diff options
Diffstat (limited to '')
21 files changed, 124 insertions, 14 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IAgentAssetTransactions.cs b/OpenSim/Region/Framework/Interfaces/IAgentAssetTransactions.cs index 0cc8fb6..e0aad2b 100644 --- a/OpenSim/Region/Framework/Interfaces/IAgentAssetTransactions.cs +++ b/OpenSim/Region/Framework/Interfaces/IAgentAssetTransactions.cs | |||
@@ -36,7 +36,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
36 | void HandleItemUpdateFromTransaction(IClientAPI remoteClient, UUID transactionID, | 36 | void HandleItemUpdateFromTransaction(IClientAPI remoteClient, UUID transactionID, |
37 | InventoryItemBase item); | 37 | InventoryItemBase item); |
38 | 38 | ||
39 | void HandleItemCreationFromTransaction(IClientAPI remoteClient, UUID transactionID, UUID folderID, | 39 | bool HandleItemCreationFromTransaction(IClientAPI remoteClient, UUID transactionID, UUID folderID, |
40 | uint callbackID, string description, string name, sbyte invType, | 40 | uint callbackID, string description, string name, sbyte invType, |
41 | sbyte type, byte wearableType, uint nextOwnerMask); | 41 | sbyte type, byte wearableType, uint nextOwnerMask); |
42 | 42 | ||
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs index d9901bd..3c1247f 100644 --- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Xml; | ||
29 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
30 | using OpenMetaverse; | 31 | using OpenMetaverse; |
31 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
@@ -89,7 +90,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
89 | /// <param name="addToInventory">If true then add object to user inventory</param> | 90 | /// <param name="addToInventory">If true then add object to user inventory</param> |
90 | /// <param name="append">Append to attachment point rather than replace.</param> | 91 | /// <param name="append">Append to attachment point rather than replace.</param> |
91 | /// <returns>true if the object was successfully attached, false otherwise</returns> | 92 | /// <returns>true if the object was successfully attached, false otherwise</returns> |
92 | bool AttachObject(IScenePresence sp, SceneObjectGroup grp, uint AttachmentPt, bool silent, bool addToInventory, bool append); | 93 | bool AttachObject(IScenePresence sp, SceneObjectGroup grp, uint AttachmentPt, bool silent, bool useAttachmentInfo, bool addToInventory, bool append); |
93 | 94 | ||
94 | /// <summary> | 95 | /// <summary> |
95 | /// Rez an attachment from user inventory and change inventory status to match. | 96 | /// Rez an attachment from user inventory and change inventory status to match. |
@@ -98,7 +99,11 @@ namespace OpenSim.Region.Framework.Interfaces | |||
98 | /// <param name="itemID"></param> | 99 | /// <param name="itemID"></param> |
99 | /// <param name="AttachmentPt"></param> | 100 | /// <param name="AttachmentPt"></param> |
100 | /// <returns>The scene object that was attached. Null if the scene object could not be found</returns> | 101 | /// <returns>The scene object that was attached. Null if the scene object could not be found</returns> |
101 | SceneObjectGroup RezSingleAttachmentFromInventory(IScenePresence sp, UUID itemID, uint AttachmentPt); | 102 | ISceneEntity RezSingleAttachmentFromInventory(IScenePresence sp, UUID itemID, uint AttachmentPt); |
103 | |||
104 | // Same as above, but also load script states from a separate doc | ||
105 | ISceneEntity RezSingleAttachmentFromInventory( | ||
106 | IScenePresence presence, UUID itemID, uint AttachmentPt, XmlDocument doc); | ||
102 | 107 | ||
103 | /// <summary> | 108 | /// <summary> |
104 | /// Rez multiple attachments from a user's inventory | 109 | /// Rez multiple attachments from a user's inventory |
@@ -130,7 +135,6 @@ namespace OpenSim.Region.Framework.Interfaces | |||
130 | /// <param name="grp">The attachment to detach.</param> | 135 | /// <param name="grp">The attachment to detach.</param> |
131 | void DetachSingleAttachmentToInv(IScenePresence sp, SceneObjectGroup grp); | 136 | void DetachSingleAttachmentToInv(IScenePresence sp, SceneObjectGroup grp); |
132 | 137 | ||
133 | /// <summary> | ||
134 | /// Update the position of an attachment. | 138 | /// Update the position of an attachment. |
135 | /// </summary> | 139 | /// </summary> |
136 | /// <param name="sog"></param> | 140 | /// <param name="sog"></param> |
diff --git a/OpenSim/Region/Framework/Interfaces/IBakedTextureModule.cs b/OpenSim/Region/Framework/Interfaces/IBakedTextureModule.cs index b536a49..570d31c 100644 --- a/OpenSim/Region/Framework/Interfaces/IBakedTextureModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IBakedTextureModule.cs | |||
@@ -35,6 +35,7 @@ namespace OpenSim.Services.Interfaces | |||
35 | public interface IBakedTextureModule | 35 | public interface IBakedTextureModule |
36 | { | 36 | { |
37 | WearableCacheItem[] Get(UUID id); | 37 | WearableCacheItem[] Get(UUID id); |
38 | void Store(UUID id, WearableCacheItem[] data); | 38 | void Store(UUID id); |
39 | void UpdateMeshAvatar(UUID id); | ||
39 | } | 40 | } |
40 | } | 41 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs b/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs index 522c82d..30d404e 100644 --- a/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs | |||
@@ -40,19 +40,19 @@ namespace OpenSim.Region.Framework.Interfaces | |||
40 | /// </summary> | 40 | /// </summary> |
41 | /// <param name="agentId"></param> | 41 | /// <param name="agentId"></param> |
42 | /// <param name="capsObjectPath"></param> | 42 | /// <param name="capsObjectPath"></param> |
43 | void CreateCaps(UUID agentId); | 43 | void CreateCaps(UUID agentId, uint circuitCode); |
44 | 44 | ||
45 | /// <summary> | 45 | /// <summary> |
46 | /// Remove the caps handler for a given agent. | 46 | /// Remove the caps handler for a given agent. |
47 | /// </summary> | 47 | /// </summary> |
48 | /// <param name="agentId"></param> | 48 | /// <param name="agentId"></param> |
49 | void RemoveCaps(UUID agentId); | 49 | void RemoveCaps(UUID agentId, uint circuitCode); |
50 | 50 | ||
51 | /// <summary> | 51 | /// <summary> |
52 | /// Will return null if the agent doesn't have a caps handler registered | 52 | /// Will return null if the agent doesn't have a caps handler registered |
53 | /// </summary> | 53 | /// </summary> |
54 | /// <param name="agentId"></param> | 54 | /// <param name="agentId"></param> |
55 | Caps GetCapsForUser(UUID agentId); | 55 | Caps GetCapsForUser(uint circuitCode); |
56 | 56 | ||
57 | void SetAgentCapsSeeds(AgentCircuitData agent); | 57 | void SetAgentCapsSeeds(AgentCircuitData agent); |
58 | 58 | ||
@@ -65,5 +65,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
65 | void DropChildSeed(UUID agentID, ulong handle); | 65 | void DropChildSeed(UUID agentID, ulong handle); |
66 | 66 | ||
67 | string GetCapsPath(UUID agentId); | 67 | string GetCapsPath(UUID agentId); |
68 | |||
69 | void ActivateCaps(uint circuitCode); | ||
68 | } | 70 | } |
69 | } | 71 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/IDynamicMenuModule.cs b/OpenSim/Region/Framework/Interfaces/IDynamicMenuModule.cs index 08b71e4..4d000b6 100644 --- a/OpenSim/Region/Framework/Interfaces/IDynamicMenuModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IDynamicMenuModule.cs | |||
@@ -43,6 +43,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
43 | public enum UserMode : int | 43 | public enum UserMode : int |
44 | { | 44 | { |
45 | Normal = 0, | 45 | Normal = 0, |
46 | RegionManager = 2, | ||
46 | God = 3 | 47 | God = 3 |
47 | } | 48 | } |
48 | 49 | ||
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs index 9ffda51..b85fd8b 100644 --- a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs +++ b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs | |||
@@ -133,6 +133,8 @@ namespace OpenSim.Region.Framework.Interfaces | |||
133 | /// </returns> | 133 | /// </returns> |
134 | bool CreateScriptInstance(UUID itemId, int startParam, bool postOnRez, string engine, int stateSource); | 134 | bool CreateScriptInstance(UUID itemId, int startParam, bool postOnRez, string engine, int stateSource); |
135 | 135 | ||
136 | ArrayList CreateScriptInstanceEr(UUID itemId, int startParam, bool postOnRez, string engine, int stateSource); | ||
137 | |||
136 | /// <summary> | 138 | /// <summary> |
137 | /// Stop and remove a script which is in this prim's inventory from the scene. | 139 | /// Stop and remove a script which is in this prim's inventory from the scene. |
138 | /// </summary> | 140 | /// </summary> |
@@ -244,7 +246,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
244 | /// <param name="objlist">The scene objects</param> | 246 | /// <param name="objlist">The scene objects</param> |
245 | /// <param name="veclist">Relative offsets for each object</param> | 247 | /// <param name="veclist">Relative offsets for each object</param> |
246 | /// <returns>true = success, false = the scene object asset couldn't be found</returns> | 248 | /// <returns>true = success, false = the scene object asset couldn't be found</returns> |
247 | bool GetRezReadySceneObjects(TaskInventoryItem item, out List<SceneObjectGroup> objlist, out List<Vector3> veclist); | 249 | bool GetRezReadySceneObjects(TaskInventoryItem item, out List<SceneObjectGroup> objlist, out List<Vector3> veclist, out Vector3 bbox, out float offsetHeight); |
248 | 250 | ||
249 | /// <summary> | 251 | /// <summary> |
250 | /// Update an existing inventory item. | 252 | /// Update an existing inventory item. |
@@ -318,5 +320,6 @@ namespace OpenSim.Region.Framework.Interfaces | |||
318 | /// A <see cref="Dictionary`2"/> | 320 | /// A <see cref="Dictionary`2"/> |
319 | /// </returns> | 321 | /// </returns> |
320 | Dictionary<UUID, string> GetScriptStates(); | 322 | Dictionary<UUID, string> GetScriptStates(); |
323 | Dictionary<UUID, string> GetScriptStates(bool oldIDs); | ||
321 | } | 324 | } |
322 | } | 325 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs b/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs index 1ebef90..50448b4 100644 --- a/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs | |||
@@ -36,6 +36,7 @@ using OpenSim.Region.Framework.Scenes; | |||
36 | namespace OpenSim.Region.Framework.Interfaces | 36 | namespace OpenSim.Region.Framework.Interfaces |
37 | { | 37 | { |
38 | public delegate ScenePresence CrossAgentToNewRegionDelegate(ScenePresence agent, Vector3 pos, GridRegion neighbourRegion, bool isFlying, string version); | 38 | public delegate ScenePresence CrossAgentToNewRegionDelegate(ScenePresence agent, Vector3 pos, GridRegion neighbourRegion, bool isFlying, string version); |
39 | public delegate ScenePresence CrossAsyncDelegate(ScenePresence agent, bool isFlying); | ||
39 | 40 | ||
40 | public interface IEntityTransferModule | 41 | public interface IEntityTransferModule |
41 | { | 42 | { |
@@ -92,10 +93,17 @@ namespace OpenSim.Region.Framework.Interfaces | |||
92 | 93 | ||
93 | void EnableChildAgent(ScenePresence agent, GridRegion region); | 94 | void EnableChildAgent(ScenePresence agent, GridRegion region); |
94 | 95 | ||
96 | <<<<<<< HEAD | ||
95 | GridRegion GetDestination(Scene scene, UUID agentID, Vector3 pos, out string version, | 97 | GridRegion GetDestination(Scene scene, UUID agentID, Vector3 pos, out string version, |
96 | out Vector3 newpos, out string reason); | 98 | out Vector3 newpos, out string reason); |
97 | 99 | ||
100 | ======= | ||
101 | GridRegion GetDestination(Scene scene, UUID agentID, Vector3 pos, out string version, out Vector3 newpos); | ||
102 | GridRegion GetObjectDestination(SceneObjectGroup grp, Vector3 targetPosition, out Vector3 newpos); | ||
103 | bool checkAgentAccessToRegion(ScenePresence agent, GridRegion destiny, Vector3 position, out string version, out string reason); | ||
104 | >>>>>>> avn/ubitvar | ||
98 | void Cross(SceneObjectGroup sog, Vector3 position, bool silent); | 105 | void Cross(SceneObjectGroup sog, Vector3 position, bool silent); |
106 | bool CrossPrimGroupIntoNewRegion(GridRegion destination, Vector3 newPosition, SceneObjectGroup grp, bool silent); | ||
99 | 107 | ||
100 | ScenePresence CrossAgentToNewRegionAsync(ScenePresence agent, Vector3 pos, GridRegion neighbourRegion, bool isFlying, string version); | 108 | ScenePresence CrossAgentToNewRegionAsync(ScenePresence agent, Vector3 pos, GridRegion neighbourRegion, bool isFlying, string version); |
101 | 109 | ||
diff --git a/OpenSim/Region/Framework/Interfaces/IHttpRequests.cs b/OpenSim/Region/Framework/Interfaces/IHttpRequests.cs index 124504c..2f9b222 100644 --- a/OpenSim/Region/Framework/Interfaces/IHttpRequests.cs +++ b/OpenSim/Region/Framework/Interfaces/IHttpRequests.cs | |||
@@ -58,6 +58,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
58 | public interface IHttpRequestModule | 58 | public interface IHttpRequestModule |
59 | { | 59 | { |
60 | UUID MakeHttpRequest(string url, string parameters, string body); | 60 | UUID MakeHttpRequest(string url, string parameters, string body); |
61 | <<<<<<< HEAD | ||
61 | 62 | ||
62 | /// <summary> | 63 | /// <summary> |
63 | /// Starts the http request. | 64 | /// Starts the http request. |
@@ -87,6 +88,10 @@ namespace OpenSim.Region.Framework.Interfaces | |||
87 | /// <param name='id'></param> | 88 | /// <param name='id'></param> |
88 | void StopHttpRequestsForScript(UUID id); | 89 | void StopHttpRequestsForScript(UUID id); |
89 | 90 | ||
91 | ======= | ||
92 | UUID StartHttpRequest(uint localID, UUID itemID, string url, List<string> parameters, Dictionary<string, string> headers, string body); | ||
93 | void StopHttpRequest(uint m_localID, UUID m_itemID); | ||
94 | >>>>>>> avn/ubitvar | ||
90 | IServiceRequest GetNextCompletedRequest(); | 95 | IServiceRequest GetNextCompletedRequest(); |
91 | void RemoveCompletedRequest(UUID id); | 96 | void RemoveCompletedRequest(UUID id); |
92 | } | 97 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/IMapImageUploadModule.cs b/OpenSim/Region/Framework/Interfaces/IMapImageUploadModule.cs index 6a7d4a1..eb79711 100644 --- a/OpenSim/Region/Framework/Interfaces/IMapImageUploadModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IMapImageUploadModule.cs | |||
@@ -25,13 +25,29 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | <<<<<<< HEAD | ||
28 | using System.Drawing; | 29 | using System.Drawing; |
29 | using OpenSim.Framework; | 30 | using OpenSim.Framework; |
31 | ======= | ||
32 | using OpenMetaverse; | ||
33 | using OpenSim.Framework; | ||
34 | using System.Drawing; | ||
35 | >>>>>>> avn/ubitvar | ||
30 | 36 | ||
31 | namespace OpenSim.Region.Framework.Interfaces | 37 | namespace OpenSim.Region.Framework.Interfaces |
32 | { | 38 | { |
33 | public interface IMapImageUploadModule | 39 | public interface IMapImageUploadModule |
34 | { | 40 | { |
41 | <<<<<<< HEAD | ||
42 | void UploadMapTile(IScene scene, Bitmap mapTile); | ||
43 | } | ||
44 | } | ||
45 | ======= | ||
46 | /// <summary> | ||
47 | /// Upload a new maptile | ||
48 | /// </summary> | ||
49 | void UploadMapTile(IScene scene); | ||
35 | void UploadMapTile(IScene scene, Bitmap mapTile); | 50 | void UploadMapTile(IScene scene, Bitmap mapTile); |
36 | } | 51 | } |
37 | } \ No newline at end of file | 52 | } |
53 | >>>>>>> avn/ubitvar | ||
diff --git a/OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs b/OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs index 99bc87d..445342d 100644 --- a/OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs | |||
@@ -127,7 +127,12 @@ namespace OpenSim.Region.Framework.Interfaces | |||
127 | /// <param name="requestId">If supplied, this request Id is later returned in the saved event</param> | 127 | /// <param name="requestId">If supplied, this request Id is later returned in the saved event</param> |
128 | /// <param name="options"> | 128 | /// <param name="options"> |
129 | /// Dictionary of options. | 129 | /// Dictionary of options. |
130 | <<<<<<< HEAD | ||
130 | /// </param> | 131 | /// </param> |
131 | void DearchiveRegion(Stream loadStream, Guid requestId, Dictionary<string,object> options); | 132 | void DearchiveRegion(Stream loadStream, Guid requestId, Dictionary<string,object> options); |
133 | ======= | ||
134 | /// </param> | ||
135 | void DearchiveRegion(Stream loadStream, Guid requestId, Dictionary<string, object> options); | ||
136 | >>>>>>> avn/ubitvar | ||
132 | } | 137 | } |
133 | } | 138 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/IRegionConsole.cs b/OpenSim/Region/Framework/Interfaces/IRegionConsole.cs index 4d261d6..5d5ce34 100644 --- a/OpenSim/Region/Framework/Interfaces/IRegionConsole.cs +++ b/OpenSim/Region/Framework/Interfaces/IRegionConsole.cs | |||
@@ -30,8 +30,12 @@ using OpenSim.Framework; | |||
30 | 30 | ||
31 | namespace OpenSim.Region.Framework.Interfaces | 31 | namespace OpenSim.Region.Framework.Interfaces |
32 | { | 32 | { |
33 | public delegate void ConsoleMessage(UUID toAgentID, string message); | ||
34 | |||
33 | public interface IRegionConsole | 35 | public interface IRegionConsole |
34 | { | 36 | { |
37 | event ConsoleMessage OnConsoleMessage; | ||
38 | |||
35 | bool RunCommand(string command, UUID invokerID); | 39 | bool RunCommand(string command, UUID invokerID); |
36 | void SendConsoleOutput(UUID agentID, string message); | 40 | void SendConsoleOutput(UUID agentID, string message); |
37 | void AddCommand(string module, bool shared, string command, string help, string longhelp, CommandDelegate fn); | 41 | void AddCommand(string module, bool shared, string command, string help, string longhelp, CommandDelegate fn); |
diff --git a/OpenSim/Region/Framework/Interfaces/IRestartModule.cs b/OpenSim/Region/Framework/Interfaces/IRestartModule.cs index c68550f..9b25beb 100644 --- a/OpenSim/Region/Framework/Interfaces/IRestartModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IRestartModule.cs | |||
@@ -35,5 +35,6 @@ namespace OpenSim.Region.Framework.Interfaces | |||
35 | TimeSpan TimeUntilRestart { get; } | 35 | TimeSpan TimeUntilRestart { get; } |
36 | void ScheduleRestart(UUID initiator, string message, int[] alerts, bool notice); | 36 | void ScheduleRestart(UUID initiator, string message, int[] alerts, bool notice); |
37 | void AbortRestart(string message); | 37 | void AbortRestart(string message); |
38 | void DelayRestart(int seconds, string message); | ||
38 | } | 39 | } |
39 | } | 40 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/ISearchModule.cs b/OpenSim/Region/Framework/Interfaces/ISearchModule.cs index 64bf72c..d56d188 100644 --- a/OpenSim/Region/Framework/Interfaces/ISearchModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ISearchModule.cs | |||
@@ -31,6 +31,6 @@ namespace OpenSim.Framework | |||
31 | { | 31 | { |
32 | public interface ISearchModule | 32 | public interface ISearchModule |
33 | { | 33 | { |
34 | 34 | void Refresh(); | |
35 | } | 35 | } |
36 | } | 36 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/ISimulationDataService.cs b/OpenSim/Region/Framework/Interfaces/ISimulationDataService.cs index 8948f04..13358cb 100644 --- a/OpenSim/Region/Framework/Interfaces/ISimulationDataService.cs +++ b/OpenSim/Region/Framework/Interfaces/ISimulationDataService.cs | |||
@@ -125,6 +125,8 @@ namespace OpenSim.Region.Framework.Interfaces | |||
125 | /// <param name="regionUUID">the region UUID</param> | 125 | /// <param name="regionUUID">the region UUID</param> |
126 | void RemoveRegionEnvironmentSettings(UUID regionUUID); | 126 | void RemoveRegionEnvironmentSettings(UUID regionUUID); |
127 | 127 | ||
128 | UUID[] GetObjectIDs(UUID regionID); | ||
129 | |||
128 | void SaveExtra(UUID regionID, string name, string value); | 130 | void SaveExtra(UUID regionID, string name, string value); |
129 | 131 | ||
130 | void RemoveExtra(UUID regionID, string name); | 132 | void RemoveExtra(UUID regionID, string name); |
diff --git a/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs b/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs index 917b5d1..e09f775 100644 --- a/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs +++ b/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs | |||
@@ -115,6 +115,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
115 | RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID); | 115 | RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID); |
116 | void StoreRegionWindlightSettings(RegionLightShareData wl); | 116 | void StoreRegionWindlightSettings(RegionLightShareData wl); |
117 | void RemoveRegionWindlightSettings(UUID regionID); | 117 | void RemoveRegionWindlightSettings(UUID regionID); |
118 | UUID[] GetObjectIDs(UUID regionID); | ||
118 | 119 | ||
119 | /// <summary> | 120 | /// <summary> |
120 | /// Load Environment settings from region storage | 121 | /// Load Environment settings from region storage |
diff --git a/OpenSim/Region/Framework/Interfaces/ISnmpModule.cs b/OpenSim/Region/Framework/Interfaces/ISnmpModule.cs new file mode 100644 index 0000000..e01f649 --- /dev/null +++ b/OpenSim/Region/Framework/Interfaces/ISnmpModule.cs | |||
@@ -0,0 +1,27 @@ | |||
1 | /////////////////////////////////////////////////////////////////// | ||
2 | // | ||
3 | // (c) Careminster LImited, Melanie Thielker and the Meta7 Team | ||
4 | // | ||
5 | // This file is not open source. All rights reserved | ||
6 | // Mod 2 | ||
7 | |||
8 | using OpenSim.Region.Framework.Scenes; | ||
9 | |||
10 | public interface ISnmpModule | ||
11 | { | ||
12 | void Trap(int code, string Message, Scene scene); | ||
13 | void Critical(string Message, Scene scene); | ||
14 | void Warning(string Message, Scene scene); | ||
15 | void Major(string Message, Scene scene); | ||
16 | void ColdStart(int step , Scene scene); | ||
17 | void Shutdown(int step , Scene scene); | ||
18 | // | ||
19 | // Node Start/stop events | ||
20 | // | ||
21 | void LinkUp(Scene scene); | ||
22 | void LinkDown(Scene scene); | ||
23 | void BootInfo(string data, Scene scene); | ||
24 | void trapDebug(string Module,string data, Scene scene); | ||
25 | void trapXMRE(int data, string Message, Scene scene); | ||
26 | |||
27 | } | ||
diff --git a/OpenSim/Region/Framework/Interfaces/ISoundModule.cs b/OpenSim/Region/Framework/Interfaces/ISoundModule.cs index 8372ddd..f7c6513 100644 --- a/OpenSim/Region/Framework/Interfaces/ISoundModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ISoundModule.cs | |||
@@ -95,7 +95,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
95 | /// <param name="radius">Sound radius</param> | 95 | /// <param name="radius">Sound radius</param> |
96 | /// <param name="isMaster">Set object to sync master if true</param> | 96 | /// <param name="isMaster">Set object to sync master if true</param> |
97 | void LoopSound(UUID objectID, UUID soundID, double gain, | 97 | void LoopSound(UUID objectID, UUID soundID, double gain, |
98 | double radius, bool isMaster); | 98 | double radius, bool isMaster, bool isSlave); |
99 | 99 | ||
100 | /// <summary> | 100 | /// <summary> |
101 | /// Trigger or play an attached sound in this part's inventory. | 101 | /// Trigger or play an attached sound in this part's inventory. |
diff --git a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs index 28f797a..ff18519 100644 --- a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs | |||
@@ -28,6 +28,11 @@ using System.IO; | |||
28 | 28 | ||
29 | using OpenSim.Framework; | 29 | using OpenSim.Framework; |
30 | 30 | ||
31 | <<<<<<< HEAD | ||
32 | ======= | ||
33 | using System.IO; | ||
34 | using OpenSim.Framework; | ||
35 | >>>>>>> avn/ubitvar | ||
31 | using OpenMetaverse; | 36 | using OpenMetaverse; |
32 | 37 | ||
33 | namespace OpenSim.Region.Framework.Interfaces | 38 | namespace OpenSim.Region.Framework.Interfaces |
@@ -43,7 +48,13 @@ namespace OpenSim.Region.Framework.Interfaces | |||
43 | /// Use this if you change terrain data outside of the terrain module (e.g. in osTerrainSetHeight) | 48 | /// Use this if you change terrain data outside of the terrain module (e.g. in osTerrainSetHeight) |
44 | /// </summary> | 49 | /// </summary> |
45 | void TaintTerrain(); | 50 | void TaintTerrain(); |
46 | 51 | ||
52 | /// <summary> | ||
53 | /// When a client initially connects, all the terrain must be pushed to the viewer. | ||
54 | /// This call causes all the terrain patches to be sent to the client. | ||
55 | /// </summary> | ||
56 | void PushTerrain(IClientAPI pClient); | ||
57 | |||
47 | /// <summary> | 58 | /// <summary> |
48 | /// When a client initially connects, all the terrain must be pushed to the viewer. | 59 | /// When a client initially connects, all the terrain must be pushed to the viewer. |
49 | /// This call causes all the terrain patches to be sent to the client. | 60 | /// This call causes all the terrain patches to be sent to the client. |
@@ -60,6 +71,8 @@ namespace OpenSim.Region.Framework.Interfaces | |||
60 | void LoadFromStream(string filename, Stream stream); | 71 | void LoadFromStream(string filename, Stream stream); |
61 | void LoadFromStream(string filename, Vector3 displacement, float radianRotation, Vector2 rotationDisplacement, Stream stream); | 72 | void LoadFromStream(string filename, Vector3 displacement, float radianRotation, Vector2 rotationDisplacement, Stream stream); |
62 | void LoadFromStream(string filename, System.Uri pathToTerrainHeightmap); | 73 | void LoadFromStream(string filename, System.Uri pathToTerrainHeightmap); |
74 | void LoadFromStream(string filename, Vector3 displacement, | ||
75 | float radianRotation, Vector2 rotationDisplacement, Stream stream); | ||
63 | /// <summary> | 76 | /// <summary> |
64 | /// Save a terrain to a stream. | 77 | /// Save a terrain to a stream. |
65 | /// </summary> | 78 | /// </summary> |
diff --git a/OpenSim/Region/Framework/Interfaces/IUserAccountCacheModule.cs b/OpenSim/Region/Framework/Interfaces/IUserAccountCacheModule.cs new file mode 100644 index 0000000..d1a4d8e --- /dev/null +++ b/OpenSim/Region/Framework/Interfaces/IUserAccountCacheModule.cs | |||
@@ -0,0 +1,13 @@ | |||
1 | /////////////////////////////////////////////////////////////////// | ||
2 | // | ||
3 | // (c) Careminster Limited, Melanie Thielker and the Meta7 Team | ||
4 | // | ||
5 | // This file is not open source. All rights reserved | ||
6 | // | ||
7 | |||
8 | using OpenSim.Region.Framework.Scenes; | ||
9 | |||
10 | public interface IUserAccountCacheModule | ||
11 | { | ||
12 | void Remove(string name); | ||
13 | } | ||
diff --git a/OpenSim/Region/Framework/Interfaces/IWorldComm.cs b/OpenSim/Region/Framework/Interfaces/IWorldComm.cs index d76a0d7..20e0199 100644 --- a/OpenSim/Region/Framework/Interfaces/IWorldComm.cs +++ b/OpenSim/Region/Framework/Interfaces/IWorldComm.cs | |||
@@ -127,7 +127,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
127 | /// <param name='msg'> | 127 | /// <param name='msg'> |
128 | /// Message. | 128 | /// Message. |
129 | /// </param> | 129 | /// </param> |
130 | void DeliverMessageTo(UUID target, int channel, Vector3 pos, string name, UUID id, string msg); | 130 | bool DeliverMessageTo(UUID target, int channel, Vector3 pos, string name, UUID id, string msg, out string error); |
131 | 131 | ||
132 | /// <summary> | 132 | /// <summary> |
133 | /// Are there any listen events ready to be dispatched? | 133 | /// Are there any listen events ready to be dispatched? |
diff --git a/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs b/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs index 9c781e1..08dc3e3 100644 --- a/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs | |||
@@ -37,6 +37,10 @@ namespace OpenSim.Region.Framework.Interfaces | |||
37 | /// </summary> | 37 | /// </summary> |
38 | void GenerateMaptile(); | 38 | void GenerateMaptile(); |
39 | List<MapBlockData> Map2BlockFromGridRegion(GridRegion r, uint flag); | 39 | List<MapBlockData> Map2BlockFromGridRegion(GridRegion r, uint flag); |
40 | <<<<<<< HEAD | ||
40 | MapBlockData MapBlockFromGridRegion(GridRegion r, uint flag); | 41 | MapBlockData MapBlockFromGridRegion(GridRegion r, uint flag); |
42 | ======= | ||
43 | void MapBlockFromGridRegion(MapBlockData block, GridRegion r, uint flag); | ||
44 | >>>>>>> avn/ubitvar | ||
41 | } | 45 | } |
42 | } | 46 | } |