diff options
Diffstat (limited to '')
33 files changed, 86 insertions, 86 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IAgentAssetTransactions.cs b/OpenSim/Region/Framework/Interfaces/IAgentAssetTransactions.cs index e0aad2b..b8278d6 100644 --- a/OpenSim/Region/Framework/Interfaces/IAgentAssetTransactions.cs +++ b/OpenSim/Region/Framework/Interfaces/IAgentAssetTransactions.cs | |||
@@ -39,7 +39,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
39 | bool HandleItemCreationFromTransaction(IClientAPI remoteClient, UUID transactionID, UUID folderID, | 39 | bool HandleItemCreationFromTransaction(IClientAPI remoteClient, UUID transactionID, UUID folderID, |
40 | uint callbackID, string description, string name, sbyte invType, | 40 | uint callbackID, string description, string name, sbyte invType, |
41 | sbyte type, byte wearableType, uint nextOwnerMask); | 41 | sbyte type, byte wearableType, uint nextOwnerMask); |
42 | 42 | ||
43 | void HandleTaskItemUpdateFromTransaction( | 43 | void HandleTaskItemUpdateFromTransaction( |
44 | IClientAPI remoteClient, SceneObjectPart part, UUID transactionID, TaskInventoryItem item); | 44 | IClientAPI remoteClient, SceneObjectPart part, UUID transactionID, TaskInventoryItem item); |
45 | 45 | ||
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs index b008068..2f5ff9b 100644 --- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs | |||
@@ -112,7 +112,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
112 | /// <param name="sp"></param> | 112 | /// <param name="sp"></param> |
113 | /// <param name="rezlist"></param> | 113 | /// <param name="rezlist"></param> |
114 | void RezMultipleAttachmentsFromInventory(IScenePresence sp,List<KeyValuePair<UUID, uint>> rezlist); | 114 | void RezMultipleAttachmentsFromInventory(IScenePresence sp,List<KeyValuePair<UUID, uint>> rezlist); |
115 | 115 | ||
116 | /// <summary> | 116 | /// <summary> |
117 | /// Detach the given item to the ground. | 117 | /// Detach the given item to the ground. |
118 | /// </summary> | 118 | /// </summary> |
@@ -135,7 +135,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
135 | /// <param name="sp">/param> | 135 | /// <param name="sp">/param> |
136 | /// <param name="grp">The attachment to detach.</param> | 136 | /// <param name="grp">The attachment to detach.</param> |
137 | void DetachSingleAttachmentToInv(IScenePresence sp, SceneObjectGroup grp); | 137 | void DetachSingleAttachmentToInv(IScenePresence sp, SceneObjectGroup grp); |
138 | 138 | ||
139 | /// Update the position of an attachment. | 139 | /// Update the position of an attachment. |
140 | /// </summary> | 140 | /// </summary> |
141 | /// <param name="sog"></param> | 141 | /// <param name="sog"></param> |
diff --git a/OpenSim/Region/Framework/Interfaces/IBuySellModule.cs b/OpenSim/Region/Framework/Interfaces/IBuySellModule.cs index d1ce4c0..1bbf10e 100644 --- a/OpenSim/Region/Framework/Interfaces/IBuySellModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IBuySellModule.cs | |||
@@ -31,7 +31,7 @@ using OpenSim.Framework; | |||
31 | namespace OpenSim.Region.Framework.Interfaces | 31 | namespace OpenSim.Region.Framework.Interfaces |
32 | { | 32 | { |
33 | public interface IBuySellModule | 33 | public interface IBuySellModule |
34 | { | 34 | { |
35 | /// <summary> | 35 | /// <summary> |
36 | /// Try to buy an object | 36 | /// Try to buy an object |
37 | /// </summary> | 37 | /// </summary> |
diff --git a/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs b/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs index 30d404e..761b1bb 100644 --- a/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs | |||
@@ -41,13 +41,13 @@ namespace OpenSim.Region.Framework.Interfaces | |||
41 | /// <param name="agentId"></param> | 41 | /// <param name="agentId"></param> |
42 | /// <param name="capsObjectPath"></param> | 42 | /// <param name="capsObjectPath"></param> |
43 | void CreateCaps(UUID agentId, uint circuitCode); | 43 | void CreateCaps(UUID agentId, uint circuitCode); |
44 | 44 | ||
45 | /// <summary> | 45 | /// <summary> |
46 | /// Remove the caps handler for a given agent. | 46 | /// Remove the caps handler for a given agent. |
47 | /// </summary> | 47 | /// </summary> |
48 | /// <param name="agentId"></param> | 48 | /// <param name="agentId"></param> |
49 | void RemoveCaps(UUID agentId, uint circuitCode); | 49 | void RemoveCaps(UUID agentId, uint circuitCode); |
50 | 50 | ||
51 | /// <summary> | 51 | /// <summary> |
52 | /// Will return null if the agent doesn't have a caps handler registered | 52 | /// Will return null if the agent doesn't have a caps handler registered |
53 | /// </summary> | 53 | /// </summary> |
@@ -55,13 +55,13 @@ namespace OpenSim.Region.Framework.Interfaces | |||
55 | Caps GetCapsForUser(uint circuitCode); | 55 | Caps GetCapsForUser(uint circuitCode); |
56 | 56 | ||
57 | void SetAgentCapsSeeds(AgentCircuitData agent); | 57 | void SetAgentCapsSeeds(AgentCircuitData agent); |
58 | 58 | ||
59 | Dictionary<ulong, string> GetChildrenSeeds(UUID agentID); | 59 | Dictionary<ulong, string> GetChildrenSeeds(UUID agentID); |
60 | 60 | ||
61 | string GetChildSeed(UUID agentID, ulong handle); | 61 | string GetChildSeed(UUID agentID, ulong handle); |
62 | 62 | ||
63 | void SetChildrenSeed(UUID agentID, Dictionary<ulong, string> seeds); | 63 | void SetChildrenSeed(UUID agentID, Dictionary<ulong, string> seeds); |
64 | 64 | ||
65 | void DropChildSeed(UUID agentID, ulong handle); | 65 | void DropChildSeed(UUID agentID, ulong handle); |
66 | 66 | ||
67 | string GetCapsPath(UUID agentId); | 67 | string GetCapsPath(UUID agentId); |
diff --git a/OpenSim/Region/Framework/Interfaces/ICloudModule.cs b/OpenSim/Region/Framework/Interfaces/ICloudModule.cs index 54172bd..a73b564 100644 --- a/OpenSim/Region/Framework/Interfaces/ICloudModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ICloudModule.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | namespace OpenSim.Region.Framework.Interfaces | 28 | namespace OpenSim.Region.Framework.Interfaces |
29 | { | 29 | { |
30 | public interface ICloudModule | 30 | public interface ICloudModule |
31 | { | 31 | { |
32 | /// <summary> | 32 | /// <summary> |
33 | /// Retrieves the cloud density at the given region coordinates | 33 | /// Retrieves the cloud density at the given region coordinates |
diff --git a/OpenSim/Region/Framework/Interfaces/ICommander.cs b/OpenSim/Region/Framework/Interfaces/ICommander.cs index 6b872c1..5d6428a 100644 --- a/OpenSim/Region/Framework/Interfaces/ICommander.cs +++ b/OpenSim/Region/Framework/Interfaces/ICommander.cs | |||
@@ -40,12 +40,12 @@ namespace OpenSim.Region.Framework.Interfaces | |||
40 | /// Provide general help information about this commander. | 40 | /// Provide general help information about this commander. |
41 | /// </value> | 41 | /// </value> |
42 | string Help { get; } | 42 | string Help { get; } |
43 | 43 | ||
44 | /// <summary> | 44 | /// <summary> |
45 | /// The commands available for this commander | 45 | /// The commands available for this commander |
46 | /// </summary> | 46 | /// </summary> |
47 | Dictionary<string, ICommand> Commands { get; } | 47 | Dictionary<string, ICommand> Commands { get; } |
48 | 48 | ||
49 | void ProcessConsoleCommand(string function, string[] args); | 49 | void ProcessConsoleCommand(string function, string[] args); |
50 | void RegisterCommand(string commandName, ICommand command); | 50 | void RegisterCommand(string commandName, ICommand command); |
51 | void Run(string function, object[] args); | 51 | void Run(string function, object[] args); |
diff --git a/OpenSim/Region/Framework/Interfaces/IDynamicFloaterModule.cs b/OpenSim/Region/Framework/Interfaces/IDynamicFloaterModule.cs index 7684ce3..1ff8fd2 100644 --- a/OpenSim/Region/Framework/Interfaces/IDynamicFloaterModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IDynamicFloaterModule.cs | |||
@@ -36,7 +36,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
36 | 36 | ||
37 | public abstract class FloaterData | 37 | public abstract class FloaterData |
38 | { | 38 | { |
39 | public abstract int Channel { get; } | 39 | public abstract int Channel { get; } |
40 | public abstract string FloaterName { get; set; } | 40 | public abstract string FloaterName { get; set; } |
41 | public virtual string XmlName { get; set; } | 41 | public virtual string XmlName { get; set; } |
42 | public virtual string XmlText { get; set; } | 42 | public virtual string XmlText { get; set; } |
diff --git a/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs b/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs index 6df5cc2..441076d 100644 --- a/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs +++ b/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs | |||
@@ -112,7 +112,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
112 | UUID AddDynamicTextureData( | 112 | UUID AddDynamicTextureData( |
113 | UUID simID, UUID primID, string contentType, string data, string extraParams, | 113 | UUID simID, UUID primID, string contentType, string data, string extraParams, |
114 | int updateTimer, bool SetBlending, int disp, byte AlphaValue, int face); | 114 | int updateTimer, bool SetBlending, int disp, byte AlphaValue, int face); |
115 | 115 | ||
116 | void GetDrawStringSize(string contentType, string text, string fontName, int fontSize, | 116 | void GetDrawStringSize(string contentType, string text, string fontName, int fontSize, |
117 | out double xSize, out double ySize); | 117 | out double xSize, out double ySize); |
118 | } | 118 | } |
@@ -140,7 +140,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
140 | bool AsyncConvertUrl(UUID id, string url, string extraParams); | 140 | bool AsyncConvertUrl(UUID id, string url, string extraParams); |
141 | bool AsyncConvertData(UUID id, string bodyData, string extraParams); | 141 | bool AsyncConvertData(UUID id, string bodyData, string extraParams); |
142 | 142 | ||
143 | void GetDrawStringSize(string text, string fontName, int fontSize, | 143 | void GetDrawStringSize(string text, string fontName, int fontSize, |
144 | out double xSize, out double ySize); | 144 | out double xSize, out double ySize); |
145 | } | 145 | } |
146 | 146 | ||
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityCreator.cs b/OpenSim/Region/Framework/Interfaces/IEntityCreator.cs index c39627c..1df6486 100644 --- a/OpenSim/Region/Framework/Interfaces/IEntityCreator.cs +++ b/OpenSim/Region/Framework/Interfaces/IEntityCreator.cs | |||
@@ -41,7 +41,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
41 | /// </summary> | 41 | /// </summary> |
42 | /// <returns></returns> | 42 | /// <returns></returns> |
43 | PCode[] CreationCapabilities { get; } | 43 | PCode[] CreationCapabilities { get; } |
44 | 44 | ||
45 | /// <summary> | 45 | /// <summary> |
46 | /// Create an entity | 46 | /// Create an entity |
47 | /// </summary> | 47 | /// </summary> |
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs index b85fd8b..0c4017e 100644 --- a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs +++ b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs | |||
@@ -36,8 +36,8 @@ namespace OpenSim.Region.Framework.Interfaces | |||
36 | /// <summary> | 36 | /// <summary> |
37 | /// Interface to an entity's (SceneObjectPart's) inventory | 37 | /// Interface to an entity's (SceneObjectPart's) inventory |
38 | /// </summary> | 38 | /// </summary> |
39 | /// | 39 | /// |
40 | /// This is not a finished 1.0 candidate interface | 40 | /// This is not a finished 1.0 candidate interface |
41 | public interface IEntityInventory | 41 | public interface IEntityInventory |
42 | { | 42 | { |
43 | /// <summary> | 43 | /// <summary> |
@@ -48,21 +48,21 @@ namespace OpenSim.Region.Framework.Interfaces | |||
48 | /// <summary> | 48 | /// <summary> |
49 | /// Reset UUIDs for all the items in the prim's inventory. | 49 | /// Reset UUIDs for all the items in the prim's inventory. |
50 | /// </summary> | 50 | /// </summary> |
51 | /// | 51 | /// |
52 | /// This involves either generating | 52 | /// This involves either generating |
53 | /// new ones or setting existing UUIDs to the correct parent UUIDs. | 53 | /// new ones or setting existing UUIDs to the correct parent UUIDs. |
54 | /// | 54 | /// |
55 | /// If this method is called and there are inventory items, then we regard the inventory as having changed. | 55 | /// If this method is called and there are inventory items, then we regard the inventory as having changed. |
56 | /// | 56 | /// |
57 | /// <param name="linkNum">Link number for the part</param> | 57 | /// <param name="linkNum">Link number for the part</param> |
58 | void ResetInventoryIDs(); | 58 | void ResetInventoryIDs(); |
59 | 59 | ||
60 | /// <summary> | 60 | /// <summary> |
61 | /// Reset parent object UUID for all the items in the prim's inventory. | 61 | /// Reset parent object UUID for all the items in the prim's inventory. |
62 | /// </summary> | 62 | /// </summary> |
63 | /// | 63 | /// |
64 | /// If this method is called and there are inventory items, then we regard the inventory as having changed. | 64 | /// If this method is called and there are inventory items, then we regard the inventory as having changed. |
65 | /// | 65 | /// |
66 | /// <param name="linkNum">Link number for the part</param> | 66 | /// <param name="linkNum">Link number for the part</param> |
67 | void ResetObjectID(); | 67 | void ResetObjectID(); |
68 | 68 | ||
@@ -87,7 +87,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
87 | /// <param name="stateSource"></param> | 87 | /// <param name="stateSource"></param> |
88 | /// <returns>Number of scripts started.</returns> | 88 | /// <returns>Number of scripts started.</returns> |
89 | int CreateScriptInstances(int startParam, bool postOnRez, string engine, int stateSource); | 89 | int CreateScriptInstances(int startParam, bool postOnRez, string engine, int stateSource); |
90 | 90 | ||
91 | ArrayList GetScriptErrors(UUID itemID); | 91 | ArrayList GetScriptErrors(UUID itemID); |
92 | void ResumeScripts(); | 92 | void ResumeScripts(); |
93 | 93 | ||
@@ -238,10 +238,10 @@ namespace OpenSim.Region.Framework.Interfaces | |||
238 | /// <summary> | 238 | /// <summary> |
239 | /// Get the scene object(s) referenced by an inventory item. | 239 | /// Get the scene object(s) referenced by an inventory item. |
240 | /// </summary> | 240 | /// </summary> |
241 | /// | 241 | /// |
242 | /// This is returned in a 'rez ready' state. That is, name, description, permissions and other details have | 242 | /// This is returned in a 'rez ready' state. That is, name, description, permissions and other details have |
243 | /// been adjusted to reflect the part and item from which it originates. | 243 | /// been adjusted to reflect the part and item from which it originates. |
244 | /// | 244 | /// |
245 | /// <param name="item">Inventory item</param> | 245 | /// <param name="item">Inventory item</param> |
246 | /// <param name="objlist">The scene objects</param> | 246 | /// <param name="objlist">The scene objects</param> |
247 | /// <param name="veclist">Relative offsets for each object</param> | 247 | /// <param name="veclist">Relative offsets for each object</param> |
@@ -312,7 +312,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
312 | /// </summary> | 312 | /// </summary> |
313 | /// <returns></returns> | 313 | /// <returns></returns> |
314 | List<UUID> GetInventoryList(); | 314 | List<UUID> GetInventoryList(); |
315 | 315 | ||
316 | /// <summary> | 316 | /// <summary> |
317 | /// Get the xml representing the saved states of scripts in this inventory. | 317 | /// Get the xml representing the saved states of scripts in this inventory. |
318 | /// </summary> | 318 | /// </summary> |
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs b/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs index d172780..9585082 100644 --- a/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs | |||
@@ -83,7 +83,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
83 | /// </summary> | 83 | /// </summary> |
84 | /// <param name='id'>The agent ID</para></param> | 84 | /// <param name='id'>The agent ID</para></param> |
85 | /// <returns>true if the agent is in the process of being teleported, false otherwise.</returns> | 85 | /// <returns>true if the agent is in the process of being teleported, false otherwise.</returns> |
86 | bool IsInTransit(UUID id); | 86 | bool IsInTransit(UUID id); |
87 | 87 | ||
88 | bool Cross(ScenePresence agent, bool isFlying); | 88 | bool Cross(ScenePresence agent, bool isFlying); |
89 | 89 | ||
@@ -95,7 +95,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
95 | 95 | ||
96 | GridRegion GetDestination(Scene scene, UUID agentID, Vector3 pos, EntityTransferContext ctx, | 96 | GridRegion GetDestination(Scene scene, UUID agentID, Vector3 pos, EntityTransferContext ctx, |
97 | out Vector3 newpos, out string reason); | 97 | out Vector3 newpos, out string reason); |
98 | GridRegion GetObjectDestination(SceneObjectGroup grp, Vector3 targetPosition, out Vector3 newpos); | 98 | GridRegion GetObjectDestination(SceneObjectGroup grp, Vector3 targetPosition, out Vector3 newpos); |
99 | bool checkAgentAccessToRegion(ScenePresence agent, GridRegion destiny, Vector3 position, EntityTransferContext ctx, out string reason); | 99 | bool checkAgentAccessToRegion(ScenePresence agent, GridRegion destiny, Vector3 position, EntityTransferContext ctx, out string reason); |
100 | 100 | ||
101 | bool CrossPrimGroupIntoNewRegion(GridRegion destination, Vector3 newPosition, SceneObjectGroup grp, bool silent, bool removeScripts); | 101 | bool CrossPrimGroupIntoNewRegion(GridRegion destination, Vector3 newPosition, SceneObjectGroup grp, bool silent, bool removeScripts); |
diff --git a/OpenSim/Region/Framework/Interfaces/IEventQueue.cs b/OpenSim/Region/Framework/Interfaces/IEventQueue.cs index 3f54ea5..7af56cb 100644 --- a/OpenSim/Region/Framework/Interfaces/IEventQueue.cs +++ b/OpenSim/Region/Framework/Interfaces/IEventQueue.cs | |||
@@ -41,11 +41,11 @@ namespace OpenSim.Region.Framework.Interfaces | |||
41 | // These are required to decouple Scenes from EventQueueHelper | 41 | // These are required to decouple Scenes from EventQueueHelper |
42 | void DisableSimulator(ulong handle, UUID avatarID); | 42 | void DisableSimulator(ulong handle, UUID avatarID); |
43 | void EnableSimulator(ulong handle, IPEndPoint endPoint, UUID avatarID, int regionSizeX, int regionSizeY); | 43 | void EnableSimulator(ulong handle, IPEndPoint endPoint, UUID avatarID, int regionSizeX, int regionSizeY); |
44 | void EstablishAgentCommunication(UUID avatarID, IPEndPoint endPoint, | 44 | void EstablishAgentCommunication(UUID avatarID, IPEndPoint endPoint, |
45 | string capsPath, ulong regionHandle, int regionSizeX, int regionSizeY); | 45 | string capsPath, ulong regionHandle, int regionSizeX, int regionSizeY); |
46 | void TeleportFinishEvent(ulong regionHandle, byte simAccess, | 46 | void TeleportFinishEvent(ulong regionHandle, byte simAccess, |
47 | IPEndPoint regionExternalEndPoint, | 47 | IPEndPoint regionExternalEndPoint, |
48 | uint locationID, uint flags, string capsURL, | 48 | uint locationID, uint flags, string capsURL, |
49 | UUID agentID, int regionSizeX, int regionSizeY); | 49 | UUID agentID, int regionSizeX, int regionSizeY); |
50 | void CrossRegion(ulong handle, Vector3 pos, Vector3 lookAt, | 50 | void CrossRegion(ulong handle, Vector3 pos, Vector3 lookAt, |
51 | IPEndPoint newRegionExternalEndPoint, | 51 | IPEndPoint newRegionExternalEndPoint, |
diff --git a/OpenSim/Region/Framework/Interfaces/IExternalCapsModule.cs b/OpenSim/Region/Framework/Interfaces/IExternalCapsModule.cs index a730cfd..4ce150f 100644 --- a/OpenSim/Region/Framework/Interfaces/IExternalCapsModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IExternalCapsModule.cs | |||
@@ -37,7 +37,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
37 | /// <summary> | 37 | /// <summary> |
38 | /// This function extends the simple URL configuration in the caps handlers | 38 | /// This function extends the simple URL configuration in the caps handlers |
39 | /// to facilitate more interesting computation when an external handler is | 39 | /// to facilitate more interesting computation when an external handler is |
40 | /// sent to the viewer. | 40 | /// sent to the viewer. |
41 | /// </summary> | 41 | /// </summary> |
42 | /// <param name="agentID">New user UUID</param> | 42 | /// <param name="agentID">New user UUID</param> |
43 | /// <param name="caps">Internal caps registry, where the external handler will be registered</param> | 43 | /// <param name="caps">Internal caps registry, where the external handler will be registered</param> |
diff --git a/OpenSim/Region/Framework/Interfaces/IGodsModule.cs b/OpenSim/Region/Framework/Interfaces/IGodsModule.cs index 1cb9a30..52615e3 100644 --- a/OpenSim/Region/Framework/Interfaces/IGodsModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IGodsModule.cs | |||
@@ -44,7 +44,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
44 | /// <param name="godLike"></param> | 44 | /// <param name="godLike"></param> |
45 | /// <param name="controllingClient"></param> | 45 | /// <param name="controllingClient"></param> |
46 | void RequestGodlikePowers(UUID agentID, UUID sessionID, UUID token, bool godLike); | 46 | void RequestGodlikePowers(UUID agentID, UUID sessionID, UUID token, bool godLike); |
47 | 47 | ||
48 | /// <summary> | 48 | /// <summary> |
49 | /// Kicks User specified from the simulator. This logs them off of the grid. | 49 | /// Kicks User specified from the simulator. This logs them off of the grid. |
50 | /// </summary> | 50 | /// </summary> |
diff --git a/OpenSim/Region/Framework/Interfaces/IGroupsMessagingModule.cs b/OpenSim/Region/Framework/Interfaces/IGroupsMessagingModule.cs index 7dc1552..46d6863 100644 --- a/OpenSim/Region/Framework/Interfaces/IGroupsMessagingModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IGroupsMessagingModule.cs | |||
@@ -34,9 +34,9 @@ namespace OpenSim.Region.Framework.Interfaces | |||
34 | /// <summary> | 34 | /// <summary> |
35 | /// Provide mechanisms for messaging groups. | 35 | /// Provide mechanisms for messaging groups. |
36 | /// </summary> | 36 | /// </summary> |
37 | /// | 37 | /// |
38 | /// TODO: Provide a mechanism for receiving group messages as well as sending them | 38 | /// TODO: Provide a mechanism for receiving group messages as well as sending them |
39 | /// | 39 | /// |
40 | public interface IGroupsMessagingModule | 40 | public interface IGroupsMessagingModule |
41 | { | 41 | { |
42 | /// <summary> | 42 | /// <summary> |
@@ -56,13 +56,13 @@ namespace OpenSim.Region.Framework.Interfaces | |||
56 | /// True if the chat session was started successfully, false otherwise. | 56 | /// True if the chat session was started successfully, false otherwise. |
57 | /// </returns> | 57 | /// </returns> |
58 | bool StartGroupChatSession(UUID agentID, UUID groupID); | 58 | bool StartGroupChatSession(UUID agentID, UUID groupID); |
59 | 59 | ||
60 | /// <summary> | 60 | /// <summary> |
61 | /// Send a message to each member of a group whose chat session is active. | 61 | /// Send a message to each member of a group whose chat session is active. |
62 | /// </summary> | 62 | /// </summary> |
63 | /// <param name="im"> | 63 | /// <param name="im"> |
64 | /// The message itself. The fields that must be populated are | 64 | /// The message itself. The fields that must be populated are |
65 | /// | 65 | /// |
66 | /// imSessionID - Populate this with the group ID (session ID and group ID are currently identical) | 66 | /// imSessionID - Populate this with the group ID (session ID and group ID are currently identical) |
67 | /// fromAgentName - Populate this with whatever arbitrary name you want to show up in the chat dialog | 67 | /// fromAgentName - Populate this with whatever arbitrary name you want to show up in the chat dialog |
68 | /// message - The message itself | 68 | /// message - The message itself |
@@ -76,7 +76,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
76 | /// </summary> | 76 | /// </summary> |
77 | /// <param name="im"> | 77 | /// <param name="im"> |
78 | /// The message itself. The fields that must be populated are | 78 | /// The message itself. The fields that must be populated are |
79 | /// | 79 | /// |
80 | /// imSessionID - Populate this with the group ID (session ID and group ID are currently identical) | 80 | /// imSessionID - Populate this with the group ID (session ID and group ID are currently identical) |
81 | /// fromAgentName - Populate this with whatever arbitrary name you want to show up in the chat dialog | 81 | /// fromAgentName - Populate this with whatever arbitrary name you want to show up in the chat dialog |
82 | /// message - The message itself | 82 | /// message - The message itself |
@@ -84,7 +84,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
84 | /// </param> | 84 | /// </param> |
85 | /// <param name="groupID"></param> | 85 | /// <param name="groupID"></param> |
86 | /// <param name="sendingAgentForGroupCalls"> | 86 | /// <param name="sendingAgentForGroupCalls"> |
87 | /// The requesting agent to use when querying the groups service. Sometimes this is different from | 87 | /// The requesting agent to use when querying the groups service. Sometimes this is different from |
88 | /// im.fromAgentID, with group notices, for example. | 88 | /// im.fromAgentID, with group notices, for example. |
89 | /// </param> | 89 | /// </param> |
90 | /// <param name="sendCondition"> | 90 | /// <param name="sendCondition"> |
diff --git a/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs b/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs index 110cb00..0d1f4f4 100644 --- a/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs | |||
@@ -51,7 +51,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
51 | /// <param name="maturePublish"></param> | 51 | /// <param name="maturePublish"></param> |
52 | /// <returns>The UUID of the created group</returns> | 52 | /// <returns>The UUID of the created group</returns> |
53 | UUID CreateGroup( | 53 | UUID CreateGroup( |
54 | IClientAPI remoteClient, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, | 54 | IClientAPI remoteClient, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, |
55 | bool openEnrollment, bool allowPublish, bool maturePublish); | 55 | bool openEnrollment, bool allowPublish, bool maturePublish); |
56 | 56 | ||
57 | /// <summary> | 57 | /// <summary> |
@@ -67,7 +67,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
67 | /// <param name="GroupID">ID of the group</param> | 67 | /// <param name="GroupID">ID of the group</param> |
68 | /// <returns>The group's data. Null if there is no such group.</returns> | 68 | /// <returns>The group's data. Null if there is no such group.</returns> |
69 | GroupRecord GetGroupRecord(UUID GroupID); | 69 | GroupRecord GetGroupRecord(UUID GroupID); |
70 | 70 | ||
71 | void ActivateGroup(IClientAPI remoteClient, UUID groupID); | 71 | void ActivateGroup(IClientAPI remoteClient, UUID groupID); |
72 | List<GroupTitlesData> GroupTitlesRequest(IClientAPI remoteClient, UUID groupID); | 72 | List<GroupTitlesData> GroupTitlesRequest(IClientAPI remoteClient, UUID groupID); |
73 | List<GroupMembersData> GroupMembersRequest(IClientAPI remoteClient, UUID groupID); | 73 | List<GroupMembersData> GroupMembersRequest(IClientAPI remoteClient, UUID groupID); |
@@ -83,7 +83,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
83 | void SetGroupAcceptNotices(IClientAPI remoteClient, UUID groupID, bool acceptNotices, bool listInProfile); | 83 | void SetGroupAcceptNotices(IClientAPI remoteClient, UUID groupID, bool acceptNotices, bool listInProfile); |
84 | 84 | ||
85 | void GroupTitleUpdate(IClientAPI remoteClient, UUID GroupID, UUID TitleRoleID); | 85 | void GroupTitleUpdate(IClientAPI remoteClient, UUID GroupID, UUID TitleRoleID); |
86 | 86 | ||
87 | GroupNoticeData[] GroupNoticesListRequest(IClientAPI remoteClient, UUID GroupID); | 87 | GroupNoticeData[] GroupNoticesListRequest(IClientAPI remoteClient, UUID GroupID); |
88 | string GetGroupTitle(UUID avatarID); | 88 | string GetGroupTitle(UUID avatarID); |
89 | void GroupRoleUpdate(IClientAPI remoteClient, UUID GroupID, UUID RoleID, string name, string description, string title, ulong powers, byte updateType); | 89 | void GroupRoleUpdate(IClientAPI remoteClient, UUID GroupID, UUID RoleID, string name, string description, string title, ulong powers, byte updateType); |
diff --git a/OpenSim/Region/Framework/Interfaces/IHttpRequests.cs b/OpenSim/Region/Framework/Interfaces/IHttpRequests.cs index efc9ddc..978c248 100644 --- a/OpenSim/Region/Framework/Interfaces/IHttpRequests.cs +++ b/OpenSim/Region/Framework/Interfaces/IHttpRequests.cs | |||
@@ -77,7 +77,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
77 | /// then returned via IServiceRequest when the response is asynchronously fetched. | 77 | /// then returned via IServiceRequest when the response is asynchronously fetched. |
78 | /// </param> | 78 | /// </param> |
79 | UUID StartHttpRequest( | 79 | UUID StartHttpRequest( |
80 | uint localID, UUID itemID, string url, List<string> parameters, Dictionary<string, string> headers, string body, | 80 | uint localID, UUID itemID, string url, List<string> parameters, Dictionary<string, string> headers, string body, |
81 | out HttpInitialRequestStatus status); | 81 | out HttpInitialRequestStatus status); |
82 | 82 | ||
83 | /// <summary> | 83 | /// <summary> |
diff --git a/OpenSim/Region/Framework/Interfaces/IJsonStoreModule.cs b/OpenSim/Region/Framework/Interfaces/IJsonStoreModule.cs index 1a89721..86aca8e 100644 --- a/OpenSim/Region/Framework/Interfaces/IJsonStoreModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IJsonStoreModule.cs | |||
@@ -1,5 +1,5 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors | 2 | * Copyright (c) Contributors |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
@@ -40,7 +40,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
40 | Array = 2, | 40 | Array = 2, |
41 | Value = 3 | 41 | Value = 3 |
42 | } | 42 | } |
43 | 43 | ||
44 | public enum JsonStoreValueType | 44 | public enum JsonStoreValueType |
45 | { | 45 | { |
46 | Undefined = 0, | 46 | Undefined = 0, |
@@ -50,7 +50,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
50 | String = 4, | 50 | String = 4, |
51 | UUID = 5 | 51 | UUID = 5 |
52 | } | 52 | } |
53 | 53 | ||
54 | public struct JsonStoreStats | 54 | public struct JsonStoreStats |
55 | { | 55 | { |
56 | public int StoreCount; | 56 | public int StoreCount; |
diff --git a/OpenSim/Region/Framework/Interfaces/IMessageTransferModule.cs b/OpenSim/Region/Framework/Interfaces/IMessageTransferModule.cs index 290b826..b06ff2b 100644 --- a/OpenSim/Region/Framework/Interfaces/IMessageTransferModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IMessageTransferModule.cs | |||
@@ -31,7 +31,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
31 | { | 31 | { |
32 | public delegate void MessageResultNotification(bool success); | 32 | public delegate void MessageResultNotification(bool success); |
33 | public delegate void UndeliveredMessage(GridInstantMessage im); | 33 | public delegate void UndeliveredMessage(GridInstantMessage im); |
34 | 34 | ||
35 | public interface IMessageTransferModule | 35 | public interface IMessageTransferModule |
36 | { | 36 | { |
37 | event UndeliveredMessage OnUndeliveredMessage; | 37 | event UndeliveredMessage OnUndeliveredMessage; |
diff --git a/OpenSim/Region/Framework/Interfaces/IMoapModule.cs b/OpenSim/Region/Framework/Interfaces/IMoapModule.cs index 1d3d240..e8be70f 100644 --- a/OpenSim/Region/Framework/Interfaces/IMoapModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IMoapModule.cs | |||
@@ -45,7 +45,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
45 | /// <param name="face"></param> | 45 | /// <param name="face"></param> |
46 | /// <returns></returns> | 46 | /// <returns></returns> |
47 | MediaEntry GetMediaEntry(SceneObjectPart part, int face); | 47 | MediaEntry GetMediaEntry(SceneObjectPart part, int face); |
48 | 48 | ||
49 | /// <summary> | 49 | /// <summary> |
50 | /// Set the media entry for a given prim face. | 50 | /// Set the media entry for a given prim face. |
51 | /// </summary> | 51 | /// </summary> |
@@ -53,13 +53,13 @@ namespace OpenSim.Region.Framework.Interfaces | |||
53 | /// <param name="face"></param> | 53 | /// <param name="face"></param> |
54 | /// <param name="me"></param> | 54 | /// <param name="me"></param> |
55 | void SetMediaEntry(SceneObjectPart part, int face, MediaEntry me); | 55 | void SetMediaEntry(SceneObjectPart part, int face, MediaEntry me); |
56 | 56 | ||
57 | /// <summary> | 57 | /// <summary> |
58 | /// Clear the media entry for a given prim face. | 58 | /// Clear the media entry for a given prim face. |
59 | /// </summary> | 59 | /// </summary> |
60 | /// | 60 | /// |
61 | /// This is the equivalent of setting a media entry of null | 61 | /// This is the equivalent of setting a media entry of null |
62 | /// | 62 | /// |
63 | /// <param name="part"></param> | 63 | /// <param name="part"></param> |
64 | /// <param name="face">/param> | 64 | /// <param name="face">/param> |
65 | void ClearMediaEntry(SceneObjectPart part, int face); | 65 | void ClearMediaEntry(SceneObjectPart part, int face); |
diff --git a/OpenSim/Region/Framework/Interfaces/INPCModule.cs b/OpenSim/Region/Framework/Interfaces/INPCModule.cs index 813be4f..df872f4 100644 --- a/OpenSim/Region/Framework/Interfaces/INPCModule.cs +++ b/OpenSim/Region/Framework/Interfaces/INPCModule.cs | |||
@@ -49,7 +49,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
49 | /// </summary> | 49 | /// </summary> |
50 | public interface INPC | 50 | public interface INPC |
51 | { | 51 | { |
52 | 52 | ||
53 | /// <summary> | 53 | /// <summary> |
54 | /// Should this NPC be sensed by LSL sensors as an 'agent' | 54 | /// Should this NPC be sensed by LSL sensors as an 'agent' |
55 | /// (interpreted here to mean a normal user) rather than an OpenSim | 55 | /// (interpreted here to mean a normal user) rather than an OpenSim |
@@ -301,7 +301,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
301 | /// agent, the agent is unowned or the agent was not an NPC. | 301 | /// agent, the agent is unowned or the agent was not an NPC. |
302 | /// </returns> | 302 | /// </returns> |
303 | UUID GetOwner(UUID agentID); | 303 | UUID GetOwner(UUID agentID); |
304 | 304 | ||
305 | NPCOptionsFlags NPCOptionFlags {get;} | 305 | NPCOptionsFlags NPCOptionFlags {get;} |
306 | } | 306 | } |
307 | } | 307 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/IPermissionsModule.cs b/OpenSim/Region/Framework/Interfaces/IPermissionsModule.cs index 1ed978b..933ca14 100644 --- a/OpenSim/Region/Framework/Interfaces/IPermissionsModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IPermissionsModule.cs | |||
@@ -42,7 +42,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
42 | 42 | ||
43 | public interface IPermissionsModule | 43 | public interface IPermissionsModule |
44 | { | 44 | { |
45 | 45 | ||
46 | /// <summary> | 46 | /// <summary> |
47 | /// Returns the type of permissions that the user has over an object. | 47 | /// Returns the type of permissions that the user has over an object. |
48 | /// </summary> | 48 | /// </summary> |
diff --git a/OpenSim/Region/Framework/Interfaces/IPresenceModule.cs b/OpenSim/Region/Framework/Interfaces/IPresenceModule.cs index d44c1e1..fb5933c 100644 --- a/OpenSim/Region/Framework/Interfaces/IPresenceModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IPresenceModule.cs | |||
@@ -33,7 +33,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
33 | { | 33 | { |
34 | public string UserID; | 34 | public string UserID; |
35 | public UUID RegionID; | 35 | public UUID RegionID; |
36 | 36 | ||
37 | public PresenceInfo(string userID, UUID regionID) | 37 | public PresenceInfo(string userID, UUID regionID) |
38 | { | 38 | { |
39 | UserID = userID; | 39 | UserID = userID; |
diff --git a/OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs b/OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs index 99bc87d..9370ccd 100644 --- a/OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs | |||
@@ -40,17 +40,17 @@ namespace OpenSim.Region.Framework.Interfaces | |||
40 | { | 40 | { |
41 | void HandleLoadOarConsoleCommand(string module, string[] cmdparams); | 41 | void HandleLoadOarConsoleCommand(string module, string[] cmdparams); |
42 | void HandleSaveOarConsoleCommand(string module, string[] cmdparams); | 42 | void HandleSaveOarConsoleCommand(string module, string[] cmdparams); |
43 | 43 | ||
44 | /// <summary> | 44 | /// <summary> |
45 | /// Archive the region to the given path | 45 | /// Archive the region to the given path |
46 | /// </summary> | 46 | /// </summary> |
47 | /// | 47 | /// |
48 | /// This method occurs asynchronously. If you want notification of when it has completed then subscribe to | 48 | /// This method occurs asynchronously. If you want notification of when it has completed then subscribe to |
49 | /// the EventManager.OnOarFileSaved event. | 49 | /// the EventManager.OnOarFileSaved event. |
50 | /// | 50 | /// |
51 | /// <param name="savePath"></param> | 51 | /// <param name="savePath"></param> |
52 | void ArchiveRegion(string savePath, Dictionary<string, object> options); | 52 | void ArchiveRegion(string savePath, Dictionary<string, object> options); |
53 | 53 | ||
54 | /// <summary> | 54 | /// <summary> |
55 | /// Archive the region to the given path | 55 | /// Archive the region to the given path |
56 | /// </summary> | 56 | /// </summary> |
@@ -94,35 +94,35 @@ namespace OpenSim.Region.Framework.Interfaces | |||
94 | /// </remarks> | 94 | /// </remarks> |
95 | /// <param name="loadPath"></param> | 95 | /// <param name="loadPath"></param> |
96 | void DearchiveRegion(string loadPath); | 96 | void DearchiveRegion(string loadPath); |
97 | 97 | ||
98 | /// <summary> | 98 | /// <summary> |
99 | /// Dearchive the given region archive. This replaces the existing scene. | 99 | /// Dearchive the given region archive. This replaces the existing scene. |
100 | /// </summary> | 100 | /// </summary> |
101 | /// | 101 | /// |
102 | /// If you want notification of when it has completed then subscribe to the EventManager.OnOarFileLoaded event. | 102 | /// If you want notification of when it has completed then subscribe to the EventManager.OnOarFileLoaded event. |
103 | /// | 103 | /// |
104 | /// <param name="loadPath"></param> | 104 | /// <param name="loadPath"></param> |
105 | /// <param name="requestId">If supplied, this request Id is later returned in the saved event</param> | 105 | /// <param name="requestId">If supplied, this request Id is later returned in the saved event</param> |
106 | /// <param name="options"> | 106 | /// <param name="options"> |
107 | /// Dictionary of options. | 107 | /// Dictionary of options. |
108 | /// </param> | 108 | /// </param> |
109 | void DearchiveRegion(string loadPath, Guid requestId, Dictionary<string,object> options); | 109 | void DearchiveRegion(string loadPath, Guid requestId, Dictionary<string,object> options); |
110 | 110 | ||
111 | /// <summary> | 111 | /// <summary> |
112 | /// Dearchive a region from a stream. This replaces the existing scene. | 112 | /// Dearchive a region from a stream. This replaces the existing scene. |
113 | /// </summary> | 113 | /// </summary> |
114 | /// | 114 | /// |
115 | /// If you want notification of when it has completed then subscribe to the EventManager.OnOarFileLoaded event. | 115 | /// If you want notification of when it has completed then subscribe to the EventManager.OnOarFileLoaded event. |
116 | /// | 116 | /// |
117 | /// <param name="loadStream"></param> | 117 | /// <param name="loadStream"></param> |
118 | void DearchiveRegion(Stream loadStream); | 118 | void DearchiveRegion(Stream loadStream); |
119 | 119 | ||
120 | /// <summary> | 120 | /// <summary> |
121 | /// Dearchive a region from a stream. This replaces the existing scene. | 121 | /// Dearchive a region from a stream. This replaces the existing scene. |
122 | /// </summary> | 122 | /// </summary> |
123 | /// | 123 | /// |
124 | /// If you want notification of when it has completed then subscribe to the EventManager.OnOarFileLoaded event. | 124 | /// If you want notification of when it has completed then subscribe to the EventManager.OnOarFileLoaded event. |
125 | /// | 125 | /// |
126 | /// <param name="loadStream"></param> | 126 | /// <param name="loadStream"></param> |
127 | /// <param name="requestId">If supplied, this request Id is later returned in the saved event</param> | 127 | /// <param name="requestId">If supplied, this request Id is later returned in the saved event</param> |
128 | /// <param name="options"> | 128 | /// <param name="options"> |
diff --git a/OpenSim/Region/Framework/Interfaces/IRegionModuleBase.cs b/OpenSim/Region/Framework/Interfaces/IRegionModuleBase.cs index 2089bce..5b8f0f0 100644 --- a/OpenSim/Region/Framework/Interfaces/IRegionModuleBase.cs +++ b/OpenSim/Region/Framework/Interfaces/IRegionModuleBase.cs | |||
@@ -92,7 +92,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
92 | /// this will be multiple times in one instance, while a nonshared | 92 | /// this will be multiple times in one instance, while a nonshared |
93 | /// module instance will only be called once. | 93 | /// module instance will only be called once. |
94 | /// This method is called after AddRegion has been called in all | 94 | /// This method is called after AddRegion has been called in all |
95 | /// modules for that scene, providing an opportunity to request | 95 | /// modules for that scene, providing an opportunity to request |
96 | /// another module's interface, or hook an event from another module. | 96 | /// another module's interface, or hook an event from another module. |
97 | /// </summary> | 97 | /// </summary> |
98 | /// <param name="scene"> | 98 | /// <param name="scene"> |
diff --git a/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs b/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs index c5b21a8..60586ff 100644 --- a/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs | |||
@@ -102,9 +102,9 @@ namespace OpenSim.Region.Framework.Interfaces | |||
102 | /// <param name="min"></param> | 102 | /// <param name="min"></param> |
103 | /// <param name="max"></param> | 103 | /// <param name="max"></param> |
104 | void SavePrimListToXml2(EntityBase[] entityList, TextWriter stream, Vector3 min, Vector3 max); | 104 | void SavePrimListToXml2(EntityBase[] entityList, TextWriter stream, Vector3 min, Vector3 max); |
105 | 105 | ||
106 | void SaveNamedPrimsToXml2(Scene scene, string primName, string fileName); | 106 | void SaveNamedPrimsToXml2(Scene scene, string primName, string fileName); |
107 | 107 | ||
108 | /// <summary> | 108 | /// <summary> |
109 | /// Deserializes a scene object from its xml2 representation. This does not load the object into the scene. | 109 | /// Deserializes a scene object from its xml2 representation. This does not load the object into the scene. |
110 | /// </summary> | 110 | /// </summary> |
diff --git a/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs b/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs index 8536db0..19ba787 100644 --- a/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs +++ b/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs | |||
@@ -45,7 +45,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
45 | /// Dispose the database | 45 | /// Dispose the database |
46 | /// </summary> | 46 | /// </summary> |
47 | void Dispose(); | 47 | void Dispose(); |
48 | 48 | ||
49 | /// <summary> | 49 | /// <summary> |
50 | /// Stores all object's details apart from inventory | 50 | /// Stores all object's details apart from inventory |
51 | /// </summary> | 51 | /// </summary> |
@@ -91,7 +91,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
91 | 91 | ||
92 | // Legacy version kept for downward compabibility | 92 | // Legacy version kept for downward compabibility |
93 | void StoreTerrain(double[,] terrain, UUID regionID); | 93 | void StoreTerrain(double[,] terrain, UUID regionID); |
94 | 94 | ||
95 | /// <summary> | 95 | /// <summary> |
96 | /// Load terrain from region storage | 96 | /// Load terrain from region storage |
97 | /// </summary> | 97 | /// </summary> |
@@ -107,7 +107,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
107 | double[,] LoadTerrain(UUID regionID); | 107 | double[,] LoadTerrain(UUID regionID); |
108 | 108 | ||
109 | void StoreLandObject(ILandObject Parcel); | 109 | void StoreLandObject(ILandObject Parcel); |
110 | 110 | ||
111 | /// <summary> | 111 | /// <summary> |
112 | /// <list type="bullet"> | 112 | /// <list type="bullet"> |
113 | /// <item>delete from land where UUID=globalID</item> | 113 | /// <item>delete from land where UUID=globalID</item> |
@@ -116,7 +116,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
116 | /// </summary> | 116 | /// </summary> |
117 | /// <param name="globalID"></param> | 117 | /// <param name="globalID"></param> |
118 | void RemoveLandObject(UUID globalID); | 118 | void RemoveLandObject(UUID globalID); |
119 | 119 | ||
120 | List<LandData> LoadLandObjects(UUID regionUUID); | 120 | List<LandData> LoadLandObjects(UUID regionUUID); |
121 | 121 | ||
122 | void StoreRegionSettings(RegionSettings rs); | 122 | void StoreRegionSettings(RegionSettings rs); |
diff --git a/OpenSim/Region/Framework/Interfaces/ISnmpModule.cs b/OpenSim/Region/Framework/Interfaces/ISnmpModule.cs index f805863..10f421b 100644 --- a/OpenSim/Region/Framework/Interfaces/ISnmpModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ISnmpModule.cs | |||
@@ -35,9 +35,9 @@ public interface ISnmpModule | |||
35 | void Major(string Message, Scene scene); | 35 | void Major(string Message, Scene scene); |
36 | void ColdStart(int step , Scene scene); | 36 | void ColdStart(int step , Scene scene); |
37 | void Shutdown(int step , Scene scene); | 37 | void Shutdown(int step , Scene scene); |
38 | // | 38 | // |
39 | // Node Start/stop events | 39 | // Node Start/stop events |
40 | // | 40 | // |
41 | void LinkUp(Scene scene); | 41 | void LinkUp(Scene scene); |
42 | void LinkDown(Scene scene); | 42 | void LinkDown(Scene scene); |
43 | void BootInfo(string data, Scene scene); | 43 | void BootInfo(string data, Scene scene); |
diff --git a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs index 2d33f51..3fc5ce7 100644 --- a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs | |||
@@ -48,7 +48,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
48 | /// This call causes all the terrain patches to be sent to the client. | 48 | /// This call causes all the terrain patches to be sent to the client. |
49 | /// </summary> | 49 | /// </summary> |
50 | void PushTerrain(IClientAPI pClient); | 50 | void PushTerrain(IClientAPI pClient); |
51 | 51 | ||
52 | /// <summary> | 52 | /// <summary> |
53 | /// Load a terrain from a stream. | 53 | /// Load a terrain from a stream. |
54 | /// </summary> | 54 | /// </summary> |
@@ -60,7 +60,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
60 | void LoadFromStream(string filename, System.Uri pathToTerrainHeightmap); | 60 | void LoadFromStream(string filename, System.Uri pathToTerrainHeightmap); |
61 | void LoadFromStream(string filename, Vector3 displacement, | 61 | void LoadFromStream(string filename, Vector3 displacement, |
62 | float radianRotation, Vector2 rotationDisplacement, Stream stream); | 62 | float radianRotation, Vector2 rotationDisplacement, Stream stream); |
63 | void LoadFromStream(string filename, Vector3 displacement, | 63 | void LoadFromStream(string filename, Vector3 displacement, |
64 | float rotationDegress, Vector2 boundingOrigin, Vector2 boundingSize, Stream stream); | 64 | float rotationDegress, Vector2 boundingOrigin, Vector2 boundingSize, Stream stream); |
65 | /// <summary> | 65 | /// <summary> |
66 | /// Save a terrain to a stream. | 66 | /// Save a terrain to a stream. |
diff --git a/OpenSim/Region/Framework/Interfaces/IUrlModule.cs b/OpenSim/Region/Framework/Interfaces/IUrlModule.cs index 2987184..3fc0c44 100644 --- a/OpenSim/Region/Framework/Interfaces/IUrlModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IUrlModule.cs | |||
@@ -41,7 +41,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
41 | void ReleaseURL(string url); | 41 | void ReleaseURL(string url); |
42 | void HttpResponse(UUID request, int status, string body); | 42 | void HttpResponse(UUID request, int status, string body); |
43 | void HttpContentType(UUID request, string type); | 43 | void HttpContentType(UUID request, string type); |
44 | 44 | ||
45 | string GetHttpHeader(UUID request, string header); | 45 | string GetHttpHeader(UUID request, string header); |
46 | int GetFreeUrls(); | 46 | int GetFreeUrls(); |
47 | 47 | ||
diff --git a/OpenSim/Region/Framework/Interfaces/IVoiceModule.cs b/OpenSim/Region/Framework/Interfaces/IVoiceModule.cs index 2e555fa..2fe7454 100644 --- a/OpenSim/Region/Framework/Interfaces/IVoiceModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IVoiceModule.cs | |||
@@ -40,6 +40,6 @@ namespace OpenSim.Region.Framework.Interfaces | |||
40 | /// This is used by osSetParcelSIPAddress | 40 | /// This is used by osSetParcelSIPAddress |
41 | /// </summary> | 41 | /// </summary> |
42 | void setLandSIPAddress(string SIPAddress,UUID GlobalID); | 42 | void setLandSIPAddress(string SIPAddress,UUID GlobalID); |
43 | 43 | ||
44 | } | 44 | } |
45 | } | 45 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/IWindModule.cs b/OpenSim/Region/Framework/Interfaces/IWindModule.cs index 4a26a71..424df87 100644 --- a/OpenSim/Region/Framework/Interfaces/IWindModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IWindModule.cs | |||
@@ -31,7 +31,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
31 | { | 31 | { |
32 | public interface IWindModule : INonSharedRegionModule | 32 | public interface IWindModule : INonSharedRegionModule |
33 | { | 33 | { |
34 | 34 | ||
35 | /// <summary> | 35 | /// <summary> |
36 | /// Retrieves the current wind speed at the given Region Coordinates | 36 | /// Retrieves the current wind speed at the given Region Coordinates |
37 | /// </summary> | 37 | /// </summary> |
diff --git a/OpenSim/Region/Framework/Interfaces/IWorldComm.cs b/OpenSim/Region/Framework/Interfaces/IWorldComm.cs index d76a0d7..3da4130 100644 --- a/OpenSim/Region/Framework/Interfaces/IWorldComm.cs +++ b/OpenSim/Region/Framework/Interfaces/IWorldComm.cs | |||
@@ -140,7 +140,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
140 | /// </summary> | 140 | /// </summary> |
141 | /// <returns>ListenerInfo with filter filled in</returns> | 141 | /// <returns>ListenerInfo with filter filled in</returns> |
142 | IWorldCommListenerInfo GetNextMessage(); | 142 | IWorldCommListenerInfo GetNextMessage(); |
143 | 143 | ||
144 | void ListenControl(UUID itemID, int handle, int active); | 144 | void ListenControl(UUID itemID, int handle, int active); |
145 | void ListenRemove(UUID itemID, int handle); | 145 | void ListenRemove(UUID itemID, int handle); |
146 | void DeleteListener(UUID itemID); | 146 | void DeleteListener(UUID itemID); |