diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs | 15 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/ILandObject.cs | 2 |
2 files changed, 10 insertions, 7 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs index b3576c5..6cc64c6 100644 --- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs | |||
@@ -113,15 +113,18 @@ namespace OpenSim.Region.Framework.Interfaces | |||
113 | /// <summary> | 113 | /// <summary> |
114 | /// Update the user inventory to show a detach. | 114 | /// Update the user inventory to show a detach. |
115 | /// </summary> | 115 | /// </summary> |
116 | /// <param name="itemID"> | 116 | /// <param name="itemID">/param> |
117 | /// A <see cref="UUID"/> | 117 | /// <param name="remoteClient"></param> |
118 | /// </param> | ||
119 | /// <param name="remoteClient"> | ||
120 | /// A <see cref="IClientAPI"/> | ||
121 | /// </param> | ||
122 | void ShowDetachInUserInventory(UUID itemID, IClientAPI remoteClient); | 118 | void ShowDetachInUserInventory(UUID itemID, IClientAPI remoteClient); |
123 | 119 | ||
124 | /// <summary> | 120 | /// <summary> |
121 | /// Update the position of an attachment. | ||
122 | /// </summary> | ||
123 | /// <param name="sog"></param> | ||
124 | /// <param name="pos"></param> | ||
125 | void UpdateAttachmentPosition(SceneObjectGroup sog, Vector3 pos); | ||
126 | |||
127 | /// <summary> | ||
125 | /// Update the user inventory with a changed attachment | 128 | /// Update the user inventory with a changed attachment |
126 | /// </summary> | 129 | /// </summary> |
127 | /// <param name="remoteClient"> | 130 | /// <param name="remoteClient"> |
diff --git a/OpenSim/Region/Framework/Interfaces/ILandObject.cs b/OpenSim/Region/Framework/Interfaces/ILandObject.cs index 084184f..585eb00 100644 --- a/OpenSim/Region/Framework/Interfaces/ILandObject.cs +++ b/OpenSim/Region/Framework/Interfaces/ILandObject.cs | |||
@@ -57,7 +57,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
57 | void SendLandUpdateToClient(bool snap_selection, IClientAPI remote_client); | 57 | void SendLandUpdateToClient(bool snap_selection, IClientAPI remote_client); |
58 | List<UUID> CreateAccessListArrayByFlag(AccessList flag); | 58 | List<UUID> CreateAccessListArrayByFlag(AccessList flag); |
59 | void SendAccessList(UUID agentID, UUID sessionID, uint flags, int sequenceID, IClientAPI remote_client); | 59 | void SendAccessList(UUID agentID, UUID sessionID, uint flags, int sequenceID, IClientAPI remote_client); |
60 | void UpdateAccessList(uint flags, List<ParcelManager.ParcelAccessEntry> entries, IClientAPI remote_client); | 60 | void UpdateAccessList(uint flags, UUID transactionID, int sequenceID, int sections, List<ParcelManager.ParcelAccessEntry> entries, IClientAPI remote_client); |
61 | void UpdateLandBitmapByteArray(); | 61 | void UpdateLandBitmapByteArray(); |
62 | void SetLandBitmapFromByteArray(); | 62 | void SetLandBitmapFromByteArray(); |
63 | bool[,] GetLandBitmap(); | 63 | bool[,] GetLandBitmap(); |