diff options
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/ISoundModule.cs | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/ISoundModule.cs b/OpenSim/Region/Framework/Interfaces/ISoundModule.cs index 0f65763..d2557b5 100644 --- a/OpenSim/Region/Framework/Interfaces/ISoundModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ISoundModule.cs | |||
@@ -84,5 +84,16 @@ namespace OpenSim.Region.Framework.Interfaces | |||
84 | /// Radius used to determine which viewers should preload the sound. | 84 | /// Radius used to determine which viewers should preload the sound. |
85 | /// </param> | 85 | /// </param> |
86 | void PreloadSound(UUID soundID, UUID objectID, float radius); | 86 | void PreloadSound(UUID soundID, UUID objectID, float radius); |
87 | |||
88 | /// <summary> | ||
89 | /// Declare object as new sync master, play specified sound at | ||
90 | /// specified volume with specified radius. | ||
91 | /// </summary> | ||
92 | /// <param name="objectID">Sound source ID</param> | ||
93 | /// <param name="soundID">Sound asset ID</param> | ||
94 | /// <param name="gain">Sound volume</param> | ||
95 | /// <param name="radius">Sound radius</param> | ||
96 | void LoopSoundMaster(UUID objectID, UUID soundID, double gain, | ||
97 | double radius); | ||
87 | } | 98 | } |
88 | } \ No newline at end of file | 99 | } \ No newline at end of file |