe6d96..59c035f 100644
--- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
@@ -136,5 +136,13 @@ namespace OpenSim.Region.Framework.Interfaces
136 /// A <see cref="IClientAPI"/> 136 /// A <see cref="IClientAPI"/>
137 /// </param> 137 /// </param>
138 void ShowDetachInUserInventory(UUID itemID, IClientAPI remoteClient); 138 void ShowDetachInUserInventory(UUID itemID, IClientAPI remoteClient);
139
140 /// <summary>
141 /// Update the position of an attachment
142 /// </summary>
143 /// <param name="client"></param>
144 /// <param name="sog"></param>
145 /// <param name="pos"></param>
146 void UpdateAttachmentPosition(IClientAPI client, SceneObjectGroup sog, Vector3 pos);
139 } 147 }
140} 148}
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
index 1e2f60b..f5cd528 100644
--- a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
@@ -29,6 +29,7 @@ using System.Collections.Generic;
29using System.Collections; 29using System.Collections;
30using OpenMetaverse; 30using OpenMetaverse;
31using OpenSim.Framework; 31using OpenSim.Framework;
32using OpenSim.Region.Framework.Scenes;
32 33
33namespace OpenSim.Region.Framework.Interfaces 34namespace OpenSim.Region.Framework.Interfaces
34{ 35{
@@ -155,6 +156,17 @@ namespace OpenSim.Region.Framework.Interfaces
155 /// If no inventory item has that name then an empty list is returned. 156 /// If no inventory item has that name then an empty list is returned.
156 /// </returns> 157 /// </returns>
157 IList<TaskInventoryItem> GetInventoryItems(string name); 158 IList<TaskInventoryItem> GetInventoryItems(string name);
159
160 /// <summary>
161 /// Get the scene object referenced by an inventory item.
162 /// </summary>
163 ///
164 /// This is returned in a 'rez ready' state. That is, name, description, permissions and other details have
165 /// been adjusted to reflect the part and item from which it originates.
166 ///
167 /// <param name="item"></param>
168 /// <returns>The scene object. Null if the scene object asset couldn't be found</returns>
169 SceneObjectGroup GetRezReadySceneObject(TaskInventoryItem item);
158 170
159 /// <summary> 171 /// <summary>
160 /// Update an existing inventory item. 172 /// Update an existing inventory item.
diff --git a/OpenSim/Region/Framework/Interfaces/IEventQueue.cs b/OpenSim/Region/Framework/Interfaces/IEventQueue.cs
index e093f0a..81e4952 100644
--- a/OpenSim/Region/Framework/Interfaces/IEventQueue.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEventQueue.cs
@@ -28,6 +28,7 @@
28using System.Net; 28using System.Net;
29using OpenMetaverse; 29using OpenMetaverse;
30using OpenMetaverse.Packets; 30using OpenMetaverse.Packets;
31using OpenMetaverse.Messages.Linden;
31using OpenMetaverse.StructuredData; 32using OpenMetaverse.StructuredData;
32 33
33namespace OpenSim.Region.Framework.Interfaces 34namespace OpenSim.Region.Framework.Interfaces
@@ -54,7 +55,7 @@ namespace OpenSim.Region.Framework.Interfaces
54 uint ttl, UUID transactionID, bool fromGroup, byte[] binaryBucket); 55 uint ttl, UUID transactionID, bool fromGroup, byte[] binaryBucket);
55 void ChatterBoxSessionAgentListUpdates(UUID sessionID, UUID fromAgent, UUID toAgent, bool canVoiceChat, 56 void ChatterBoxSessionAgentListUpdates(UUID sessionID, UUID fromAgent, UUID toAgent, bool canVoiceChat,
56 bool isModerator, bool textMute); 57 bool isModerator, bool textMute);
57 void ParcelProperties(ParcelPropertiesPacket parcelPropertiesPacket, UUID avatarID); 58 void ParcelProperties(ParcelPropertiesMessage parcelPropertiesMessage, UUID avatarID);
58 void GroupMembership(AgentGroupDataUpdatePacket groupUpdate, UUID avatarID); 59 void GroupMembership(AgentGroupDataUpdatePacket groupUpdate, UUID avatarID);
59 } 60 }
60} 61}