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-rw-r--r--OpenSim/Region/Framework/Interfaces/IAgentAssetTransactions.cs2
-rw-r--r--OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs4
-rw-r--r--OpenSim/Region/Framework/Interfaces/IBuySellModule.cs2
-rw-r--r--OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs12
-rw-r--r--OpenSim/Region/Framework/Interfaces/ICloudModule.cs2
-rw-r--r--OpenSim/Region/Framework/Interfaces/ICommander.cs4
-rw-r--r--OpenSim/Region/Framework/Interfaces/IDynamicFloaterModule.cs2
-rw-r--r--OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs4
-rw-r--r--OpenSim/Region/Framework/Interfaces/IEntityCreator.cs2
-rw-r--r--OpenSim/Region/Framework/Interfaces/IEntityInventory.cs20
-rw-r--r--OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs4
-rw-r--r--OpenSim/Region/Framework/Interfaces/IEventQueue.cs6
-rw-r--r--OpenSim/Region/Framework/Interfaces/IExternalCapsModule.cs2
-rw-r--r--OpenSim/Region/Framework/Interfaces/IGodsModule.cs2
-rw-r--r--OpenSim/Region/Framework/Interfaces/IGroupsMessagingModule.cs12
-rw-r--r--OpenSim/Region/Framework/Interfaces/IGroupsModule.cs6
-rw-r--r--OpenSim/Region/Framework/Interfaces/IHttpRequests.cs2
-rw-r--r--OpenSim/Region/Framework/Interfaces/IJsonStoreModule.cs6
-rw-r--r--OpenSim/Region/Framework/Interfaces/IMessageTransferModule.cs2
-rw-r--r--OpenSim/Region/Framework/Interfaces/IMoapModule.cs8
-rw-r--r--OpenSim/Region/Framework/Interfaces/INPCModule.cs4
-rw-r--r--OpenSim/Region/Framework/Interfaces/IPermissionsModule.cs2
-rw-r--r--OpenSim/Region/Framework/Interfaces/IPresenceModule.cs2
-rw-r--r--OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs28
-rw-r--r--OpenSim/Region/Framework/Interfaces/IRegionModuleBase.cs2
-rw-r--r--OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs4
-rw-r--r--OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs8
-rw-r--r--OpenSim/Region/Framework/Interfaces/ISnmpModule.cs6
-rw-r--r--OpenSim/Region/Framework/Interfaces/ITerrainModule.cs4
-rw-r--r--OpenSim/Region/Framework/Interfaces/IUrlModule.cs2
-rw-r--r--OpenSim/Region/Framework/Interfaces/IVoiceModule.cs2
-rw-r--r--OpenSim/Region/Framework/Interfaces/IWindModule.cs2
-rw-r--r--OpenSim/Region/Framework/Interfaces/IWorldComm.cs2
33 files changed, 86 insertions, 86 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IAgentAssetTransactions.cs b/OpenSim/Region/Framework/Interfaces/IAgentAssetTransactions.cs
index e0aad2b..b8278d6 100644
--- a/OpenSim/Region/Framework/Interfaces/IAgentAssetTransactions.cs
+++ b/OpenSim/Region/Framework/Interfaces/IAgentAssetTransactions.cs
@@ -39,7 +39,7 @@ namespace OpenSim.Region.Framework.Interfaces
39 bool HandleItemCreationFromTransaction(IClientAPI remoteClient, UUID transactionID, UUID folderID, 39 bool HandleItemCreationFromTransaction(IClientAPI remoteClient, UUID transactionID, UUID folderID,
40 uint callbackID, string description, string name, sbyte invType, 40 uint callbackID, string description, string name, sbyte invType,
41 sbyte type, byte wearableType, uint nextOwnerMask); 41 sbyte type, byte wearableType, uint nextOwnerMask);
42 42
43 void HandleTaskItemUpdateFromTransaction( 43 void HandleTaskItemUpdateFromTransaction(
44 IClientAPI remoteClient, SceneObjectPart part, UUID transactionID, TaskInventoryItem item); 44 IClientAPI remoteClient, SceneObjectPart part, UUID transactionID, TaskInventoryItem item);
45 45
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
index b008068..2f5ff9b 100644
--- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
@@ -112,7 +112,7 @@ namespace OpenSim.Region.Framework.Interfaces
112 /// <param name="sp"></param> 112 /// <param name="sp"></param>
113 /// <param name="rezlist"></param> 113 /// <param name="rezlist"></param>
114 void RezMultipleAttachmentsFromInventory(IScenePresence sp,List<KeyValuePair<UUID, uint>> rezlist); 114 void RezMultipleAttachmentsFromInventory(IScenePresence sp,List<KeyValuePair<UUID, uint>> rezlist);
115 115
116 /// <summary> 116 /// <summary>
117 /// Detach the given item to the ground. 117 /// Detach the given item to the ground.
118 /// </summary> 118 /// </summary>
@@ -135,7 +135,7 @@ namespace OpenSim.Region.Framework.Interfaces
135 /// <param name="sp">/param> 135 /// <param name="sp">/param>
136 /// <param name="grp">The attachment to detach.</param> 136 /// <param name="grp">The attachment to detach.</param>
137 void DetachSingleAttachmentToInv(IScenePresence sp, SceneObjectGroup grp); 137 void DetachSingleAttachmentToInv(IScenePresence sp, SceneObjectGroup grp);
138 138
139 /// Update the position of an attachment. 139 /// Update the position of an attachment.
140 /// </summary> 140 /// </summary>
141 /// <param name="sog"></param> 141 /// <param name="sog"></param>
diff --git a/OpenSim/Region/Framework/Interfaces/IBuySellModule.cs b/OpenSim/Region/Framework/Interfaces/IBuySellModule.cs
index d1ce4c0..1bbf10e 100644
--- a/OpenSim/Region/Framework/Interfaces/IBuySellModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IBuySellModule.cs
@@ -31,7 +31,7 @@ using OpenSim.Framework;
31namespace OpenSim.Region.Framework.Interfaces 31namespace OpenSim.Region.Framework.Interfaces
32{ 32{
33 public interface IBuySellModule 33 public interface IBuySellModule
34 { 34 {
35 /// <summary> 35 /// <summary>
36 /// Try to buy an object 36 /// Try to buy an object
37 /// </summary> 37 /// </summary>
diff --git a/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs b/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs
index 30d404e..761b1bb 100644
--- a/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs
@@ -41,13 +41,13 @@ namespace OpenSim.Region.Framework.Interfaces
41 /// <param name="agentId"></param> 41 /// <param name="agentId"></param>
42 /// <param name="capsObjectPath"></param> 42 /// <param name="capsObjectPath"></param>
43 void CreateCaps(UUID agentId, uint circuitCode); 43 void CreateCaps(UUID agentId, uint circuitCode);
44 44
45 /// <summary> 45 /// <summary>
46 /// Remove the caps handler for a given agent. 46 /// Remove the caps handler for a given agent.
47 /// </summary> 47 /// </summary>
48 /// <param name="agentId"></param> 48 /// <param name="agentId"></param>
49 void RemoveCaps(UUID agentId, uint circuitCode); 49 void RemoveCaps(UUID agentId, uint circuitCode);
50 50
51 /// <summary> 51 /// <summary>
52 /// Will return null if the agent doesn't have a caps handler registered 52 /// Will return null if the agent doesn't have a caps handler registered
53 /// </summary> 53 /// </summary>
@@ -55,13 +55,13 @@ namespace OpenSim.Region.Framework.Interfaces
55 Caps GetCapsForUser(uint circuitCode); 55 Caps GetCapsForUser(uint circuitCode);
56 56
57 void SetAgentCapsSeeds(AgentCircuitData agent); 57 void SetAgentCapsSeeds(AgentCircuitData agent);
58 58
59 Dictionary<ulong, string> GetChildrenSeeds(UUID agentID); 59 Dictionary<ulong, string> GetChildrenSeeds(UUID agentID);
60 60
61 string GetChildSeed(UUID agentID, ulong handle); 61 string GetChildSeed(UUID agentID, ulong handle);
62 62
63 void SetChildrenSeed(UUID agentID, Dictionary<ulong, string> seeds); 63 void SetChildrenSeed(UUID agentID, Dictionary<ulong, string> seeds);
64 64
65 void DropChildSeed(UUID agentID, ulong handle); 65 void DropChildSeed(UUID agentID, ulong handle);
66 66
67 string GetCapsPath(UUID agentId); 67 string GetCapsPath(UUID agentId);
diff --git a/OpenSim/Region/Framework/Interfaces/ICloudModule.cs b/OpenSim/Region/Framework/Interfaces/ICloudModule.cs
index 54172bd..a73b564 100644
--- a/OpenSim/Region/Framework/Interfaces/ICloudModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/ICloudModule.cs
@@ -27,7 +27,7 @@
27 27
28namespace OpenSim.Region.Framework.Interfaces 28namespace OpenSim.Region.Framework.Interfaces
29{ 29{
30 public interface ICloudModule 30 public interface ICloudModule
31 { 31 {
32 /// <summary> 32 /// <summary>
33 /// Retrieves the cloud density at the given region coordinates 33 /// Retrieves the cloud density at the given region coordinates
diff --git a/OpenSim/Region/Framework/Interfaces/ICommander.cs b/OpenSim/Region/Framework/Interfaces/ICommander.cs
index 6b872c1..5d6428a 100644
--- a/OpenSim/Region/Framework/Interfaces/ICommander.cs
+++ b/OpenSim/Region/Framework/Interfaces/ICommander.cs
@@ -40,12 +40,12 @@ namespace OpenSim.Region.Framework.Interfaces
40 /// Provide general help information about this commander. 40 /// Provide general help information about this commander.
41 /// </value> 41 /// </value>
42 string Help { get; } 42 string Help { get; }
43 43
44 /// <summary> 44 /// <summary>
45 /// The commands available for this commander 45 /// The commands available for this commander
46 /// </summary> 46 /// </summary>
47 Dictionary<string, ICommand> Commands { get; } 47 Dictionary<string, ICommand> Commands { get; }
48 48
49 void ProcessConsoleCommand(string function, string[] args); 49 void ProcessConsoleCommand(string function, string[] args);
50 void RegisterCommand(string commandName, ICommand command); 50 void RegisterCommand(string commandName, ICommand command);
51 void Run(string function, object[] args); 51 void Run(string function, object[] args);
diff --git a/OpenSim/Region/Framework/Interfaces/IDynamicFloaterModule.cs b/OpenSim/Region/Framework/Interfaces/IDynamicFloaterModule.cs
index 7684ce3..1ff8fd2 100644
--- a/OpenSim/Region/Framework/Interfaces/IDynamicFloaterModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IDynamicFloaterModule.cs
@@ -36,7 +36,7 @@ namespace OpenSim.Region.Framework.Interfaces
36 36
37 public abstract class FloaterData 37 public abstract class FloaterData
38 { 38 {
39 public abstract int Channel { get; } 39 public abstract int Channel { get; }
40 public abstract string FloaterName { get; set; } 40 public abstract string FloaterName { get; set; }
41 public virtual string XmlName { get; set; } 41 public virtual string XmlName { get; set; }
42 public virtual string XmlText { get; set; } 42 public virtual string XmlText { get; set; }
diff --git a/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs b/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs
index 6df5cc2..441076d 100644
--- a/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs
+++ b/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs
@@ -112,7 +112,7 @@ namespace OpenSim.Region.Framework.Interfaces
112 UUID AddDynamicTextureData( 112 UUID AddDynamicTextureData(
113 UUID simID, UUID primID, string contentType, string data, string extraParams, 113 UUID simID, UUID primID, string contentType, string data, string extraParams,
114 int updateTimer, bool SetBlending, int disp, byte AlphaValue, int face); 114 int updateTimer, bool SetBlending, int disp, byte AlphaValue, int face);
115 115
116 void GetDrawStringSize(string contentType, string text, string fontName, int fontSize, 116 void GetDrawStringSize(string contentType, string text, string fontName, int fontSize,
117 out double xSize, out double ySize); 117 out double xSize, out double ySize);
118 } 118 }
@@ -140,7 +140,7 @@ namespace OpenSim.Region.Framework.Interfaces
140 bool AsyncConvertUrl(UUID id, string url, string extraParams); 140 bool AsyncConvertUrl(UUID id, string url, string extraParams);
141 bool AsyncConvertData(UUID id, string bodyData, string extraParams); 141 bool AsyncConvertData(UUID id, string bodyData, string extraParams);
142 142
143 void GetDrawStringSize(string text, string fontName, int fontSize, 143 void GetDrawStringSize(string text, string fontName, int fontSize,
144 out double xSize, out double ySize); 144 out double xSize, out double ySize);
145 } 145 }
146 146
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityCreator.cs b/OpenSim/Region/Framework/Interfaces/IEntityCreator.cs
index c39627c..1df6486 100644
--- a/OpenSim/Region/Framework/Interfaces/IEntityCreator.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEntityCreator.cs
@@ -41,7 +41,7 @@ namespace OpenSim.Region.Framework.Interfaces
41 /// </summary> 41 /// </summary>
42 /// <returns></returns> 42 /// <returns></returns>
43 PCode[] CreationCapabilities { get; } 43 PCode[] CreationCapabilities { get; }
44 44
45 /// <summary> 45 /// <summary>
46 /// Create an entity 46 /// Create an entity
47 /// </summary> 47 /// </summary>
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
index b85fd8b..0c4017e 100644
--- a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
@@ -36,8 +36,8 @@ namespace OpenSim.Region.Framework.Interfaces
36 /// <summary> 36 /// <summary>
37 /// Interface to an entity's (SceneObjectPart's) inventory 37 /// Interface to an entity's (SceneObjectPart's) inventory
38 /// </summary> 38 /// </summary>
39 /// 39 ///
40 /// This is not a finished 1.0 candidate interface 40 /// This is not a finished 1.0 candidate interface
41 public interface IEntityInventory 41 public interface IEntityInventory
42 { 42 {
43 /// <summary> 43 /// <summary>
@@ -48,21 +48,21 @@ namespace OpenSim.Region.Framework.Interfaces
48 /// <summary> 48 /// <summary>
49 /// Reset UUIDs for all the items in the prim's inventory. 49 /// Reset UUIDs for all the items in the prim's inventory.
50 /// </summary> 50 /// </summary>
51 /// 51 ///
52 /// This involves either generating 52 /// This involves either generating
53 /// new ones or setting existing UUIDs to the correct parent UUIDs. 53 /// new ones or setting existing UUIDs to the correct parent UUIDs.
54 /// 54 ///
55 /// If this method is called and there are inventory items, then we regard the inventory as having changed. 55 /// If this method is called and there are inventory items, then we regard the inventory as having changed.
56 /// 56 ///
57 /// <param name="linkNum">Link number for the part</param> 57 /// <param name="linkNum">Link number for the part</param>
58 void ResetInventoryIDs(); 58 void ResetInventoryIDs();
59 59
60 /// <summary> 60 /// <summary>
61 /// Reset parent object UUID for all the items in the prim's inventory. 61 /// Reset parent object UUID for all the items in the prim's inventory.
62 /// </summary> 62 /// </summary>
63 /// 63 ///
64 /// If this method is called and there are inventory items, then we regard the inventory as having changed. 64 /// If this method is called and there are inventory items, then we regard the inventory as having changed.
65 /// 65 ///
66 /// <param name="linkNum">Link number for the part</param> 66 /// <param name="linkNum">Link number for the part</param>
67 void ResetObjectID(); 67 void ResetObjectID();
68 68
@@ -87,7 +87,7 @@ namespace OpenSim.Region.Framework.Interfaces
87 /// <param name="stateSource"></param> 87 /// <param name="stateSource"></param>
88 /// <returns>Number of scripts started.</returns> 88 /// <returns>Number of scripts started.</returns>
89 int CreateScriptInstances(int startParam, bool postOnRez, string engine, int stateSource); 89 int CreateScriptInstances(int startParam, bool postOnRez, string engine, int stateSource);
90 90
91 ArrayList GetScriptErrors(UUID itemID); 91 ArrayList GetScriptErrors(UUID itemID);
92 void ResumeScripts(); 92 void ResumeScripts();
93 93
@@ -238,10 +238,10 @@ namespace OpenSim.Region.Framework.Interfaces
238 /// <summary> 238 /// <summary>
239 /// Get the scene object(s) referenced by an inventory item. 239 /// Get the scene object(s) referenced by an inventory item.
240 /// </summary> 240 /// </summary>
241 /// 241 ///
242 /// This is returned in a 'rez ready' state. That is, name, description, permissions and other details have 242 /// This is returned in a 'rez ready' state. That is, name, description, permissions and other details have
243 /// been adjusted to reflect the part and item from which it originates. 243 /// been adjusted to reflect the part and item from which it originates.
244 /// 244 ///
245 /// <param name="item">Inventory item</param> 245 /// <param name="item">Inventory item</param>
246 /// <param name="objlist">The scene objects</param> 246 /// <param name="objlist">The scene objects</param>
247 /// <param name="veclist">Relative offsets for each object</param> 247 /// <param name="veclist">Relative offsets for each object</param>
@@ -312,7 +312,7 @@ namespace OpenSim.Region.Framework.Interfaces
312 /// </summary> 312 /// </summary>
313 /// <returns></returns> 313 /// <returns></returns>
314 List<UUID> GetInventoryList(); 314 List<UUID> GetInventoryList();
315 315
316 /// <summary> 316 /// <summary>
317 /// Get the xml representing the saved states of scripts in this inventory. 317 /// Get the xml representing the saved states of scripts in this inventory.
318 /// </summary> 318 /// </summary>
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs b/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
index d172780..9585082 100644
--- a/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
@@ -83,7 +83,7 @@ namespace OpenSim.Region.Framework.Interfaces
83 /// </summary> 83 /// </summary>
84 /// <param name='id'>The agent ID</para></param> 84 /// <param name='id'>The agent ID</para></param>
85 /// <returns>true if the agent is in the process of being teleported, false otherwise.</returns> 85 /// <returns>true if the agent is in the process of being teleported, false otherwise.</returns>
86 bool IsInTransit(UUID id); 86 bool IsInTransit(UUID id);
87 87
88 bool Cross(ScenePresence agent, bool isFlying); 88 bool Cross(ScenePresence agent, bool isFlying);
89 89
@@ -95,7 +95,7 @@ namespace OpenSim.Region.Framework.Interfaces
95 95
96 GridRegion GetDestination(Scene scene, UUID agentID, Vector3 pos, EntityTransferContext ctx, 96 GridRegion GetDestination(Scene scene, UUID agentID, Vector3 pos, EntityTransferContext ctx,
97 out Vector3 newpos, out string reason); 97 out Vector3 newpos, out string reason);
98 GridRegion GetObjectDestination(SceneObjectGroup grp, Vector3 targetPosition, out Vector3 newpos); 98 GridRegion GetObjectDestination(SceneObjectGroup grp, Vector3 targetPosition, out Vector3 newpos);
99 bool checkAgentAccessToRegion(ScenePresence agent, GridRegion destiny, Vector3 position, EntityTransferContext ctx, out string reason); 99 bool checkAgentAccessToRegion(ScenePresence agent, GridRegion destiny, Vector3 position, EntityTransferContext ctx, out string reason);
100 100
101 bool CrossPrimGroupIntoNewRegion(GridRegion destination, Vector3 newPosition, SceneObjectGroup grp, bool silent, bool removeScripts); 101 bool CrossPrimGroupIntoNewRegion(GridRegion destination, Vector3 newPosition, SceneObjectGroup grp, bool silent, bool removeScripts);
diff --git a/OpenSim/Region/Framework/Interfaces/IEventQueue.cs b/OpenSim/Region/Framework/Interfaces/IEventQueue.cs
index 3f54ea5..7af56cb 100644
--- a/OpenSim/Region/Framework/Interfaces/IEventQueue.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEventQueue.cs
@@ -41,11 +41,11 @@ namespace OpenSim.Region.Framework.Interfaces
41 // These are required to decouple Scenes from EventQueueHelper 41 // These are required to decouple Scenes from EventQueueHelper
42 void DisableSimulator(ulong handle, UUID avatarID); 42 void DisableSimulator(ulong handle, UUID avatarID);
43 void EnableSimulator(ulong handle, IPEndPoint endPoint, UUID avatarID, int regionSizeX, int regionSizeY); 43 void EnableSimulator(ulong handle, IPEndPoint endPoint, UUID avatarID, int regionSizeX, int regionSizeY);
44 void EstablishAgentCommunication(UUID avatarID, IPEndPoint endPoint, 44 void EstablishAgentCommunication(UUID avatarID, IPEndPoint endPoint,
45 string capsPath, ulong regionHandle, int regionSizeX, int regionSizeY); 45 string capsPath, ulong regionHandle, int regionSizeX, int regionSizeY);
46 void TeleportFinishEvent(ulong regionHandle, byte simAccess, 46 void TeleportFinishEvent(ulong regionHandle, byte simAccess,
47 IPEndPoint regionExternalEndPoint, 47 IPEndPoint regionExternalEndPoint,
48 uint locationID, uint flags, string capsURL, 48 uint locationID, uint flags, string capsURL,
49 UUID agentID, int regionSizeX, int regionSizeY); 49 UUID agentID, int regionSizeX, int regionSizeY);
50 void CrossRegion(ulong handle, Vector3 pos, Vector3 lookAt, 50 void CrossRegion(ulong handle, Vector3 pos, Vector3 lookAt,
51 IPEndPoint newRegionExternalEndPoint, 51 IPEndPoint newRegionExternalEndPoint,
diff --git a/OpenSim/Region/Framework/Interfaces/IExternalCapsModule.cs b/OpenSim/Region/Framework/Interfaces/IExternalCapsModule.cs
index a730cfd..4ce150f 100644
--- a/OpenSim/Region/Framework/Interfaces/IExternalCapsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IExternalCapsModule.cs
@@ -37,7 +37,7 @@ namespace OpenSim.Region.Framework.Interfaces
37 /// <summary> 37 /// <summary>
38 /// This function extends the simple URL configuration in the caps handlers 38 /// This function extends the simple URL configuration in the caps handlers
39 /// to facilitate more interesting computation when an external handler is 39 /// to facilitate more interesting computation when an external handler is
40 /// sent to the viewer. 40 /// sent to the viewer.
41 /// </summary> 41 /// </summary>
42 /// <param name="agentID">New user UUID</param> 42 /// <param name="agentID">New user UUID</param>
43 /// <param name="caps">Internal caps registry, where the external handler will be registered</param> 43 /// <param name="caps">Internal caps registry, where the external handler will be registered</param>
diff --git a/OpenSim/Region/Framework/Interfaces/IGodsModule.cs b/OpenSim/Region/Framework/Interfaces/IGodsModule.cs
index 1cb9a30..52615e3 100644
--- a/OpenSim/Region/Framework/Interfaces/IGodsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IGodsModule.cs
@@ -44,7 +44,7 @@ namespace OpenSim.Region.Framework.Interfaces
44 /// <param name="godLike"></param> 44 /// <param name="godLike"></param>
45 /// <param name="controllingClient"></param> 45 /// <param name="controllingClient"></param>
46 void RequestGodlikePowers(UUID agentID, UUID sessionID, UUID token, bool godLike); 46 void RequestGodlikePowers(UUID agentID, UUID sessionID, UUID token, bool godLike);
47 47
48 /// <summary> 48 /// <summary>
49 /// Kicks User specified from the simulator. This logs them off of the grid. 49 /// Kicks User specified from the simulator. This logs them off of the grid.
50 /// </summary> 50 /// </summary>
diff --git a/OpenSim/Region/Framework/Interfaces/IGroupsMessagingModule.cs b/OpenSim/Region/Framework/Interfaces/IGroupsMessagingModule.cs
index 7dc1552..46d6863 100644
--- a/OpenSim/Region/Framework/Interfaces/IGroupsMessagingModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IGroupsMessagingModule.cs
@@ -34,9 +34,9 @@ namespace OpenSim.Region.Framework.Interfaces
34 /// <summary> 34 /// <summary>
35 /// Provide mechanisms for messaging groups. 35 /// Provide mechanisms for messaging groups.
36 /// </summary> 36 /// </summary>
37 /// 37 ///
38 /// TODO: Provide a mechanism for receiving group messages as well as sending them 38 /// TODO: Provide a mechanism for receiving group messages as well as sending them
39 /// 39 ///
40 public interface IGroupsMessagingModule 40 public interface IGroupsMessagingModule
41 { 41 {
42 /// <summary> 42 /// <summary>
@@ -56,13 +56,13 @@ namespace OpenSim.Region.Framework.Interfaces
56 /// True if the chat session was started successfully, false otherwise. 56 /// True if the chat session was started successfully, false otherwise.
57 /// </returns> 57 /// </returns>
58 bool StartGroupChatSession(UUID agentID, UUID groupID); 58 bool StartGroupChatSession(UUID agentID, UUID groupID);
59 59
60 /// <summary> 60 /// <summary>
61 /// Send a message to each member of a group whose chat session is active. 61 /// Send a message to each member of a group whose chat session is active.
62 /// </summary> 62 /// </summary>
63 /// <param name="im"> 63 /// <param name="im">
64 /// The message itself. The fields that must be populated are 64 /// The message itself. The fields that must be populated are
65 /// 65 ///
66 /// imSessionID - Populate this with the group ID (session ID and group ID are currently identical) 66 /// imSessionID - Populate this with the group ID (session ID and group ID are currently identical)
67 /// fromAgentName - Populate this with whatever arbitrary name you want to show up in the chat dialog 67 /// fromAgentName - Populate this with whatever arbitrary name you want to show up in the chat dialog
68 /// message - The message itself 68 /// message - The message itself
@@ -76,7 +76,7 @@ namespace OpenSim.Region.Framework.Interfaces
76 /// </summary> 76 /// </summary>
77 /// <param name="im"> 77 /// <param name="im">
78 /// The message itself. The fields that must be populated are 78 /// The message itself. The fields that must be populated are
79 /// 79 ///
80 /// imSessionID - Populate this with the group ID (session ID and group ID are currently identical) 80 /// imSessionID - Populate this with the group ID (session ID and group ID are currently identical)
81 /// fromAgentName - Populate this with whatever arbitrary name you want to show up in the chat dialog 81 /// fromAgentName - Populate this with whatever arbitrary name you want to show up in the chat dialog
82 /// message - The message itself 82 /// message - The message itself
@@ -84,7 +84,7 @@ namespace OpenSim.Region.Framework.Interfaces
84 /// </param> 84 /// </param>
85 /// <param name="groupID"></param> 85 /// <param name="groupID"></param>
86 /// <param name="sendingAgentForGroupCalls"> 86 /// <param name="sendingAgentForGroupCalls">
87 /// The requesting agent to use when querying the groups service. Sometimes this is different from 87 /// The requesting agent to use when querying the groups service. Sometimes this is different from
88 /// im.fromAgentID, with group notices, for example. 88 /// im.fromAgentID, with group notices, for example.
89 /// </param> 89 /// </param>
90 /// <param name="sendCondition"> 90 /// <param name="sendCondition">
diff --git a/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs b/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs
index 110cb00..0d1f4f4 100644
--- a/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs
@@ -51,7 +51,7 @@ namespace OpenSim.Region.Framework.Interfaces
51 /// <param name="maturePublish"></param> 51 /// <param name="maturePublish"></param>
52 /// <returns>The UUID of the created group</returns> 52 /// <returns>The UUID of the created group</returns>
53 UUID CreateGroup( 53 UUID CreateGroup(
54 IClientAPI remoteClient, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, 54 IClientAPI remoteClient, string name, string charter, bool showInList, UUID insigniaID, int membershipFee,
55 bool openEnrollment, bool allowPublish, bool maturePublish); 55 bool openEnrollment, bool allowPublish, bool maturePublish);
56 56
57 /// <summary> 57 /// <summary>
@@ -67,7 +67,7 @@ namespace OpenSim.Region.Framework.Interfaces
67 /// <param name="GroupID">ID of the group</param> 67 /// <param name="GroupID">ID of the group</param>
68 /// <returns>The group's data. Null if there is no such group.</returns> 68 /// <returns>The group's data. Null if there is no such group.</returns>
69 GroupRecord GetGroupRecord(UUID GroupID); 69 GroupRecord GetGroupRecord(UUID GroupID);
70 70
71 void ActivateGroup(IClientAPI remoteClient, UUID groupID); 71 void ActivateGroup(IClientAPI remoteClient, UUID groupID);
72 List<GroupTitlesData> GroupTitlesRequest(IClientAPI remoteClient, UUID groupID); 72 List<GroupTitlesData> GroupTitlesRequest(IClientAPI remoteClient, UUID groupID);
73 List<GroupMembersData> GroupMembersRequest(IClientAPI remoteClient, UUID groupID); 73 List<GroupMembersData> GroupMembersRequest(IClientAPI remoteClient, UUID groupID);
@@ -83,7 +83,7 @@ namespace OpenSim.Region.Framework.Interfaces
83 void SetGroupAcceptNotices(IClientAPI remoteClient, UUID groupID, bool acceptNotices, bool listInProfile); 83 void SetGroupAcceptNotices(IClientAPI remoteClient, UUID groupID, bool acceptNotices, bool listInProfile);
84 84
85 void GroupTitleUpdate(IClientAPI remoteClient, UUID GroupID, UUID TitleRoleID); 85 void GroupTitleUpdate(IClientAPI remoteClient, UUID GroupID, UUID TitleRoleID);
86 86
87 GroupNoticeData[] GroupNoticesListRequest(IClientAPI remoteClient, UUID GroupID); 87 GroupNoticeData[] GroupNoticesListRequest(IClientAPI remoteClient, UUID GroupID);
88 string GetGroupTitle(UUID avatarID); 88 string GetGroupTitle(UUID avatarID);
89 void GroupRoleUpdate(IClientAPI remoteClient, UUID GroupID, UUID RoleID, string name, string description, string title, ulong powers, byte updateType); 89 void GroupRoleUpdate(IClientAPI remoteClient, UUID GroupID, UUID RoleID, string name, string description, string title, ulong powers, byte updateType);
diff --git a/OpenSim/Region/Framework/Interfaces/IHttpRequests.cs b/OpenSim/Region/Framework/Interfaces/IHttpRequests.cs
index efc9ddc..978c248 100644
--- a/OpenSim/Region/Framework/Interfaces/IHttpRequests.cs
+++ b/OpenSim/Region/Framework/Interfaces/IHttpRequests.cs
@@ -77,7 +77,7 @@ namespace OpenSim.Region.Framework.Interfaces
77 /// then returned via IServiceRequest when the response is asynchronously fetched. 77 /// then returned via IServiceRequest when the response is asynchronously fetched.
78 /// </param> 78 /// </param>
79 UUID StartHttpRequest( 79 UUID StartHttpRequest(
80 uint localID, UUID itemID, string url, List<string> parameters, Dictionary<string, string> headers, string body, 80 uint localID, UUID itemID, string url, List<string> parameters, Dictionary<string, string> headers, string body,
81 out HttpInitialRequestStatus status); 81 out HttpInitialRequestStatus status);
82 82
83 /// <summary> 83 /// <summary>
diff --git a/OpenSim/Region/Framework/Interfaces/IJsonStoreModule.cs b/OpenSim/Region/Framework/Interfaces/IJsonStoreModule.cs
index 1a89721..86aca8e 100644
--- a/OpenSim/Region/Framework/Interfaces/IJsonStoreModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IJsonStoreModule.cs
@@ -1,5 +1,5 @@
1/* 1/*
2 * Copyright (c) Contributors 2 * Copyright (c) Contributors
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
@@ -40,7 +40,7 @@ namespace OpenSim.Region.Framework.Interfaces
40 Array = 2, 40 Array = 2,
41 Value = 3 41 Value = 3
42 } 42 }
43 43
44 public enum JsonStoreValueType 44 public enum JsonStoreValueType
45 { 45 {
46 Undefined = 0, 46 Undefined = 0,
@@ -50,7 +50,7 @@ namespace OpenSim.Region.Framework.Interfaces
50 String = 4, 50 String = 4,
51 UUID = 5 51 UUID = 5
52 } 52 }
53 53
54 public struct JsonStoreStats 54 public struct JsonStoreStats
55 { 55 {
56 public int StoreCount; 56 public int StoreCount;
diff --git a/OpenSim/Region/Framework/Interfaces/IMessageTransferModule.cs b/OpenSim/Region/Framework/Interfaces/IMessageTransferModule.cs
index 290b826..b06ff2b 100644
--- a/OpenSim/Region/Framework/Interfaces/IMessageTransferModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IMessageTransferModule.cs
@@ -31,7 +31,7 @@ namespace OpenSim.Region.Framework.Interfaces
31{ 31{
32 public delegate void MessageResultNotification(bool success); 32 public delegate void MessageResultNotification(bool success);
33 public delegate void UndeliveredMessage(GridInstantMessage im); 33 public delegate void UndeliveredMessage(GridInstantMessage im);
34 34
35 public interface IMessageTransferModule 35 public interface IMessageTransferModule
36 { 36 {
37 event UndeliveredMessage OnUndeliveredMessage; 37 event UndeliveredMessage OnUndeliveredMessage;
diff --git a/OpenSim/Region/Framework/Interfaces/IMoapModule.cs b/OpenSim/Region/Framework/Interfaces/IMoapModule.cs
index 1d3d240..e8be70f 100644
--- a/OpenSim/Region/Framework/Interfaces/IMoapModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IMoapModule.cs
@@ -45,7 +45,7 @@ namespace OpenSim.Region.Framework.Interfaces
45 /// <param name="face"></param> 45 /// <param name="face"></param>
46 /// <returns></returns> 46 /// <returns></returns>
47 MediaEntry GetMediaEntry(SceneObjectPart part, int face); 47 MediaEntry GetMediaEntry(SceneObjectPart part, int face);
48 48
49 /// <summary> 49 /// <summary>
50 /// Set the media entry for a given prim face. 50 /// Set the media entry for a given prim face.
51 /// </summary> 51 /// </summary>
@@ -53,13 +53,13 @@ namespace OpenSim.Region.Framework.Interfaces
53 /// <param name="face"></param> 53 /// <param name="face"></param>
54 /// <param name="me"></param> 54 /// <param name="me"></param>
55 void SetMediaEntry(SceneObjectPart part, int face, MediaEntry me); 55 void SetMediaEntry(SceneObjectPart part, int face, MediaEntry me);
56 56
57 /// <summary> 57 /// <summary>
58 /// Clear the media entry for a given prim face. 58 /// Clear the media entry for a given prim face.
59 /// </summary> 59 /// </summary>
60 /// 60 ///
61 /// This is the equivalent of setting a media entry of null 61 /// This is the equivalent of setting a media entry of null
62 /// 62 ///
63 /// <param name="part"></param> 63 /// <param name="part"></param>
64 /// <param name="face">/param> 64 /// <param name="face">/param>
65 void ClearMediaEntry(SceneObjectPart part, int face); 65 void ClearMediaEntry(SceneObjectPart part, int face);
diff --git a/OpenSim/Region/Framework/Interfaces/INPCModule.cs b/OpenSim/Region/Framework/Interfaces/INPCModule.cs
index 813be4f..df872f4 100644
--- a/OpenSim/Region/Framework/Interfaces/INPCModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/INPCModule.cs
@@ -49,7 +49,7 @@ namespace OpenSim.Region.Framework.Interfaces
49 /// </summary> 49 /// </summary>
50 public interface INPC 50 public interface INPC
51 { 51 {
52 52
53 /// <summary> 53 /// <summary>
54 /// Should this NPC be sensed by LSL sensors as an 'agent' 54 /// Should this NPC be sensed by LSL sensors as an 'agent'
55 /// (interpreted here to mean a normal user) rather than an OpenSim 55 /// (interpreted here to mean a normal user) rather than an OpenSim
@@ -301,7 +301,7 @@ namespace OpenSim.Region.Framework.Interfaces
301 /// agent, the agent is unowned or the agent was not an NPC. 301 /// agent, the agent is unowned or the agent was not an NPC.
302 /// </returns> 302 /// </returns>
303 UUID GetOwner(UUID agentID); 303 UUID GetOwner(UUID agentID);
304 304
305 NPCOptionsFlags NPCOptionFlags {get;} 305 NPCOptionsFlags NPCOptionFlags {get;}
306 } 306 }
307} 307}
diff --git a/OpenSim/Region/Framework/Interfaces/IPermissionsModule.cs b/OpenSim/Region/Framework/Interfaces/IPermissionsModule.cs
index 1ed978b..933ca14 100644
--- a/OpenSim/Region/Framework/Interfaces/IPermissionsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IPermissionsModule.cs
@@ -42,7 +42,7 @@ namespace OpenSim.Region.Framework.Interfaces
42 42
43 public interface IPermissionsModule 43 public interface IPermissionsModule
44 { 44 {
45 45
46 /// <summary> 46 /// <summary>
47 /// Returns the type of permissions that the user has over an object. 47 /// Returns the type of permissions that the user has over an object.
48 /// </summary> 48 /// </summary>
diff --git a/OpenSim/Region/Framework/Interfaces/IPresenceModule.cs b/OpenSim/Region/Framework/Interfaces/IPresenceModule.cs
index d44c1e1..fb5933c 100644
--- a/OpenSim/Region/Framework/Interfaces/IPresenceModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IPresenceModule.cs
@@ -33,7 +33,7 @@ namespace OpenSim.Region.Framework.Interfaces
33 { 33 {
34 public string UserID; 34 public string UserID;
35 public UUID RegionID; 35 public UUID RegionID;
36 36
37 public PresenceInfo(string userID, UUID regionID) 37 public PresenceInfo(string userID, UUID regionID)
38 { 38 {
39 UserID = userID; 39 UserID = userID;
diff --git a/OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs b/OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs
index 99bc87d..9370ccd 100644
--- a/OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs
@@ -40,17 +40,17 @@ namespace OpenSim.Region.Framework.Interfaces
40 { 40 {
41 void HandleLoadOarConsoleCommand(string module, string[] cmdparams); 41 void HandleLoadOarConsoleCommand(string module, string[] cmdparams);
42 void HandleSaveOarConsoleCommand(string module, string[] cmdparams); 42 void HandleSaveOarConsoleCommand(string module, string[] cmdparams);
43 43
44 /// <summary> 44 /// <summary>
45 /// Archive the region to the given path 45 /// Archive the region to the given path
46 /// </summary> 46 /// </summary>
47 /// 47 ///
48 /// This method occurs asynchronously. If you want notification of when it has completed then subscribe to 48 /// This method occurs asynchronously. If you want notification of when it has completed then subscribe to
49 /// the EventManager.OnOarFileSaved event. 49 /// the EventManager.OnOarFileSaved event.
50 /// 50 ///
51 /// <param name="savePath"></param> 51 /// <param name="savePath"></param>
52 void ArchiveRegion(string savePath, Dictionary<string, object> options); 52 void ArchiveRegion(string savePath, Dictionary<string, object> options);
53 53
54 /// <summary> 54 /// <summary>
55 /// Archive the region to the given path 55 /// Archive the region to the given path
56 /// </summary> 56 /// </summary>
@@ -94,35 +94,35 @@ namespace OpenSim.Region.Framework.Interfaces
94 /// </remarks> 94 /// </remarks>
95 /// <param name="loadPath"></param> 95 /// <param name="loadPath"></param>
96 void DearchiveRegion(string loadPath); 96 void DearchiveRegion(string loadPath);
97 97
98 /// <summary> 98 /// <summary>
99 /// Dearchive the given region archive. This replaces the existing scene. 99 /// Dearchive the given region archive. This replaces the existing scene.
100 /// </summary> 100 /// </summary>
101 /// 101 ///
102 /// If you want notification of when it has completed then subscribe to the EventManager.OnOarFileLoaded event. 102 /// If you want notification of when it has completed then subscribe to the EventManager.OnOarFileLoaded event.
103 /// 103 ///
104 /// <param name="loadPath"></param> 104 /// <param name="loadPath"></param>
105 /// <param name="requestId">If supplied, this request Id is later returned in the saved event</param> 105 /// <param name="requestId">If supplied, this request Id is later returned in the saved event</param>
106 /// <param name="options"> 106 /// <param name="options">
107 /// Dictionary of options. 107 /// Dictionary of options.
108 /// </param> 108 /// </param>
109 void DearchiveRegion(string loadPath, Guid requestId, Dictionary<string,object> options); 109 void DearchiveRegion(string loadPath, Guid requestId, Dictionary<string,object> options);
110 110
111 /// <summary> 111 /// <summary>
112 /// Dearchive a region from a stream. This replaces the existing scene. 112 /// Dearchive a region from a stream. This replaces the existing scene.
113 /// </summary> 113 /// </summary>
114 /// 114 ///
115 /// If you want notification of when it has completed then subscribe to the EventManager.OnOarFileLoaded event. 115 /// If you want notification of when it has completed then subscribe to the EventManager.OnOarFileLoaded event.
116 /// 116 ///
117 /// <param name="loadStream"></param> 117 /// <param name="loadStream"></param>
118 void DearchiveRegion(Stream loadStream); 118 void DearchiveRegion(Stream loadStream);
119 119
120 /// <summary> 120 /// <summary>
121 /// Dearchive a region from a stream. This replaces the existing scene. 121 /// Dearchive a region from a stream. This replaces the existing scene.
122 /// </summary> 122 /// </summary>
123 /// 123 ///
124 /// If you want notification of when it has completed then subscribe to the EventManager.OnOarFileLoaded event. 124 /// If you want notification of when it has completed then subscribe to the EventManager.OnOarFileLoaded event.
125 /// 125 ///
126 /// <param name="loadStream"></param> 126 /// <param name="loadStream"></param>
127 /// <param name="requestId">If supplied, this request Id is later returned in the saved event</param> 127 /// <param name="requestId">If supplied, this request Id is later returned in the saved event</param>
128 /// <param name="options"> 128 /// <param name="options">
diff --git a/OpenSim/Region/Framework/Interfaces/IRegionModuleBase.cs b/OpenSim/Region/Framework/Interfaces/IRegionModuleBase.cs
index 2089bce..5b8f0f0 100644
--- a/OpenSim/Region/Framework/Interfaces/IRegionModuleBase.cs
+++ b/OpenSim/Region/Framework/Interfaces/IRegionModuleBase.cs
@@ -92,7 +92,7 @@ namespace OpenSim.Region.Framework.Interfaces
92 /// this will be multiple times in one instance, while a nonshared 92 /// this will be multiple times in one instance, while a nonshared
93 /// module instance will only be called once. 93 /// module instance will only be called once.
94 /// This method is called after AddRegion has been called in all 94 /// This method is called after AddRegion has been called in all
95 /// modules for that scene, providing an opportunity to request 95 /// modules for that scene, providing an opportunity to request
96 /// another module's interface, or hook an event from another module. 96 /// another module's interface, or hook an event from another module.
97 /// </summary> 97 /// </summary>
98 /// <param name="scene"> 98 /// <param name="scene">
diff --git a/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs b/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs
index c5b21a8..60586ff 100644
--- a/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs
@@ -102,9 +102,9 @@ namespace OpenSim.Region.Framework.Interfaces
102 /// <param name="min"></param> 102 /// <param name="min"></param>
103 /// <param name="max"></param> 103 /// <param name="max"></param>
104 void SavePrimListToXml2(EntityBase[] entityList, TextWriter stream, Vector3 min, Vector3 max); 104 void SavePrimListToXml2(EntityBase[] entityList, TextWriter stream, Vector3 min, Vector3 max);
105 105
106 void SaveNamedPrimsToXml2(Scene scene, string primName, string fileName); 106 void SaveNamedPrimsToXml2(Scene scene, string primName, string fileName);
107 107
108 /// <summary> 108 /// <summary>
109 /// Deserializes a scene object from its xml2 representation. This does not load the object into the scene. 109 /// Deserializes a scene object from its xml2 representation. This does not load the object into the scene.
110 /// </summary> 110 /// </summary>
diff --git a/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs b/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs
index 8536db0..19ba787 100644
--- a/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs
+++ b/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs
@@ -45,7 +45,7 @@ namespace OpenSim.Region.Framework.Interfaces
45 /// Dispose the database 45 /// Dispose the database
46 /// </summary> 46 /// </summary>
47 void Dispose(); 47 void Dispose();
48 48
49 /// <summary> 49 /// <summary>
50 /// Stores all object's details apart from inventory 50 /// Stores all object's details apart from inventory
51 /// </summary> 51 /// </summary>
@@ -91,7 +91,7 @@ namespace OpenSim.Region.Framework.Interfaces
91 91
92 // Legacy version kept for downward compabibility 92 // Legacy version kept for downward compabibility
93 void StoreTerrain(double[,] terrain, UUID regionID); 93 void StoreTerrain(double[,] terrain, UUID regionID);
94 94
95 /// <summary> 95 /// <summary>
96 /// Load terrain from region storage 96 /// Load terrain from region storage
97 /// </summary> 97 /// </summary>
@@ -107,7 +107,7 @@ namespace OpenSim.Region.Framework.Interfaces
107 double[,] LoadTerrain(UUID regionID); 107 double[,] LoadTerrain(UUID regionID);
108 108
109 void StoreLandObject(ILandObject Parcel); 109 void StoreLandObject(ILandObject Parcel);
110 110
111 /// <summary> 111 /// <summary>
112 /// <list type="bullet"> 112 /// <list type="bullet">
113 /// <item>delete from land where UUID=globalID</item> 113 /// <item>delete from land where UUID=globalID</item>
@@ -116,7 +116,7 @@ namespace OpenSim.Region.Framework.Interfaces
116 /// </summary> 116 /// </summary>
117 /// <param name="globalID"></param> 117 /// <param name="globalID"></param>
118 void RemoveLandObject(UUID globalID); 118 void RemoveLandObject(UUID globalID);
119 119
120 List<LandData> LoadLandObjects(UUID regionUUID); 120 List<LandData> LoadLandObjects(UUID regionUUID);
121 121
122 void StoreRegionSettings(RegionSettings rs); 122 void StoreRegionSettings(RegionSettings rs);
diff --git a/OpenSim/Region/Framework/Interfaces/ISnmpModule.cs b/OpenSim/Region/Framework/Interfaces/ISnmpModule.cs
index f805863..10f421b 100644
--- a/OpenSim/Region/Framework/Interfaces/ISnmpModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/ISnmpModule.cs
@@ -35,9 +35,9 @@ public interface ISnmpModule
35 void Major(string Message, Scene scene); 35 void Major(string Message, Scene scene);
36 void ColdStart(int step , Scene scene); 36 void ColdStart(int step , Scene scene);
37 void Shutdown(int step , Scene scene); 37 void Shutdown(int step , Scene scene);
38 // 38 //
39 // Node Start/stop events 39 // Node Start/stop events
40 // 40 //
41 void LinkUp(Scene scene); 41 void LinkUp(Scene scene);
42 void LinkDown(Scene scene); 42 void LinkDown(Scene scene);
43 void BootInfo(string data, Scene scene); 43 void BootInfo(string data, Scene scene);
diff --git a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs
index 2d33f51..3fc5ce7 100644
--- a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs
@@ -48,7 +48,7 @@ namespace OpenSim.Region.Framework.Interfaces
48 /// This call causes all the terrain patches to be sent to the client. 48 /// This call causes all the terrain patches to be sent to the client.
49 /// </summary> 49 /// </summary>
50 void PushTerrain(IClientAPI pClient); 50 void PushTerrain(IClientAPI pClient);
51 51
52 /// <summary> 52 /// <summary>
53 /// Load a terrain from a stream. 53 /// Load a terrain from a stream.
54 /// </summary> 54 /// </summary>
@@ -60,7 +60,7 @@ namespace OpenSim.Region.Framework.Interfaces
60 void LoadFromStream(string filename, System.Uri pathToTerrainHeightmap); 60 void LoadFromStream(string filename, System.Uri pathToTerrainHeightmap);
61 void LoadFromStream(string filename, Vector3 displacement, 61 void LoadFromStream(string filename, Vector3 displacement,
62 float radianRotation, Vector2 rotationDisplacement, Stream stream); 62 float radianRotation, Vector2 rotationDisplacement, Stream stream);
63 void LoadFromStream(string filename, Vector3 displacement, 63 void LoadFromStream(string filename, Vector3 displacement,
64 float rotationDegress, Vector2 boundingOrigin, Vector2 boundingSize, Stream stream); 64 float rotationDegress, Vector2 boundingOrigin, Vector2 boundingSize, Stream stream);
65 /// <summary> 65 /// <summary>
66 /// Save a terrain to a stream. 66 /// Save a terrain to a stream.
diff --git a/OpenSim/Region/Framework/Interfaces/IUrlModule.cs b/OpenSim/Region/Framework/Interfaces/IUrlModule.cs
index 2987184..3fc0c44 100644
--- a/OpenSim/Region/Framework/Interfaces/IUrlModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IUrlModule.cs
@@ -41,7 +41,7 @@ namespace OpenSim.Region.Framework.Interfaces
41 void ReleaseURL(string url); 41 void ReleaseURL(string url);
42 void HttpResponse(UUID request, int status, string body); 42 void HttpResponse(UUID request, int status, string body);
43 void HttpContentType(UUID request, string type); 43 void HttpContentType(UUID request, string type);
44 44
45 string GetHttpHeader(UUID request, string header); 45 string GetHttpHeader(UUID request, string header);
46 int GetFreeUrls(); 46 int GetFreeUrls();
47 47
diff --git a/OpenSim/Region/Framework/Interfaces/IVoiceModule.cs b/OpenSim/Region/Framework/Interfaces/IVoiceModule.cs
index 2e555fa..2fe7454 100644
--- a/OpenSim/Region/Framework/Interfaces/IVoiceModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IVoiceModule.cs
@@ -40,6 +40,6 @@ namespace OpenSim.Region.Framework.Interfaces
40 /// This is used by osSetParcelSIPAddress 40 /// This is used by osSetParcelSIPAddress
41 /// </summary> 41 /// </summary>
42 void setLandSIPAddress(string SIPAddress,UUID GlobalID); 42 void setLandSIPAddress(string SIPAddress,UUID GlobalID);
43 43
44 } 44 }
45} 45}
diff --git a/OpenSim/Region/Framework/Interfaces/IWindModule.cs b/OpenSim/Region/Framework/Interfaces/IWindModule.cs
index 4a26a71..424df87 100644
--- a/OpenSim/Region/Framework/Interfaces/IWindModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IWindModule.cs
@@ -31,7 +31,7 @@ namespace OpenSim.Region.Framework.Interfaces
31{ 31{
32 public interface IWindModule : INonSharedRegionModule 32 public interface IWindModule : INonSharedRegionModule
33 { 33 {
34 34
35 /// <summary> 35 /// <summary>
36 /// Retrieves the current wind speed at the given Region Coordinates 36 /// Retrieves the current wind speed at the given Region Coordinates
37 /// </summary> 37 /// </summary>
diff --git a/OpenSim/Region/Framework/Interfaces/IWorldComm.cs b/OpenSim/Region/Framework/Interfaces/IWorldComm.cs
index d76a0d7..3da4130 100644
--- a/OpenSim/Region/Framework/Interfaces/IWorldComm.cs
+++ b/OpenSim/Region/Framework/Interfaces/IWorldComm.cs
@@ -140,7 +140,7 @@ namespace OpenSim.Region.Framework.Interfaces
140 /// </summary> 140 /// </summary>
141 /// <returns>ListenerInfo with filter filled in</returns> 141 /// <returns>ListenerInfo with filter filled in</returns>
142 IWorldCommListenerInfo GetNextMessage(); 142 IWorldCommListenerInfo GetNextMessage();
143 143
144 void ListenControl(UUID itemID, int handle, int active); 144 void ListenControl(UUID itemID, int handle, int active);
145 void ListenRemove(UUID itemID, int handle); 145 void ListenRemove(UUID itemID, int handle);
146 void DeleteListener(UUID itemID); 146 void DeleteListener(UUID itemID);